Player Matchup

Cernunnos
Cernunnos
A8FiT-
Cernunnos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Benchol
Amaterasu
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,308 Elo+
Solo
Yemoja
Yemoja
Sins_ocean
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
Techneveaux
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,379 Elo+
Solo
Athena
Athena
will_thuner
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Solo
Team Averages
Level 46
1,500 SR
1,432 Elo+

VS

Team Averages
Level 97
1,528 SR
1,417 Elo+
Surtr
Surtr
KCAssassin
Surtr
Level 124
God Stats
5W - 7L
1,411 SR
Queue Stats
596W - 601L
1,402 Elo+
Solo
Jing Wei
Jing Wei
MindofMorbid
Jing Wei
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 198L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
TrntUp
Danzaburou
Level 85
God Stats
3W - 3L
1,391 SR
Queue Stats
235W - 249L
1,399 Elo+
Party 1
Aphrodite
Aphrodite
XAnarchistX7449
Aphrodite
Level 46
God Stats
2W - 0L
1,738 SR
Queue Stats
50W - 67L
1,434 Elo+
Solo
Amaterasu
Amaterasu
Xiobaidin
Amaterasu
Level 108
God Stats
7W - 8L
1,600 SR
Queue Stats
1,047W - 1,118L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
A8FiT-
Cernunnos
20
10 / 5 / 9
12,408
730
28,430
20,983
11,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Benchol
Amaterasu
16
3 / 7 / 9
10,970
645
10,992
20,373
30,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Sins_ocean
Yemoja
17
1 / 3 / 12
10,335
608
16,557
13,575
12,277
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
4 / 2 / 11
12,443
732
25,535
12,066
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
15
2 / 10 / 4
10,087
593
8,531
27,831
15,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
18
6 / 9 / 8
12,395
729
20,715
23,763
20,756
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
MindofMorbid
Jing Wei
20
11 / 5 / 8
12,458
733
20,382
25,482
11,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
TrntUp
Danzaburou
20
4 / 5 / 12
12,738
749
22,733
18,340
7,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
XAnarchistX7449
Aphrodite
17
2 / 2 / 10
10,469
616
10,432
16,159
9,359
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amaterasu
Xiobaidin
Amaterasu
19
4 / 1 / 13
11,447
673
9,880
25,592
22,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
78
20
Kills
27
27
Deaths
22
45
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
A8FiT-
Cernunnos
10
5
9
2.9
L
Amaterasu
Benchol
Amaterasu
3
7
9
1.07
W
Surtr
6
9
8
1.11
W
Jing Wei
MindofMorbid
Jing Wei
11
5
8
3
L
Yemoja
Sins_ocean
Yemoja
1
3
12
2.33
L
Merlin
4
2
11
4.75
W
Danzaburou
TrntUp
Danzaburou
4
5
12
2
W
Aphrodite
XAnarchistX7449
Aphrodite
2
2
10
3.5
W
Amaterasu
Xiobaidin
Amaterasu
4
1
13
10.5
L
Athena
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,045
Damage
84,142
94,828
Taken
109,336
77,309
Mitigated
72,558
26,369
Healing
55,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
A8FiT-
Cernunnos
28,430
12,664
588
6,646
20,983
11,805
401
2,333
18,650
0
50,125
L
Amaterasu
Benchol
Amaterasu
10,992
2,756
1,257
2,787
20,373
30,945
70
1,913
18,460
2,065
15,394
W
Surtr
20,715
12,490
1,117
3,245
23,763
20,756
785
10,414
13,349
443
38,157
W
Jing Wei
MindofMorbid
Jing Wei
20,382
19,063
1,868
8,303
25,482
11,589
729
11,478
14,004
0
39,094
L
Yemoja
Sins_ocean
Yemoja
16,557
1,488
4,033
3,542
13,575
12,277
488
1,201
12,374
28,756
0
L
Merlin
25,535
3,253
1,461
3,481
12,066
7,118
859
705
11,361
57,709
0
W
Danzaburou
TrntUp
Danzaburou
22,733
6,851
1,754
3,887
18,340
7,925
4,361
8,636
9,704
0
53,474
W
Aphrodite
XAnarchistX7449
Aphrodite
10,432
683
9,922
8,664
16,159
9,359
315
10,377
5,782
22,967
0
W
Amaterasu
Xiobaidin
Amaterasu
9,880
3,899
6,221
10,555
25,592
22,929
851
11,281
14,311
0
14,373
L
Athena
8,531
3,006
340
2,234
27,831
15,164
15
4,590
23,241
17,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
59,507
205
Minions Killed
155
0
Camps Cleared
0
1,349,417
Distance Traveled
1,449,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,408
730
48
3
0
254,288
0
L
Amaterasu
10,970
645
16
1
0
248,981
0
W
Surtr
12,395
729
33
2
0
235,261
0
W
Jing Wei
12,458
733
42
2
0
303,865
0
L
Yemoja
10,335
608
38
2
0
302,522
0
L
Merlin
12,443
732
79
5
0
273,343
0
W
Danzaburou
12,738
749
48
3
0
251,544
0
W
Aphrodite
10,469
616
23
1
0
319,596
0
W
Amaterasu
11,447
673
9
1
0
338,768
0
L
Athena
10,087
593
24
1
0
270,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role