Player Matchup

Chernobog
Chernobog
IGh0stifyI
Chernobog
Level 46
God Stats
1W - 1L
1,432 SR
Queue Stats
3W - 6L
1,168 Elo+
Party 1
Jormungandr
Jormungandr
ITS_ALL_ME_Z
Jormungandr
Level 56
God Stats
11W - 3L
1,640 SR
Queue Stats
39W - 50L
1,266 Elo+
Solo
Agni
Agni
orbitalhell
Agni
Level 67
God Stats
1W - 1L
1,540 SR
Queue Stats
6W - 8L
1,535 Elo+
Party 1
Team Averages
Level 56
1,538 SR
1,323 Elo+

VS

Team Averages
Level 46
1,472 SR
1,339 Elo+
Surtr
Surtr
AimbotNancy
Surtr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Party 2
Bakasura
Bakasura
BTheGoat6962
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,193 Elo+
Party 2
Persephone
Persephone
PorquinhoPink
Persephone
Level 41
God Stats
36W - 55L
1,416 SR
Queue Stats
36W - 55L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IGh0stifyI
Chernobog
17
5 / 1 / 3
10,656
710
13,662
15,955
7,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
ITS_ALL_ME_Z
Jormungandr
15
1 / 1 / 5
9,638
643
10,656
17,054
19,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 1 / 6
9,859
657
17,646
8,172
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,676
578
8,243
20,275
22,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bakasura
BTheGoat6962
Bakasura
15
1 / 2 / 2
9,956
664
5,615
15,333
10,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
PorquinhoPink
Persephone
14
0 / 3 / 0
9,238
616
15,071
15,707
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
3
Deaths
7
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Bakasura
BTheGoat6962
Bakasura
1
2
2
1
W
Chernobog
IGh0stifyI
Chernobog
5
1
3
6.5
W
Jormungandr
ITS_ALL_ME_Z
Jormungandr
1
1
5
3.5
L
Persephone
PorquinhoPink
Persephone
0
3
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,964
Damage
28,929
41,181
Taken
51,315
30,737
Mitigated
39,898
11,784
Healing
16,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,243
2,666
0
3,927
20,275
22,422
0
10,877
9,398
196
19,667
L
Bakasura
BTheGoat6962
Bakasura
5,615
3,586
0
6,271
15,333
10,578
0
8,736
6,597
0
34,109
W
Chernobog
IGh0stifyI
Chernobog
13,662
7,960
0
6,096
15,955
7,805
2,158
5,252
10,673
0
49,131
W
Jormungandr
ITS_ALL_ME_Z
Jormungandr
10,656
4,371
0
4,146
17,054
19,431
220
5,963
11,031
46,726
0
L
Persephone
PorquinhoPink
Persephone
15,071
905
266
6,522
15,707
6,898
331
8,763
6,941
47,788
0
W
17,646
1,608
0
1,542
8,172
3,501
915
4,037
4,135
46,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,153
Gold Earned
27,870
198
Minions Killed
154
0
Camps Cleared
0
796,135
Distance Traveled
811,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,676
578
20
1
0
263,216
0
L
Bakasura
9,956
664
72
5
0
304,743
0
W
Chernobog
10,656
710
77
5
0
268,662
0
W
Jormungandr
9,638
643
61
4
0
250,260
0
L
Persephone
9,238
616
62
4
0
243,788
0
W
Agni
9,859
657
60
4
0
277,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role