Player Matchup

Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
AruthaYork
Agni
Level 121
God Stats
5W - 1L
1,500 SR
Queue Stats
301W - 275L
1,467 Elo+
Party 1
Kukulkan
Kukulkan
FeliPaiz189
Kukulkan
Level 156
God Stats
6W - 0L
1,715 SR
Queue Stats
78W - 68L
1,563 Elo+
Solo
Artemis
Artemis
twitchcarolcapim
Artemis
Level 107
God Stats
6W - 0L
1,711 SR
Queue Stats
118W - 114L
1,446 Elo+
Party 3
Team Averages
Level 123
1,585 SR
1,495 Elo+

VS

Team Averages
Level 110
1,482 SR
1,405 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
SchullHeisser
Artio
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,347 Elo+
Party 2
Hera
Hera
ThugFeli
Hera
Level 41
God Stats
0W - 1L
1,564 SR
Queue Stats
12W - 18L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
lealeric
Nu Wa
Level 174
God Stats
1W - 1L
1,348 SR
Queue Stats
9W - 17L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 1 / 8
9,389
782
11,817
8,220
2,979
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nox
 
Nox
16
6 / 2 / 9
9,213
768
8,915
6,361
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 1 / 15
8,959
747
15,005
6,413
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
FeliPaiz189
Kukulkan
17
7 / 2 / 12
10,485
874
15,639
7,661
3,010
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 2 / 15
8,483
707
12,118
7,914
3,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 3 / 2
9,770
814
10,422
11,932
6,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
 
Tsukuyomi
13
1 / 5 / 3
7,431
619
4,134
10,194
4,368
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 5 / 8
7,619
635
2,376
22,753
24,054
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
13
1 / 5 / 3
7,897
658
5,613
9,463
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
lealeric
Nu Wa
15
1 / 4 / 7
8,085
674
7,710
12,127
5,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
22
Kills
8
8
Deaths
22
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
8
9
W
Nox
 
Nox
6
2
9
5.25
L
Anubis
 
Anubis
5
3
2
2
L
Tsukuyomi
 
Tsukuyomi
1
5
3
0.5
W
2
1
15
9.5
W
Kukulkan
FeliPaiz189
Kukulkan
7
2
12
6.5
L
0
5
8
0.8
L
Hera
1
5
3
0.5
L
Nu Wa
lealeric
Nu Wa
1
4
7
1.13
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,494
Damage
30,255
36,569
Taken
66,469
14,187
Mitigated
44,516
15,773
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,817
340
2,124
1,978
8,220
2,979
165
6,705
1,515
21,163
0
W
Nox
 
Nox
8,915
817
249
260
6,361
2,613
124
3,973
2,388
17,678
0
L
Anubis
 
Anubis
10,422
190
704
4,999
11,932
6,868
0
9,573
2,237
29,630
0
L
Tsukuyomi
 
Tsukuyomi
4,134
811
852
1,341
10,194
4,368
50
6,991
3,118
0
7,624
W
15,005
1,324
2,704
2,782
6,413
2,484
226
4,671
1,742
29,790
0
W
Kukulkan
FeliPaiz189
Kukulkan
15,639
788
1,947
1,385
7,661
3,010
382
6,047
1,614
41,089
0
L
2,376
305
643
7,110
22,753
24,054
0
16,544
5,971
5,702
0
L
Hera
5,613
108
500
982
9,463
4,105
0
7,790
1,659
19,613
0
L
Nu Wa
lealeric
Nu Wa
7,710
1,371
1,714
1,849
12,127
5,121
0
9,957
2,108
23,905
0
W
12,118
3,973
287
2,057
7,914
3,101
956
4,725
3,189
0
22,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
40,802
164
Minions Killed
127
0
Camps Cleared
0
1,092,445
Distance Traveled
1,020,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,389
782
32
3
0
208,439
0
W
Nox
9,213
768
17
1
0
219,243
0
L
Anubis
9,770
814
49
4
0
195,660
0
L
Tsukuyomi
7,431
619
8
1
0
245,512
0
W
Agni
8,959
747
30
3
0
213,153
0
W
Kukulkan
10,485
874
66
6
0
224,050
0
L
Artio
7,619
635
4
0
0
218,086
0
L
Hera
7,897
658
37
3
0
195,508
0
L
Nu Wa
8,085
674
29
2
0
165,384
0
W
Artemis
8,483
707
19
2
0
227,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role