Player Matchup

Achilles
Achilles
JPaIms
Achilles
Level 157
God Stats
47W - 32L
1,693 SR
Queue Stats
109W - 69L
1,778 Elo+
Party 1
Chiron
Chiron
LittleBlackGod
Chiron
Level 89
God Stats
19W - 18L
1,752 SR
Queue Stats
56W - 47L
1,706 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MetroBombSquad
Morgan Le Fay
Level 137
God Stats
1W - 1L
1,733 SR
Queue Stats
53W - 37L
1,756 Elo+
Party 1
Team Averages
Level 128
1,726 SR
1,747 Elo+

VS

Team Averages
Level 153
1,737 SR
1,762 Elo+
Chang'e
Chang'e
Queen Artio
Chang'e
Level 109
God Stats
7W - 2L
1,500 SR
Queue Stats
196W - 186L
1,638 Elo+
Solo
Mulan
Mulan
StickyAndCheap
Mulan
Level 156
God Stats
21W - 12L
1,901 SR
Queue Stats
316W - 205L
1,831 Elo+
Party 2
Martichoras
Martichoras
WetStickyPanda
Martichoras
Level 195
God Stats
39W - 5L
1,810 SR
Queue Stats
281W - 171L
1,817 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JPaIms
Achilles
15
1 / 4 / 2
9,802
613
12,445
21,340
30,400
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 2
9,594
600
12,686
15,290
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
MetroBombSquad
Morgan Le Fay
16
2 / 3 / 1
10,766
673
16,151
14,175
8,332
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Queen Artio
Chang'e
17
1 / 3 / 8
10,797
675
9,797
15,676
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 8
10,665
667
13,901
18,281
23,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
WetStickyPanda
Martichoras
20
9 / 0 / 3
13,003
813
22,117
17,835
9,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
JPaIms
Achilles
1
4
2
0.5
L
0
5
2
0.2
L
Morgan Le Fay
MetroBombSquad
Morgan Le Fay
2
3
1
0.83
W
Chang'e
Queen Artio
Chang'e
1
3
8
1.67
W
2
0
8
6
W
Martichoras
WetStickyPanda
Martichoras
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
45,815
50,805
Taken
51,792
46,569
Mitigated
39,073
10,217
Healing
23,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
JPaIms
Achilles
12,445
1,067
0
4,230
21,340
30,400
0
4,537
16,027
0
24,767
L
12,686
6,275
822
3,692
15,290
7,837
46
3,994
11,038
0
46,782
L
Morgan Le Fay
MetroBombSquad
Morgan Le Fay
16,151
1,750
95
1,378
14,175
8,332
0
2,784
10,947
65,444
0
W
Chang'e
Queen Artio
Chang'e
9,797
267
2,919
6,801
15,676
6,145
43
4,343
11,104
50,899
0
W
13,901
702
475
5,417
18,281
23,115
0
6,778
11,129
1,964
31,100
W
Martichoras
WetStickyPanda
Martichoras
22,117
9,823
0
7,412
17,835
9,813
2,670
5,114
12,288
0
88,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
34,465
201
Minions Killed
236
0
Camps Cleared
0
891,688
Distance Traveled
946,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,802
613
21
1
0
303,179
0
L
Chiron
9,594
600
65
4
0
293,152
0
L
Morgan Le Fay
10,766
673
115
7
0
295,357
0
W
Chang'e
10,797
675
63
4
0
309,450
0
W
Mulan
10,665
667
34
2
0
322,967
0
W
Martichoras
13,003
813
139
9
0
314,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role