Player Matchup

He Bo
He Bo
LordTaT
He Bo
Level 81
God Stats
2W - 2L
1,241 SR
Queue Stats
39W - 19L
1,836 Elo+
Party 1
Odin
Odin
TehSwitch
Odin
Level 140
God Stats
2W - 0L
1,264 SR
Queue Stats
47W - 28L
1,672 Elo+
Party 1
Chaac
Chaac
ThePootPlays
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,654 Elo+
Party 1
Team Averages
Level 74
1,335 SR
1,721 Elo+

VS

Team Averages
Level 51
1,423 SR
1,313 Elo+
Artemis
Artemis
King_Javi420
Artemis
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 96L
1,334 Elo+
Party 2
Surtr
Surtr
TheCintra
Surtr
Level 67
God Stats
2W - 4L
1,316 SR
Queue Stats
128W - 161L
1,302 Elo+
Solo
Olorun
Olorun
Zeking2800
Olorun
Level 29
God Stats
4W - 8L
1,452 SR
Queue Stats
71W - 119L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
LordTaT
He Bo
14
7 / 2 / 8
8,960
896
13,074
7,327
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
13
3 / 1 / 11
8,114
811
6,752
8,803
8,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 10
8,884
888
12,786
12,649
14,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
King_Javi420
Artemis
12
1 / 4 / 2
7,408
741
5,654
10,744
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
TheCintra
Surtr
10
1 / 6 / 1
6,788
679
5,304
12,615
11,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Zeking2800
Olorun
12
1 / 7 / 2
7,109
711
5,257
13,930
6,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
4
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
King_Javi420
Artemis
1
4
2
0.5
W
He Bo
LordTaT
He Bo
7
2
8
5.5
W
Odin
3
1
11
8.5
L
Surtr
TheCintra
Surtr
1
6
1
0.25
W
7
1
10
12
L
Olorun
Zeking2800
Olorun
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
16,215
28,779
Taken
37,289
26,714
Mitigated
22,698
8,367
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
King_Javi420
Artemis
5,654
2,252
0
1,898
10,744
4,830
0
3,004
7,301
0
22,038
W
He Bo
LordTaT
He Bo
13,074
1,822
0
891
7,327
3,427
1,520
522
6,805
37,994
0
W
Odin
6,752
786
0
2,316
8,803
8,614
780
2,459
6,344
0
24,156
L
Surtr
TheCintra
Surtr
5,304
1,282
0
1,623
12,615
11,338
0
3,734
8,418
637
19,228
W
12,786
1,930
0
5,160
12,649
14,673
563
2,686
9,963
0
33,997
L
Olorun
Zeking2800
Olorun
5,257
3,018
57
2,205
13,930
6,530
0
6,407
7,447
19,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,958
Gold Earned
21,305
143
Minions Killed
100
0
Camps Cleared
0
601,774
Distance Traveled
478,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,408
741
42
4
0
164,430
0
W
He Bo
8,960
896
58
6
0
190,352
0
W
Odin
8,114
811
35
4
0
196,114
0
L
Surtr
6,788
679
25
3
0
168,185
0
W
Chaac
8,884
888
50
5
0
215,308
0
L
Olorun
7,109
711
33
3
0
145,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role