Player Matchup

Kukulkan
Kukulkan
MxonShine
Kukulkan
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 10L
1,507 Elo+
Party 2
Da Ji
Da Ji
militarymikey03
Da Ji
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 49L
1,468 Elo+
Party 2
Cthulhu
Cthulhu
rkhadland
Cthulhu
Level 125
God Stats
2W - 0L
1,555 SR
Queue Stats
32W - 33L
1,509 Elo+
Party 2
Team Averages
Level 86
1,518 SR
1,495 Elo+

VS

Team Averages
Level 36
1,592 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cespo5
Neith
Level 46
God Stats
18W - 13L
1,641 SR
Queue Stats
42W - 47L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
scooter46709
Kukulkan
Level 24
God Stats
5W - 3L
1,635 SR
Queue Stats
5W - 4L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MxonShine
Kukulkan
11
1 / 0 / 8
6,337
792
4,818
3,072
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 3 / 3
6,707
838
6,429
6,695
2,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
rkhadland
Cthulhu
12
4 / 1 / 6
6,812
852
8,316
9,316
8,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 4 / 1
5,849
731
1,804
8,569
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Cespo5
Neith
11
1 / 2 / 3
6,352
794
5,296
6,360
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
scooter46709
Kukulkan
9
1 / 4 / 1
5,555
694
3,090
7,837
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
4
1
0.38
L
Neith
Cespo5
Neith
1
2
3
1.25
W
Kukulkan
MxonShine
Kukulkan
1
0
8
5
W
5
3
3
2.17
W
Cthulhu
rkhadland
Cthulhu
4
1
6
7
L
Kukulkan
scooter46709
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
10,190
19,083
Taken
22,766
12,133
Mitigated
13,759
3,156
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,804
271
152
2,552
8,569
8,641
0
3,737
4,343
6,037
0
L
Neith
Cespo5
Neith
5,296
2,043
0
1,131
6,360
2,314
0
3,409
2,437
0
26,203
W
Kukulkan
MxonShine
Kukulkan
4,818
406
0
338
3,072
1,166
0
1,520
1,552
19,214
0
W
6,429
1,734
0
571
6,695
2,680
73
439
6,256
0
20,964
W
Cthulhu
rkhadland
Cthulhu
8,316
950
0
2,247
9,316
8,287
40
2,998
6,318
19,119
560
L
Kukulkan
scooter46709
Kukulkan
3,090
540
0
185
7,837
2,804
0
4,135
3,396
13,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,856
Gold Earned
17,756
102
Minions Killed
78
0
Camps Cleared
0
434,132
Distance Traveled
369,447
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,849
731
7
1
0
115,418
4
L
Neith
6,352
794
43
5
0
134,270
1
W
Kukulkan
6,337
792
53
7
0
146,216
0
W
Da Ji
6,707
838
24
3
0
138,892
0
W
Cthulhu
6,812
852
25
3
0
149,024
0
L
Kukulkan
5,555
694
28
4
0
119,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role