Player Matchup

Cu Chulainn
Cu Chulainn
AmbrZyk
Cu Chulainn
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CurtGosling7177
Ymir
Level 64
God Stats
18W - 15L
1,477 SR
Queue Stats
519W - 470L
1,471 Elo+
Solo
Sol
Sol
FwShxne
Sol
Level 58
God Stats
14W - 3L
1,714 SR
Queue Stats
31W - 6L
1,720 Elo+
Party 3
Kukulkan
Kukulkan
Leroydankinz420
Kukulkan
Level 128
God Stats
1W - 0L
1,106 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
TimmyTickled
Thanatos
Level 54
God Stats
7W - 4L
1,419 SR
Queue Stats
59W - 46L
1,486 Elo+
Party 3
Team Averages
Level 64
1,443 SR
1,535 Elo+

VS

Team Averages
Level 65
1,471 SR
1,424 Elo+
Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BigSmiteDude
Cerberus
Level 33
God Stats
3W - 10L
1,119 SR
Queue Stats
135W - 166L
1,361 Elo+
Party 2
Shiva
Shiva
Jbeezzyy
Shiva
Level 69
God Stats
3W - 2L
1,820 SR
Queue Stats
418W - 413L
1,462 Elo+
Solo
Thor
Thor
jayko5
Thor
Level 49
God Stats
3W - 4L
1,484 SR
Queue Stats
133W - 182L
1,381 Elo+
Party 2
Ishtar
Ishtar
scaramouche420
Ishtar
Level 107
God Stats
28W - 33L
1,429 SR
Queue Stats
238W - 288L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AmbrZyk
Cu Chulainn
11
2 / 1 / 1
6,721
672
6,686
8,954
5,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 0 / 6
5,649
565
2,975
7,696
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
10
3 / 1 / 1
6,207
621
8,079
7,130
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
11
4 / 0 / 1
6,682
668
8,104
5,528
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
TimmyTickled
Thanatos
10
6 / 1 / 2
6,528
653
3,613
6,795
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
5,089
509
1,788
6,892
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
BigSmiteDude
Cerberus
8
0 / 2 / 1
5,127
513
2,401
9,342
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
Jbeezzyy
Shiva
11
2 / 3 / 0
5,776
578
4,762
8,690
7,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
jayko5
Thor
8
1 / 4 / 0
4,798
480
3,423
9,535
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,758
476
3,951
7,361
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Cu Chulainn
AmbrZyk
Cu Chulainn
2
1
1
2.5
L
Cerberus
BigSmiteDude
Cerberus
0
2
1
0.25
W
0
0
6
3
W
Sol
3
1
1
3.5
L
Shiva
Jbeezzyy
Shiva
2
3
0
0.67
W
Kukulkan
4
0
1
4.5
W
Thanatos
TimmyTickled
Thanatos
6
1
2
7
L
Thor
jayko5
Thor
1
4
0
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,457
Damage
16,325
36,103
Taken
41,820
18,781
Mitigated
22,574
16,662
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,788
201
0
1,338
6,892
3,534
0
3,634
3,258
32,114
0
W
Cu Chulainn
AmbrZyk
Cu Chulainn
6,686
1,002
0
2,245
8,954
5,792
0
473
8,481
4,472
44,737
L
Cerberus
BigSmiteDude
Cerberus
2,401
251
0
3,505
9,342
6,272
0
6,786
2,556
12,087
0
W
2,975
835
0
2,430
7,696
6,440
0
520
7,176
19,318
0
W
Sol
8,079
5,190
0
4,473
7,130
2,223
1,063
1,029
6,101
44,779
0
L
Shiva
Jbeezzyy
Shiva
4,762
646
0
1,530
8,690
7,134
0
589
8,101
678
35,322
W
Kukulkan
8,104
646
0
1,096
5,528
1,924
705
2,289
3,239
45,157
0
W
Thanatos
TimmyTickled
Thanatos
3,613
996
0
6,418
6,795
2,402
0
357
6,438
0
34,281
L
Thor
jayko5
Thor
3,423
1,068
0
290
9,535
3,008
0
4,188
5,347
0
24,994
L
3,951
1,737
0
2,955
7,361
2,626
0
4,736
2,625
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
25,548
294
Minions Killed
242
0
Camps Cleared
0
1,043,329
Distance Traveled
956,553
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,089
509
55
6
0
180,320
1
W
Cu Chulainn
6,721
672
87
9
0
215,602
2
L
Cerberus
5,127
513
29
3
0
177,719
0
W
Ymir
5,649
565
15
2
0
211,678
4
W
Sol
6,207
621
76
8
0
169,308
0
L
Shiva
5,776
578
53
5
0
191,498
2
W
Kukulkan
6,682
668
64
6
0
204,092
3
W
Thanatos
6,528
653
52
5
0
242,649
0
L
Thor
4,798
480
41
4
0
228,982
0
L
Ishtar
4,758
476
64
6
0
178,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role