Player Matchup

Nu Wa
Nu Wa
Asorad
Nu Wa
Level 97
God Stats
5W - 5L
1,480 SR
Queue Stats
265W - 234L
1,635 Elo+
Solo
Cerberus
Cerberus
Legitlaydo
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 49L
1,614 Elo+
Party 1
Sobek
Sobek
MaxPERK
Sobek
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 36L
1,734 Elo+
Party 1
Hel
Hel
RickTheBossRoss
Hel
Level 66
God Stats
2W - 1L
1,286 SR
Queue Stats
116W - 121L
1,527 Elo+
Party 1
Nemesis
Nemesis
TTVOperationEnd
Nemesis
Level 213
God Stats
3W - 0L
1,656 SR
Queue Stats
41W - 53L
1,522 Elo+
Party 1
Team Averages
Level 126
1,484 SR
1,606 Elo+

VS

Team Averages
Level 171
1,519 SR
1,578 Elo+
Atlas
Atlas
AirborneArrow
Atlas
Level 258
God Stats
0W - 2L
1,706 SR
Queue Stats
121W - 124L
1,500 Elo+
Party 2
Scylla
Scylla
ErickSoulStealr
Scylla
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
898W - 887L
1,517 Elo+
Solo
Hel
Hel
Evangelid
Hel
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 78L
1,843 Elo+
Solo
Mercury
Mercury
TheHarperHome
Mercury
Level 159
God Stats
0W - 3L
1,187 SR
Queue Stats
106W - 98L
1,505 Elo+
Solo
Achilles
Achilles
jakaseem89
Achilles
Level 155
God Stats
3W - 1L
1,701 SR
Queue Stats
397W - 408L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Asorad
Nu Wa
19
6 / 2 / 12
11,659
833
24,241
11,704
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Legitlaydo
Cerberus
18
6 / 4 / 14
10,821
773
13,732
23,182
27,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
MaxPERK
Sobek
18
5 / 6 / 7
10,572
755
10,767
24,971
32,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 4 / 13
9,991
714
9,100
18,202
11,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 4 / 12
10,436
745
16,302
18,391
18,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 16
9,918
708
15,631
19,525
18,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 4 / 13
11,672
834
27,713
18,287
8,205
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 6 / 11
10,118
723
12,330
22,540
9,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
14
2 / 5 / 7
8,670
619
13,917
14,265
6,024
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
jakaseem89
Achilles
14
4 / 4 / 14
9,152
654
7,924
19,945
30,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
81
22
Kills
20
20
Deaths
22
58
Assists
61
Player
Kills
Deaths
Assists
KDA
L
2
3
16
3.33
W
Nu Wa
Asorad
Nu Wa
6
2
12
6
L
6
4
13
3.13
L
6
6
11
1.92
W
Cerberus
Legitlaydo
Cerberus
6
4
14
3.25
W
Sobek
MaxPERK
Sobek
5
6
7
1.42
W
2
4
13
2.13
W
3
4
12
2.25
L
Mercury
2
5
7
1.1
L
Achilles
jakaseem89
Achilles
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,142
Damage
77,515
96,450
Taken
94,562
96,323
Mitigated
72,660
46,187
Healing
35,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,631
5,299
3,605
3,077
19,525
18,666
153
13,397
6,128
23,826
0
W
Nu Wa
Asorad
Nu Wa
24,241
5,522
3,060
3,305
11,704
5,752
2,984
6,623
5,081
61,431
0
L
27,713
3,511
377
1,859
18,287
8,205
2,693
11,465
6,822
74,033
0
L
12,330
2,155
10,470
7,316
22,540
9,468
652
16,653
5,887
24,083
0
W
Cerberus
Legitlaydo
Cerberus
13,732
851
1,884
5,698
23,182
27,820
905
15,127
8,055
22,254
0
W
Sobek
MaxPERK
Sobek
10,767
1,007
1,387
2,714
24,971
32,737
1,155
13,279
11,692
19,018
0
W
9,100
1,035
13,847
7,752
18,202
11,522
991
12,879
5,323
17,054
0
W
16,302
6,373
2,199
4,341
18,391
18,492
1,447
7,766
10,625
0
21,889
L
Mercury
13,917
2,472
2,744
929
14,265
6,024
132
7,623
6,642
0
24,158
L
Achilles
jakaseem89
Achilles
7,924
2,120
542
4,325
19,945
30,297
250
8,702
11,243
0
11,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,479
Gold Earned
49,530
144
Minions Killed
164
0
Camps Cleared
0
1,278,654
Distance Traveled
1,140,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,918
708
5
0
0
239,474
0
W
Nu Wa
11,659
833
61
4
0
266,046
0
L
Scylla
11,672
834
111
8
0
206,259
0
L
Hel
10,118
723
26
2
0
225,223
0
W
Cerberus
10,821
773
32
2
0
275,069
0
W
Sobek
10,572
755
12
1
0
232,005
0
W
Hel
9,991
714
24
2
0
267,314
0
W
Nemesis
10,436
745
15
1
0
238,220
0
L
Mercury
8,670
619
16
1
0
273,413
0
L
Achilles
9,152
654
6
0
0
195,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role