Player Matchup

Tiamat
Tiamat
CynicalBias
Tiamat
Level 102
God Stats
9W - 4L
1,560 SR
Queue Stats
30W - 52L
1,428 Elo+
Party 1
Ares
Ares
Donr99
Ares
Level 45
God Stats
1W - 2L
1,294 SR
Queue Stats
1W - 5L
1,315 Elo+
Party 1
Sol
Sol
SuperFruit5553
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 178L
1,438 Elo+
Party 1
Odin
Odin
TromboneGod420
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 47L
1,339 Elo+
Party 1
Thor
Thor
lineranch
Thor
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 90L
1,372 Elo+
Party 1
Team Averages
Level 83
1,471 SR
1,378 Elo+

VS

Team Averages
Level 133
1,591 SR
1,532 Elo+
Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HeyBoiwasgooood
Cernunnos
Level 72
God Stats
11W - 7L
1,554 SR
Queue Stats
63W - 57L
1,542 Elo+
Solo
Susano
Susano
ImDeeLo
Susano
Level 159
God Stats
21W - 10L
1,556 SR
Queue Stats
247W - 247L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
ImOG Puppyj
Sun Wukong
Level 226
God Stats
44W - 32L
1,500 SR
Queue Stats
385W - 364L
1,568 Elo+
Solo
Ah Puch
Ah Puch
Rayzen yt 56
Ah Puch
Level 98
God Stats
5W - 2L
1,847 SR
Queue Stats
154W - 151L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 4 / 1
6,296
484
5,957
9,395
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Donr99
Ares
10
0 / 2 / 1
5,718
440
3,741
10,666
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 4 / 0
6,366
490
6,092
7,365
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 0
6,225
479
3,607
7,772
7,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
10
3 / 4 / 1
6,460
497
5,654
11,477
4,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 0 / 6
7,110
547
4,271
12,927
10,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
HeyBoiwasgooood
Cernunnos
14
5 / 0 / 0
8,173
629
7,585
10,789
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
ImDeeLo
Susano
12
8 / 2 / 1
7,605
585
7,198
9,221
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ImOG Puppyj
Sun Wukong
14
0 / 0 / 1
7,627
587
4,815
9,864
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Rayzen yt 56
Ah Puch
11
0 / 3 / 3
6,283
483
9,993
9,153
3,550
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
6
4
L
Tiamat
2
4
1
0.63
L
Ares
Donr99
Ares
0
2
1
0.25
W
Cernunnos
HeyBoiwasgooood
Cernunnos
5
0
0
5
W
Susano
ImDeeLo
Susano
8
2
1
4.25
W
Sun Wukong
ImOG Puppyj
Sun Wukong
0
0
1
0.5
W
Ah Puch
Rayzen yt 56
Ah Puch
0
3
3
0.5
L
0
4
0
0
L
0
0
0
0
L
Thor
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,051
Damage
33,862
46,675
Taken
51,954
26,745
Mitigated
27,495
9,906
Healing
27,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,271
429
2,808
6,652
12,927
10,767
0
5,341
7,586
19,838
0
L
Tiamat
5,957
795
0
1,846
9,395
5,055
0
6,674
2,721
43,426
0
L
Ares
Donr99
Ares
3,741
276
0
1,756
10,666
7,945
0
4,982
5,684
19,584
0
W
Cernunnos
HeyBoiwasgooood
Cernunnos
7,585
3,790
0
7,474
10,789
4,687
603
5,121
5,668
0
72,929
W
Susano
ImDeeLo
Susano
7,198
1,661
0
1,692
9,221
3,370
0
1,606
7,615
0
43,099
W
Sun Wukong
ImOG Puppyj
Sun Wukong
4,815
1,091
0
5,811
9,864
5,121
0
0
9,864
0
63,343
W
Ah Puch
Rayzen yt 56
Ah Puch
9,993
1,446
0
3,206
9,153
3,550
0
3,722
5,431
53,834
0
L
6,092
2,988
0
1,788
7,365
2,234
0
310
7,055
52,827
0
L
3,607
562
0
738
7,772
7,190
0
0
7,772
0
40,140
L
Thor
5,654
1,178
0
3,778
11,477
4,321
0
2,298
9,179
0
44,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
36,798
354
Minions Killed
386
0
Camps Cleared
0
1,252,683
Distance Traveled
1,281,551
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,110
547
24
2
0
264,038
0
L
Tiamat
6,296
484
101
8
0
238,961
0
L
Ares
5,718
440
22
2
0
254,520
0
W
Cernunnos
8,173
629
119
9
0
237,368
3
W
Susano
7,605
585
62
5
0
308,902
0
W
Sun Wukong
7,627
587
103
8
0
232,290
0
W
Ah Puch
6,283
483
78
6
0
238,953
0
L
Sol
6,366
490
97
7
0
251,182
0
L
Odin
6,225
479
77
6
0
240,700
0
L
Thor
6,460
497
57
4
0
267,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role