Player Matchup

Medusa
Medusa
CrazyAwesomeDC
Medusa
Level 55
God Stats
14W - 3L
1,690 SR
Queue Stats
43W - 32L
1,109 Elo+
Party 2
Odin
Odin
Spellmen_
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,212 Elo+
Party 2
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 126
God Stats
632W - 864L
1,430 SR
Queue Stats
1,270W - 1,666L
1,321 Elo+
Solo
Team Averages
Level 75
1,540 SR
1,214 Elo+

VS

Team Averages
Level 107
1,454 SR
1,347 Elo+
Kukulkan
Kukulkan
B34R-Z0MB13
Kukulkan
Level 103
God Stats
10W - 25L
1,329 SR
Queue Stats
143W - 158L
1,365 Elo+
Party 1
Shiva
Shiva
Lorde_Chungus
Shiva
Level 99
God Stats
58W - 54L
1,534 SR
Queue Stats
281W - 292L
1,340 Elo+
Party 1
Fenrir
Fenrir
xFalsesx
Fenrir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
7,629
636
10,226
17,723
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
12
0 / 3 / 1
7,475
623
4,097
15,960
9,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 0
7,726
644
7,592
9,945
3,293
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
B34R-Z0MB13
Kukulkan
16
6 / 0 / 6
10,089
841
11,660
7,603
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 9
9,152
763
12,340
12,829
11,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
xFalsesx
Fenrir
15
5 / 1 / 6
9,459
788
12,122
10,095
6,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
B34R-Z0MB13
Kukulkan
6
0
6
9
L
0
7
1
0.07
W
2
0
9
6.5
L
Odin
0
3
1
0.17
L
1
3
0
0.33
W
Fenrir
xFalsesx
Fenrir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,915
Damage
36,122
43,628
Taken
30,527
20,186
Mitigated
21,287
5,632
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
B34R-Z0MB13
Kukulkan
11,660
2,018
0
1,982
7,603
3,314
1,493
2,587
5,016
62,194
0
L
10,226
5,534
0
3,092
17,723
6,980
0
2,751
14,972
0
34,064
W
12,340
2,641
530
4,090
12,829
11,841
160
2,506
10,323
0
30,232
L
Odin
4,097
1,593
0
413
15,960
9,913
0
5,793
10,167
0
12,730
L
7,592
1,251
0
2,127
9,945
3,293
72
3,142
6,803
34,152
0
W
Fenrir
xFalsesx
Fenrir
12,122
2,478
0
2,360
10,095
6,132
731
2,563
7,532
0
32,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,830
Gold Earned
28,700
106
Minions Killed
158
0
Camps Cleared
0
593,428
Distance Traveled
714,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,089
841
97
8
0
211,569
0
L
Medusa
7,629
636
57
5
0
182,183
0
W
Shiva
9,152
763
27
2
0
245,476
0
L
Odin
7,475
623
20
2
0
212,621
0
L
Nu Wa
7,726
644
29
2
0
198,624
0
W
Fenrir
9,459
788
34
3
0
257,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role