Player Matchup

Heimdallr
Heimdallr
DLCParadox
Heimdallr
Level 117
God Stats
2W - 1L
1,715 SR
Queue Stats
55W - 64L
1,481 Elo+
Party 1
Agni
Agni
EinsteinHope
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,496 Elo+
Party 1
Fenrir
Fenrir
LARRA91
Fenrir
Level 32
God Stats
0W - 4L
1,500 SR
Queue Stats
42W - 54L
1,443 Elo+
Solo
Team Averages
Level 91
1,572 SR
1,473 Elo+

VS

Team Averages
Level 165
1,611 SR
1,821 Elo+
Ah Muzen Cab
Ah Muzen Cab
ARC4NISTER
Ah Muzen Cab
Level 186
God Stats
1W - 0L
1,829 SR
Queue Stats
39W - 17L
1,967 Elo+
Party 2
He Bo
He Bo
NanoMaestro
He Bo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,748 Elo+
Party 2
Chaac
Chaac
Saatnam
Chaac
Level 150
God Stats
4W - 2L
1,503 SR
Queue Stats
75W - 37L
1,748 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DLCParadox
Heimdallr
12
1 / 5 / 1
7,471
679
5,312
10,352
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 6 / 2
7,217
656
6,357
7,897
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
LARRA91
Fenrir
10
1 / 0 / 1
7,195
654
7,629
11,997
10,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ARC4NISTER
Ah Muzen Cab
15
2 / 1 / 8
8,937
812
10,228
9,541
4,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 0 / 4
9,381
853
7,184
5,663
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Saatnam
Chaac
15
4 / 1 / 5
9,105
828
9,922
11,845
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ARC4NISTER
Ah Muzen Cab
2
1
8
6
L
Heimdallr
DLCParadox
Heimdallr
1
5
1
0.3
L
0
6
2
0.17
L
Fenrir
LARRA91
Fenrir
1
0
1
1.5
W
5
0
4
7
W
Chaac
Saatnam
Chaac
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,298
Damage
27,334
30,246
Taken
27,049
18,115
Mitigated
19,017
2,920
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ARC4NISTER
Ah Muzen Cab
10,228
5,193
0
1,952
9,541
4,210
1,521
2,409
7,132
0
52,338
L
Heimdallr
DLCParadox
Heimdallr
5,312
1,413
0
1,475
10,352
4,590
0
2,273
7,789
0
18,121
L
6,357
468
0
30
7,897
2,906
0
729
6,789
28,426
0
L
Fenrir
LARRA91
Fenrir
7,629
2,683
0
1,415
11,997
10,619
0
4,203
7,493
0
17,405
W
7,184
576
273
1,264
5,663
1,986
657
2,134
3,529
35,514
0
W
Chaac
Saatnam
Chaac
9,922
2,249
0
4,863
11,845
12,821
352
1,854
9,991
0
28,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,883
Gold Earned
27,423
135
Minions Killed
182
0
Camps Cleared
0
635,834
Distance Traveled
729,113
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,937
812
85
8
0
248,137
1
L
Heimdallr
7,471
679
34
3
0
217,725
0
L
Agni
7,217
656
64
6
0
196,956
0
L
Fenrir
7,195
654
37
3
0
221,153
0
W
He Bo
9,381
853
63
6
0
242,087
0
W
Chaac
9,105
828
34
3
0
238,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role