Player Matchup

Olorun
Olorun
KodeineKoda
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Freya
Freya
RushMan32
Freya
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Zeus
Zeus
Sharkboy646
Zeus
Level 27
God Stats
0W - 7L
1,254 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Pele
Pele
ZuKiRinRinFu
Pele
Level 115
God Stats
21W - 17L
1,505 SR
Queue Stats
71W - 60L
1,552 Elo+
Solo
Ymir
Ymir
igzqa
Ymir
Level 29
God Stats
6W - 11L
1,500 SR
Queue Stats
29W - 34L
1,500 Elo+
Party 3
Team Averages
Level 46
1,452 SR
1,510 Elo+

VS

Team Averages
Level 107
1,523 SR
1,482 Elo+
Susano
Susano
Big Suge985
Susano
Level 117
God Stats
12W - 18L
1,386 SR
Queue Stats
327W - 308L
1,399 Elo+
Party 2
Ymir
Ymir
GROCK420
Ymir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
304W - 275L
1,556 Elo+
Solo
Agni
Agni
Mr CantSn1p3513
Agni
Level 84
God Stats
6W - 2L
1,642 SR
Queue Stats
173W - 156L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shurtugal401
Cu Chulainn
Level 101
God Stats
64W - 57L
1,588 SR
Queue Stats
434W - 375L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
Tomm Ganks
Hou Yi
Level 126
God Stats
18W - 16L
1,500 SR
Queue Stats
435W - 418L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
1 / 2 / 2
6,031
503
6,096
8,219
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
RushMan32
Freya
9
0 / 5 / 0
5,767
481
4,568
10,353
4,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 0
5,350
446
2,499
6,913
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 0
6,759
563
7,178
14,489
7,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
igzqa
Ymir
8
1 / 3 / 1
5,610
468
3,291
10,146
6,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
6 / 1 / 3
8,242
687
6,904
8,934
3,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
10
2 / 2 / 3
6,383
532
5,082
11,131
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
5 / 0 / 1
7,568
631
7,056
6,541
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Shurtugal401
Cu Chulainn
13
4 / 1 / 2
8,261
688
9,244
10,426
10,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Tomm Ganks
Hou Yi
11
2 / 0 / 3
6,907
576
7,892
6,038
2,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
19
19
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Susano
6
1
3
7.5
W
Ymir
2
2
3
1.75
L
Olorun
1
2
2
1
W
5
0
1
5.5
L
Freya
RushMan32
Freya
0
5
0
0
L
0
4
0
0
W
Cu Chulainn
Shurtugal401
Cu Chulainn
4
1
2
5
W
Hou Yi
Tomm Ganks
Hou Yi
2
0
3
3.5
L
1
5
0
0.2
L
Ymir
igzqa
Ymir
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,632
Damage
36,178
50,120
Taken
43,070
22,851
Mitigated
25,790
10,742
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
6,904
2,229
0
1,283
8,934
3,440
0
2,235
6,629
0
63,956
W
Ymir
5,082
854
205
2,675
11,131
6,817
0
6,706
4,400
19,036
0
L
Olorun
6,096
3,897
189
1,256
8,219
2,976
1,089
1,581
6,638
38,804
0
W
7,056
1,313
0
1,832
6,541
2,374
270
3,529
2,628
52,384
0
L
Freya
RushMan32
Freya
4,568
1,343
0
1,254
10,353
4,327
0
8,189
2,164
29,167
0
L
2,499
324
0
0
6,913
1,544
0
88
6,825
32,882
0
W
Cu Chulainn
Shurtugal401
Cu Chulainn
9,244
1,666
0
2,970
10,426
10,876
362
206
10,220
0
66,675
W
Hou Yi
Tomm Ganks
Hou Yi
7,892
2,813
203
3,658
6,038
2,283
512
3,299
2,739
0
42,794
L
7,178
2,548
0
6,486
14,489
7,374
0
47
14,442
0
59,039
L
Ymir
igzqa
Ymir
3,291
772
0
1,557
10,146
6,630
128
2,233
7,913
12,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
37,361
292
Minions Killed
386
0
Camps Cleared
0
1,096,886
Distance Traveled
1,191,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,242
687
93
8
0
286,595
0
W
Ymir
6,383
532
18
2
0
242,491
0
L
Olorun
6,031
503
71
6
0
218,162
0
W
Agni
7,568
631
92
8
0
227,548
0
L
Freya
5,767
481
53
4
0
220,522
0
L
Zeus
5,350
446
47
4
0
234,848
0
W
Cu Chulainn
8,261
688
105
9
0
216,824
0
W
Hou Yi
6,907
576
78
7
0
218,268
0
L
Pele
6,759
563
99
8
0
203,779
0
L
Ymir
5,610
468
22
2
0
219,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role