Player Matchup

King Arthur
King Arthur
Daddison3637
King Arthur
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,555 Elo+
Party 1
Nike
Nike
Slickm0ve
Nike
Level 200
God Stats
2W - 2L
1,675 SR
Queue Stats
12W - 18L
1,556 Elo+
Party 1
Thoth
Thoth
SynisterLord
Thoth
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Team Averages
Level 162
1,558 SR
1,537 Elo+

VS

Team Averages
Level 97
1,296 SR
1,527 Elo+
Serqet
Serqet
Avatar_Zephyr_
Serqet
Level 128
God Stats
6W - 11L
1,041 SR
Queue Stats
1,178W - 1,192L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
bogturtlerob
Baron Samedi
Level 55
God Stats
5W - 3L
1,299 SR
Queue Stats
164W - 177L
1,486 Elo+
Party 2
Athena
Athena
lgagne99
Athena
Level 109
God Stats
39W - 36L
1,550 SR
Queue Stats
254W - 254L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daddison3637
King Arthur
9
0 / 6 / 0
6,090
609
4,725
10,747
8,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
11
0 / 5 / 0
6,395
640
7,138
9,682
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
6,494
649
7,684
6,010
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
8,372
837
7,682
8,125
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
bogturtlerob
Baron Samedi
13
5 / 0 / 7
8,061
806
7,627
8,180
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
lgagne99
Athena
13
1 / 0 / 12
8,373
837
5,641
14,626
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
King Arthur
Daddison3637
King Arthur
0
6
0
0
L
Nike
0
5
0
0
L
0
2
0
0
W
Baron Samedi
bogturtlerob
Baron Samedi
5
0
7
8.5
W
Athena
lgagne99
Athena
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,547
Damage
20,950
26,439
Taken
30,931
20,215
Mitigated
32,564
3,655
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,682
1,510
540
2,566
8,125
9,577
78
2,042
5,929
0
24,341
L
King Arthur
Daddison3637
King Arthur
4,725
490
0
320
10,747
8,986
0
5,621
4,438
0
15,595
L
Nike
7,138
1,006
0
1,869
9,682
9,054
0
4,913
4,322
0
16,503
L
7,684
414
0
1,466
6,010
2,175
0
2,760
2,946
30,112
0
W
Baron Samedi
bogturtlerob
Baron Samedi
7,627
571
2,557
3,615
8,180
4,644
271
1,982
5,804
38,318
0
W
Athena
lgagne99
Athena
5,641
1,592
308
2,130
14,626
18,343
178
3,733
10,607
15,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,979
Gold Earned
24,806
110
Minions Killed
134
0
Camps Cleared
0
514,680
Distance Traveled
603,939
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,372
837
38
4
0
207,663
0
L
King Arthur
6,090
609
30
3
0
156,696
0
L
Nike
6,395
640
22
2
0
177,658
0
L
Thoth
6,494
649
58
6
0
180,326
1
W
Baron Samedi
8,061
806
81
8
0
187,166
0
W
Athena
8,373
837
15
2
0
209,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role