Player Matchup

Atlas
Atlas
IrvBuck
Atlas
Level 128
God Stats
7W - 5L
1,586 SR
Queue Stats
138W - 139L
1,551 Elo+
Party 1
He Bo
He Bo
Spiderman3566
He Bo
Level 79
God Stats
1W - 4L
1,204 SR
Queue Stats
139W - 124L
1,377 Elo+
Solo
Danzaburou
Danzaburou
denquino7
Danzaburou
Level 108
God Stats
31W - 26L
1,489 SR
Queue Stats
108W - 101L
1,550 Elo+
Party 1
Team Averages
Level 105
1,426 SR
1,493 Elo+

VS

Team Averages
Level 116
1,632 SR
1,512 Elo+
Sobek
Sobek
ItsBeausz
Sobek
Level 106
God Stats
3W - 1L
1,610 SR
Queue Stats
106W - 100L
1,488 Elo+
Party 2
Fenrir
Fenrir
MrBigBlacko
Fenrir
Level 114
God Stats
2W - 1L
1,756 SR
Queue Stats
49W - 47L
1,558 Elo+
Party 2
Zhong Kui
Zhong Kui
eXistence tVL
Zhong Kui
Level 129
God Stats
8W - 6L
1,531 SR
Queue Stats
68W - 67L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
IrvBuck
Atlas
13
1 / 4 / 2
8,334
758
6,527
14,033
13,402
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
2 / 6 / 1
7,768
706
6,968
8,783
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
denquino7
Danzaburou
13
0 / 3 / 2
7,620
693
9,457
8,367
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ItsBeausz
Sobek
14
4 / 1 / 7
9,300
845
5,667
13,664
15,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
15
5 / 0 / 8
9,905
900
8,286
10,140
10,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
eXistence tVL
Zhong Kui
14
4 / 2 / 9
8,867
806
11,863
11,242
8,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
13
13
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Atlas
IrvBuck
Atlas
1
4
2
0.5
W
Sobek
ItsBeausz
Sobek
4
1
7
7.5
W
Fenrir
5
0
8
9
L
2
6
1
0.42
L
Danzaburou
denquino7
Danzaburou
0
3
2
0.33
W
Zhong Kui
eXistence tVL
Zhong Kui
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
25,816
31,183
Taken
35,046
20,506
Mitigated
34,714
4,732
Healing
11,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
IrvBuck
Atlas
6,527
2,258
0
2,227
14,033
13,402
0
7,251
6,782
16,715
0
W
Sobek
ItsBeausz
Sobek
5,667
495
2,428
4,109
13,664
15,357
492
4,669
8,995
15,361
0
W
Fenrir
8,286
1,329
0
2,097
10,140
10,752
636
3,643
6,497
0
31,213
L
6,968
1,049
0
582
8,783
3,440
0
4,768
4,015
35,320
0
L
Danzaburou
denquino7
Danzaburou
9,457
3,269
0
1,923
8,367
3,664
0
5,525
2,842
0
33,602
W
Zhong Kui
eXistence tVL
Zhong Kui
11,863
745
0
2,763
11,242
8,605
1,518
5,258
5,984
39,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
28,072
127
Minions Killed
121
0
Camps Cleared
0
575,852
Distance Traveled
622,699
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,334
758
10
1
0
208,077
0
W
Sobek
9,300
845
12
1
0
190,873
0
W
Fenrir
9,905
900
26
2
0
235,720
2
L
He Bo
7,768
706
60
5
0
190,062
0
L
Danzaburou
7,620
693
57
5
0
177,713
0
W
Zhong Kui
8,867
806
83
8
0
196,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role