Player Matchup

Freya
Freya
ASTRO530
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 340L
1,401 Elo+
Party 1
Camazotz
Camazotz
DARKWRAITHKING
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
SGT-KILLJOY_666
Thanatos
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
91W - 107L
1,387 Elo+
Solo
Shiva
Shiva
latseV
Shiva
Level 48
God Stats
2W - 6L
1,157 SR
Queue Stats
757W - 746L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
tylonious
Danzaburou
Level 29
God Stats
3W - 3L
1,761 SR
Queue Stats
168W - 140L
1,489 Elo+
Party 1
Team Averages
Level 30
1,440 SR
1,460 Elo+

VS

Team Averages
Level 19
1,453 SR
1,491 Elo+
Shiva
Shiva
Shticky
Shiva
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Maui
Maui
SleezyNdaHeezy
Maui
Level 25
God Stats
1W - 1L
1,265 SR
Queue Stats
50W - 65L
1,461 Elo+
Solo
Hera
Hera
Tor_23
Hera
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 161L
1,413 Elo+
Solo
Chaac
Chaac
ZamboTheGr8
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,730 Elo+
Solo
Danzaburou
Danzaburou
druidboy22
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ASTRO530
Freya
15
2 / 4 / 9
8,507
773
13,464
11,003
5,822
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
12
1 / 6 / 5
7,764
706
7,770
15,043
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
16
4 / 4 / 6
8,773
798
12,754
11,949
6,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
latseV
Shiva
15
2 / 3 / 9
8,318
756
16,655
15,739
16,075
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Danzaburou
tylonious
Danzaburou
16
3 / 4 / 5
9,140
831
11,691
11,120
5,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Shticky
Shiva
18
7 / 2 / 12
10,428
948
21,324
16,768
25,394
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 3 / 8
8,434
767
4,587
23,626
21,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hera
Tor_23
Hera
15
3 / 3 / 9
8,973
816
12,677
11,439
7,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 13
9,989
908
7,399
19,314
24,535
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
druidboy22
Danzaburou
17
6 / 2 / 6
9,984
908
11,456
8,857
5,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
69
12
Kills
21
21
Deaths
12
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Freya
ASTRO530
Freya
2
4
9
1.63
L
Camazotz
1
6
5
0.58
L
Thanatos
4
4
6
1.75
W
Shiva
Shticky
Shiva
7
2
12
6.5
W
2
3
8
2
W
Hera
Tor_23
Hera
3
3
9
2.5
W
3
2
13
4.75
W
Danzaburou
druidboy22
Danzaburou
6
2
6
4.5
L
Shiva
latseV
Shiva
2
3
9
2.17
L
Danzaburou
tylonious
Danzaburou
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,334
Damage
57,443
64,854
Taken
80,004
41,249
Mitigated
84,222
23,305
Healing
35,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ASTRO530
Freya
13,464
4,486
734
2,108
11,003
5,822
320
2,427
8,576
25,129
0
L
Camazotz
7,770
2,461
0
3,535
15,043
7,228
422
4,915
10,128
0
13,202
L
Thanatos
12,754
2,814
1,520
7,098
11,949
6,171
282
3,073
8,876
0
24,184
W
Shiva
Shticky
Shiva
21,324
2,058
2,626
3,827
16,768
25,394
576
3,823
12,945
332
32,682
W
4,587
1,018
2,862
8,883
23,626
21,877
788
3,881
19,745
9,811
272
W
Hera
Tor_23
Hera
12,677
3,886
1,202
2,629
11,439
7,081
1,381
1,653
9,786
28,359
0
W
7,399
1,213
2,472
7,724
19,314
24,535
485
3,242
16,072
0
18,525
W
Danzaburou
druidboy22
Danzaburou
11,456
4,215
688
2,692
8,857
5,335
1,934
865
7,992
0
20,300
L
Shiva
latseV
Shiva
16,655
1,428
3,511
2,206
15,739
16,075
154
4,912
10,827
0
27,892
L
Danzaburou
tylonious
Danzaburou
11,691
7,145
421
2,172
11,120
5,953
472
1,917
9,203
0
23,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,502
Gold Earned
47,808
104
Minions Killed
117
0
Camps Cleared
0
976,933
Distance Traveled
1,074,790
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,507
773
22
2
0
184,439
0
L
Camazotz
7,764
706
17
2
0
190,981
0
L
Thanatos
8,773
798
24
2
0
221,811
0
W
Shiva
10,428
948
20
2
0
218,748
2
W
Maui
8,434
767
4
0
0
199,906
0
W
Hera
8,973
816
38
3
0
205,412
0
W
Chaac
9,989
908
24
2
0
239,180
0
W
Danzaburou
9,984
908
31
3
0
211,544
0
L
Shiva
8,318
756
21
2
0
205,643
0
L
Danzaburou
9,140
831
20
2
0
174,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role