Player Matchup

Tiamat
Tiamat
KEEPIN_IT_LOKI
Tiamat
Level 117
God Stats
4W - 5L
1,500 SR
Queue Stats
216W - 240L
1,397 Elo+
Party 1
Maui
Maui
Rogertron5000
Maui
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 153L
1,326 Elo+
Party 1
Neith
Neith
RoseBudd1998
Neith
Level 64
God Stats
36W - 51L
1,402 SR
Queue Stats
120W - 141L
1,322 Elo+
Party 1
Team Averages
Level 68
1,467 SR
1,348 Elo+

VS

Team Averages
Level 75
1,465 SR
1,309 Elo+
Hades
Hades
BloodChart300
Hades
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 66L
1,248 Elo+
Solo
Achilles
Achilles
RBTK Shr3k
Achilles
Level 59
God Stats
5W - 6L
1,394 SR
Queue Stats
12W - 18L
1,321 Elo+
Party 2
Awilix
Awilix
hibabyyoda
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 0
9,138
609
11,831
14,609
9,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 1
8,958
597
4,786
19,066
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 4 / 1
8,739
583
7,250
12,633
5,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 12
11,015
734
12,622
14,445
8,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
RBTK Shr3k
Achilles
17
8 / 0 / 8
11,086
739
9,262
12,582
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Awilix
hibabyyoda
Awilix
16
4 / 1 / 12
10,679
712
17,081
14,243
6,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
17
18
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
1
9
0
0.11
W
Achilles
RBTK Shr3k
Achilles
8
0
8
12
L
0
5
1
0.1
L
0
4
1
0.13
W
Awilix
hibabyyoda
Awilix
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,867
Damage
38,965
46,308
Taken
41,270
35,295
Mitigated
31,393
5,030
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,622
1,871
1,284
9,076
14,445
8,146
1,150
6,327
8,118
54,334
0
L
11,831
842
214
1,370
14,609
9,073
70
5,654
8,658
39,467
0
W
Achilles
RBTK Shr3k
Achilles
9,262
2,090
0
2,885
12,582
16,806
450
5,144
7,438
406
18,364
L
4,786
2,041
101
1,742
19,066
20,304
88
4,495
14,020
10,771
0
L
7,250
3,459
407
1,196
12,633
5,918
0
2,904
9,548
0
34,371
W
Awilix
hibabyyoda
Awilix
17,081
5,918
0
360
14,243
6,441
1,038
5,228
9,015
0
49,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,835
Gold Earned
32,780
123
Minions Killed
167
0
Camps Cleared
0
705,420
Distance Traveled
830,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,015
734
78
5
0
251,520
0
L
Tiamat
9,138
609
54
4
0
245,057
0
W
Achilles
11,086
739
19
1
0
279,911
0
L
Maui
8,958
597
11
1
0
229,956
0
L
Neith
8,739
583
58
4
0
230,407
0
W
Awilix
10,679
712
70
5
0
298,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role