Player Matchup

Olorun
Olorun
 
Olorun
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
DKJagz
Chronos
Level 31
God Stats
9W - 9L
1,735 SR
Queue Stats
233W - 227L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarthVader42069
Tsukuyomi
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,379 Elo+
Solo
Odin
Odin
NotJawohl
Odin
Level 13
God Stats
0W - 2L
1,334 SR
Queue Stats
6W - 7L
1,415 Elo+
Party 1
Apollo
Apollo
SlamDunkaccino
Apollo
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 28L
1,474 Elo+
Solo
Team Averages
Level 44
1,514 SR
1,466 Elo+

VS

Team Averages
Level 82
1,501 SR
1,515 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Conicux
Anhur
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 85L
1,493 Elo+
Party 2
Set
Set
Muilfer
Set
Level 105
God Stats
2W - 2L
1,503 SR
Queue Stats
147W - 146L
1,584 Elo+
Party 2
Bellona
Bellona
YugeHits
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
9
3 / 4 / 1
5,651
565
6,239
7,706
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
DKJagz
Chronos
5
0 / 2 / 0
4,139
414
2,276
5,235
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
DarthVader42069
Tsukuyomi
10
1 / 4 / 0
5,631
563
6,024
7,440
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
8
1 / 2 / 3
5,146
515
2,295
6,438
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,545
555
2,358
7,742
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 1 / 4
6,243
624
5,374
6,866
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
 
Ymir
8
1 / 2 / 6
5,707
571
1,871
7,279
4,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Conicux
Anhur
9
1 / 2 / 3
5,547
555
4,171
7,325
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
12
4 / 1 / 2
6,659
666
4,612
7,039
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
YugeHits
Bellona
11
2 / 0 / 0
6,469
647
3,833
6,072
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
13
13
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
1
0.88
W
Fenrir
 
Fenrir
5
1
4
7
W
Ymir
 
Ymir
1
2
6
2
W
Anhur
Conicux
Anhur
1
2
3
1.25
L
Chronos
DKJagz
Chronos
0
2
0
0
L
Tsukuyomi
DarthVader42069
Tsukuyomi
1
4
0
0.25
W
Set
4
1
2
5
L
Odin
1
2
3
1.25
L
1
1
0
1
W
Bellona
YugeHits
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,192
Damage
19,861
34,561
Taken
34,581
14,735
Mitigated
17,380
9,640
Healing
11,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,239
3,407
158
1,572
7,706
2,482
847
460
7,246
41,909
0
W
Fenrir
 
Fenrir
5,374
1,250
0
1,619
6,866
2,733
280
873
5,993
0
27,678
W
Ymir
 
Ymir
1,871
513
1,581
1,773
7,279
4,641
0
2,321
4,958
12,042
0
W
Anhur
Conicux
Anhur
4,171
2,326
0
2,763
7,325
2,493
147
3,095
4,230
0
30,060
L
Chronos
DKJagz
Chronos
2,276
1,125
162
1,727
5,235
1,445
0
0
5,235
14,761
0
L
Tsukuyomi
DarthVader42069
Tsukuyomi
6,024
1,739
0
1,077
7,440
2,414
0
559
6,881
0
38,508
W
Set
4,612
1,950
0
865
7,039
2,936
0
0
7,039
0
48,298
L
Odin
2,295
609
0
1,386
6,438
5,033
0
817
5,621
0
9,223
L
2,358
943
0
3,558
7,742
3,361
0
35
7,707
0
41,588
W
Bellona
YugeHits
Bellona
3,833
1,026
0
3,085
6,072
4,577
168
2,226
3,846
0
44,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
30,625
240
Minions Killed
281
0
Camps Cleared
0
889,968
Distance Traveled
1,026,949
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,651
565
66
7
0
179,482
1
W
Fenrir
6,243
624
37
4
0
226,549
0
W
Ymir
5,707
571
18
2
0
213,962
3
W
Anhur
5,547
555
48
5
0
163,303
2
L
Chronos
4,139
414
26
3
0
118,725
0
L
Tsukuyomi
5,631
563
67
7
0
210,766
0
W
Set
6,659
666
98
10
0
229,166
0
L
Odin
5,146
515
11
1
0
181,793
0
L
Apollo
5,545
555
70
7
0
199,202
0
W
Bellona
6,469
647
80
8
0
193,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role