Player Matchup

Khepri
Khepri
Bronze IV
GameKindaDead
Khepri
Bronze IV
Level 144
God Stats
2W - 3L
1,223 SR
Queue Stats
61W - 61L
1,181 MMR
Party 1
Neith
Neith
Bronze III
lnsideXJob9ll
Neith
Bronze III
Level 120
God Stats
4W - 4L
1,812 SR
Queue Stats
35W - 39L
1,321 MMR
Party 1
Discordia
Discordia
Bronze III
stvncebro
Discordia
Bronze III
Level 66
God Stats
5W - 7L
1,735 SR
Queue Stats
48W - 48L
1,278 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,590 SR
1,260 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,373 SR
928 MMR
Nike
Nike
Silver III
Bit_Im_Ya_P0Pa
Nike
Silver III
Level 124
God Stats
8W - 15L
1,346 SR
Queue Stats
189W - 225L
880 MMR
Solo
King Arthur
King Arthur
Bronze III
Xx sKiiLzZ3D xX
King Arthur
Bronze III
Level 124
God Stats
0W - 3L
1,272 SR
Queue Stats
4W - 14L
1,038 MMR
Solo
Kukulkan
Kukulkan
Silver V
theobag112
Kukulkan
Silver V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 211L
866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 8
10,494
750
4,307
8,982
12,850
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 1 / 6
10,250
732
13,894
7,451
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
stvncebro
Discordia
16
7 / 1 / 4
10,918
780
10,922
5,921
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CthulhuChang'eHerculesBaron SamediSurtr

VS

Bans
AchillesAh Muzen CabBacchusHeraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
8,258
590
2,131
9,263
6,349
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Xx sKiiLzZ3D xX
King Arthur
15
1 / 3 / 1
9,343
667
6,587
13,464
10,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
theobag112
Kukulkan
14
1 / 6 / 1
9,693
692
7,117
13,031
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
2
2
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
0
8
5
L
King Arthur
Xx sKiiLzZ3D xX
King Arthur
1
3
1
0.5
W
4
1
6
7
W
Discordia
stvncebro
Discordia
7
1
4
9
L
Kukulkan
theobag112
Kukulkan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,123
Damage
15,835
22,354
Taken
35,758
19,258
Mitigated
22,589
7,601
Healing
1,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,131
490
51
324
9,263
6,349
0
3,404
5,832
0
25,417
W
4,307
391
0
3,842
8,982
12,850
886
1,532
7,352
18,692
0
L
King Arthur
Xx sKiiLzZ3D xX
King Arthur
6,587
727
0
1,034
13,464
10,471
0
6,022
7,434
0
39,794
W
13,894
6,985
0
1,402
7,451
3,294
1,281
3,753
3,472
0
45,541
W
Discordia
stvncebro
Discordia
10,922
1,112
368
1,989
5,921
3,114
1,203
1,691
4,135
52,313
0
L
Kukulkan
theobag112
Kukulkan
7,117
839
0
297
13,031
5,769
55
5,821
7,179
34,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,662
Gold Earned
27,294
174
Minions Killed
172
0
Camps Cleared
0
733,598
Distance Traveled
625,433
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,258
590
34
2
0
252,250
0
W
Khepri
10,494
750
35
3
0
239,871
3
L
King Arthur
9,343
667
67
5
0
206,869
0
W
Neith
10,250
732
59
4
0
246,061
1
W
Discordia
10,918
780
80
6
0
247,666
1
L
Kukulkan
9,693
692
71
5
0
166,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role