Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
ChowderMain
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 77L
1,467 Elo+
Party 2
Cliodhna
Cliodhna
DawningDruid
Cliodhna
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,338 Elo+
Party 1
Nemesis
Nemesis
MVPJay
Nemesis
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,507 Elo+
Party 1
Ra
Ra
RipeTomatoSkin
Ra
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
67W - 66L
1,460 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,455 Elo+

VS

Team Averages
Level 80
1,516 SR
1,406 Elo+
Thoth
Thoth
Button3617
Thoth
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 20L
1,410 Elo+
Party 3
Ymir
Ymir
Kivitor
Ymir
Level 25
God Stats
4W - 2L
1,544 SR
Queue Stats
17W - 13L
1,381 Elo+
Party 3
Bakasura
Bakasura
PapaBibo
Bakasura
Level 25
God Stats
12W - 6L
1,439 SR
Queue Stats
20W - 17L
1,403 Elo+
Party 3
Achilles
Achilles
PeterPunk999
Achilles
Level 103
God Stats
2W - 2L
1,598 SR
Queue Stats
39W - 41L
1,440 Elo+
Solo
Ullr
Ullr
wildfemale
Ullr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 205L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
1 / 6 / 0
5,909
455
4,099
9,320
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,463
574
5,923
10,425
3,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
DawningDruid
Cliodhna
9
1 / 5 / 0
5,368
413
5,786
11,117
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
MVPJay
Nemesis
10
1 / 2 / 1
6,360
489
5,090
10,981
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 2
6,519
501
2,842
7,056
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
3 / 3 / 3
6,673
513
9,032
6,705
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Kivitor
Ymir
11
3 / 0 / 10
7,430
572
6,864
8,773
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
PapaBibo
Bakasura
12
2 / 0 / 3
6,896
530
3,191
9,781
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
PeterPunk999
Achilles
12
4 / 1 / 0
7,332
564
5,189
8,830
7,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
6 / 1 / 7
7,384
568
9,024
8,991
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
5
Kills
18
18
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
6
0
0.17
W
Thoth
3
3
3
1.5
L
2
3
0
0.67
L
Cliodhna
DawningDruid
Cliodhna
1
5
0
0.2
W
Ymir
Kivitor
Ymir
3
0
10
8
L
Nemesis
MVPJay
Nemesis
1
2
1
0.75
W
Bakasura
PapaBibo
Bakasura
2
0
3
3.5
W
Achilles
PeterPunk999
Achilles
4
1
0
4
L
0
2
2
0.5
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
33,300
48,899
Taken
43,080
18,773
Mitigated
26,963
14,453
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,099
767
0
895
9,320
4,187
41
2,460
6,813
21,815
0
W
Thoth
9,032
345
0
920
6,705
2,791
546
2,943
3,762
48,729
0
L
5,923
584
0
4,361
10,425
3,641
0
2,938
7,318
63,147
0
L
Cliodhna
DawningDruid
Cliodhna
5,786
1,124
0
1,698
11,117
3,584
0
3,183
7,532
0
25,012
W
Ymir
Kivitor
Ymir
6,864
1,377
0
840
8,773
9,370
0
3,847
4,926
25,628
0
L
Nemesis
MVPJay
Nemesis
5,090
1,932
0
5,456
10,981
4,635
0
1,161
9,329
0
35,524
W
Bakasura
PapaBibo
Bakasura
3,191
2,061
0
2,076
9,781
3,990
102
764
9,017
0
42,151
W
Achilles
PeterPunk999
Achilles
5,189
870
0
1,742
8,830
7,069
0
1,531
7,299
0
36,237
L
2,842
120
405
1,638
7,056
2,726
33
5,912
1,093
44,514
0
W
9,024
3,775
0
1,280
8,991
3,743
649
3,779
5,212
0
41,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
35,715
308
Minions Killed
283
0
Camps Cleared
0
1,315,366
Distance Traveled
1,316,455
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,909
455
31
2
0
247,736
0
W
Thoth
6,673
513
77
6
0
251,432
0
L
He Bo
7,463
574
100
8
0
276,345
0
L
Cliodhna
5,368
413
38
3
0
282,244
1
W
Ymir
7,430
572
26
2
0
257,711
0
L
Nemesis
6,360
489
57
4
0
257,892
0
W
Bakasura
6,896
530
81
6
0
324,158
0
W
Achilles
7,332
564
51
4
0
224,928
4
L
Ra
6,519
501
82
6
0
251,149
0
W
Ullr
7,384
568
48
4
0
258,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role