Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Jambare
Nemesis
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,534 Elo+
Party 2
Rama
Rama
Moesmokin
Rama
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,659 Elo+
Party 2
Cthulhu
Cthulhu
NizzyNate25
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 117L
1,524 Elo+
Solo
Discordia
Discordia
SubliminalBussy
Discordia
Level 167
God Stats
3W - 2L
1,263 SR
Queue Stats
221W - 204L
1,650 Elo+
Party 2
Team Averages
Level 122
1,453 SR
1,573 Elo+

VS

Team Averages
Level 93
1,554 SR
1,615 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ActionKill3r35
Artemis
Level 115
God Stats
9W - 5L
1,550 SR
Queue Stats
190W - 183L
1,538 Elo+
Party 1
Serqet
Serqet
FormerlyChucks
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 8L
1,773 Elo+
Party 3
Apollo
Apollo
TribalBub
Apollo
Level 143
God Stats
3W - 10L
1,722 SR
Queue Stats
572W - 551L
1,555 Elo+
Party 1
Bakasura
Bakasura
ganksoaker
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,710 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
3 / 4 / 10
8,585
859
12,928
15,144
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Jambare
Nemesis
13
0 / 2 / 13
7,393
739
6,381
11,076
10,919
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
13
0 / 2 / 12
7,501
750
4,504
7,962
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
NizzyNate25
Cthulhu
16
2 / 0 / 11
8,502
850
9,632
8,843
10,615
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Discordia
SubliminalBussy
Discordia
17
10 / 3 / 5
9,426
943
15,857
9,398
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 3 / 4
6,590
659
5,898
11,592
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
7 / 2 / 3
9,214
921
14,981
8,486
4,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 7
7,424
742
7,423
12,161
15,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
TribalBub
Apollo
14
1 / 1 / 3
7,227
723
5,638
9,014
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
ganksoaker
Bakasura
13
2 / 6 / 6
7,281
728
10,406
12,426
8,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
15
Kills
11
11
Deaths
15
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
4
10
2
L
Sun Wukong
 
Sun Wukong
0
3
4
0.67
L
7
2
3
4.25
L
1
3
7
1.5
W
Nemesis
Jambare
Nemesis
0
2
13
3.25
W
Rama
0
2
12
3
W
Cthulhu
NizzyNate25
Cthulhu
2
0
11
7.5
W
Discordia
SubliminalBussy
Discordia
10
3
5
4.17
L
Apollo
TribalBub
Apollo
1
1
3
2.5
L
Bakasura
ganksoaker
Bakasura
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,302
Damage
44,346
52,423
Taken
53,679
33,223
Mitigated
45,291
23,775
Healing
17,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
12,928
7,198
1,194
6,359
15,144
5,905
331
0
13,900
0
29,975
L
Sun Wukong
 
Sun Wukong
5,898
1,093
1,900
3,096
11,592
12,494
24
5,208
6,137
0
11,088
L
14,981
5,045
435
2,215
8,486
4,438
310
5,378
3,064
0
32,344
L
7,423
1,382
1,214
2,471
12,161
15,751
0
4,760
6,921
0
7,649
W
Nemesis
Jambare
Nemesis
6,381
2,742
66
3,104
11,076
10,919
177
0
10,160
0
8,352
W
Rama
4,504
3,911
0
1,984
7,962
2,213
1,661
0
6,979
0
12,456
W
Cthulhu
NizzyNate25
Cthulhu
9,632
380
3,815
3,656
8,843
10,615
28
0
8,300
23,373
0
W
Discordia
SubliminalBussy
Discordia
15,857
1,428
1,549
2,048
9,398
3,571
627
0
8,732
24,475
0
L
Apollo
TribalBub
Apollo
5,638
2,956
0
3,076
9,014
4,266
528
5,515
3,455
0
17,917
L
Bakasura
ganksoaker
Bakasura
10,406
6,456
507
2,464
12,426
8,342
177
4,628
7,717
0
10,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
37,736
125
Minions Killed
96
0
Camps Cleared
0
919,203
Distance Traveled
867,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,585
859
48
5
0
167,166
0
L
Sun Wukong
6,590
659
10
1
0
146,725
0
L
Artemis
9,214
921
38
4
0
172,560
0
L
Serqet
7,424
742
7
1
0
187,492
0
W
Nemesis
7,393
739
6
1
0
169,218
0
W
Rama
7,501
750
15
2
0
159,908
0
W
Cthulhu
8,502
850
34
3
0
229,524
0
W
Discordia
9,426
943
22
2
0
193,387
0
L
Apollo
7,227
723
26
3
0
198,920
0
L
Bakasura
7,281
728
15
2
0
161,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role