Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
AsmallGuppy
Tyr
Level 84
God Stats
4W - 5L
1,305 SR
Queue Stats
104W - 119L
1,267 Elo+
Party 1
Khepri
Khepri
JaedonGaming
Khepri
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 250L
1,368 Elo+
Party 1
Team Averages
Level 104
1,435 SR
1,378 Elo+

VS

Team Averages
Level 82
1,556 SR
1,385 Elo+
Chaac
Chaac
ThisGuy420-08
Chaac
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,291 Elo+
Party 2
Anubis
Anubis
kyjuggalo88
Anubis
Level 14
God Stats
7W - 10L
1,522 SR
Queue Stats
13W - 21L
1,441 Elo+
Party 2
Danzaburou
Danzaburou
xXDevonXx225
Danzaburou
Level 97
God Stats
30W - 23L
1,644 SR
Queue Stats
178W - 191L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 0 / 4
10,325
738
15,245
5,053
2,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 6
9,743
696
9,276
9,377
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
16
2 / 2 / 7
10,610
758
5,552
12,373
9,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,718
623
4,465
17,388
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
13
0 / 5 / 2
8,443
603
6,779
11,736
6,229
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
xXDevonXx225
Danzaburou
13
3 / 1 / 0
9,708
693
6,851
7,455
2,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
3
3
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
4
6
W
3
1
6
6
W
Khepri
2
2
7
2.75
L
0
3
2
0.33
L
Anubis
0
5
2
0.2
L
Danzaburou
xXDevonXx225
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,073
Damage
18,095
26,803
Taken
36,579
19,276
Mitigated
20,548
9,597
Healing
9,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,245
891
935
1,701
5,053
2,712
678
665
4,346
68,686
0
W
9,276
1,567
559
1,750
9,377
7,115
735
2,603
6,444
0
26,620
W
Khepri
5,552
145
625
4,027
12,373
9,449
480
3,549
6,944
15,757
0
L
4,465
610
332
5,777
17,388
11,526
0
9,930
7,458
0
22,037
L
Anubis
6,779
831
321
2,176
11,736
6,229
0
5,380
6,356
25,033
0
L
Danzaburou
xXDevonXx225
Danzaburou
6,851
2,945
0
1,062
7,455
2,793
21
5,535
1,920
0
29,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,678
Gold Earned
26,869
167
Minions Killed
133
0
Camps Cleared
0
786,596
Distance Traveled
651,912
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,325
738
112
8
0
243,505
1
W
Tyr
9,743
696
38
3
0
269,493
2
W
Khepri
10,610
758
17
1
0
273,598
0
L
Chaac
8,718
623
42
3
0
268,237
0
L
Anubis
8,443
603
49
4
0
210,855
0
L
Danzaburou
9,708
693
42
3
0
172,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role