Player Matchup

Kukulkan
Kukulkan
Flaxen12
Kukulkan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,490 Elo+
Party 2
Pele
Pele
RefreshLogic
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,309 Elo+
Party 3
Atlas
Atlas
Rulo ON3
Atlas
Level 120
God Stats
6W - 10L
1,450 SR
Queue Stats
138W - 134L
1,524 Elo+
Party 2
Bakasura
Bakasura
Tater05
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,386 Elo+
Party 3
Apollo
Apollo
Wing Chun Foo
Apollo
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
353W - 341L
1,565 Elo+
Solo
Team Averages
Level 118
1,490 SR
1,455 Elo+

VS

Team Averages
Level 117
1,615 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
DoubleDice24
Kumbhakarna
Level 126
God Stats
7W - 2L
1,496 SR
Queue Stats
457W - 458L
1,486 Elo+
Solo
Kukulkan
Kukulkan
XLordGainzXx
Kukulkan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 95L
1,503 Elo+
Solo
Nemesis
Nemesis
holland0207
Nemesis
Level 67
God Stats
1W - 3L
1,367 SR
Queue Stats
100W - 123L
1,466 Elo+
Party 1
Tyr
Tyr
lvlonecrook
Tyr
Level 115
God Stats
17W - 17L
1,879 SR
Queue Stats
1,051W - 1,051L
1,444 Elo+
Party 1
Chiron
Chiron
omnipotent316
Chiron
Level 157
God Stats
5W - 1L
1,834 SR
Queue Stats
186W - 182L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flaxen12
Kukulkan
15
0 / 4 / 6
7,943
794
10,979
9,170
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 3
7,369
737
6,680
9,942
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
Rulo ON3
Atlas
14
2 / 3 / 6
7,746
775
8,930
9,368
6,803
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Tater05
Bakasura
13
3 / 5 / 2
7,374
737
6,840
10,268
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 4 / 2
7,930
793
8,615
9,272
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DoubleDice24
Kumbhakarna
15
2 / 3 / 16
9,126
913
5,129
13,260
14,448
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
XLordGainzXx
Kukulkan
17
6 / 1 / 7
9,179
918
13,242
6,953
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
holland0207
Nemesis
14
3 / 2 / 8
8,180
818
7,373
14,116
15,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 11
8,310
831
9,572
13,610
9,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 5 / 7
9,471
947
9,734
12,340
6,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
10
Kills
21
21
Deaths
13
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DoubleDice24
Kumbhakarna
2
3
16
3.33
L
Kukulkan
Flaxen12
Kukulkan
0
4
6
0.75
L
1
5
3
0.5
L
Atlas
Rulo ON3
Atlas
2
3
6
1.67
L
Bakasura
Tater05
Bakasura
3
5
2
0.8
L
4
4
2
1.25
W
Kukulkan
XLordGainzXx
Kukulkan
6
1
7
9.5
W
Nemesis
holland0207
Nemesis
3
2
8
3.5
W
4
2
11
4.75
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
45,050
48,020
Taken
60,279
28,236
Mitigated
48,864
9,723
Healing
24,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DoubleDice24
Kumbhakarna
5,129
119
2,567
3,556
13,260
14,448
0
5,134
8,067
10,567
0
L
Kukulkan
Flaxen12
Kukulkan
10,979
974
1,072
1,232
9,170
4,392
0
3,339
5,605
29,562
0
L
6,680
646
0
1,569
9,942
5,003
0
4,834
4,884
0
16,605
L
Atlas
Rulo ON3
Atlas
8,930
2,770
587
1,325
9,368
6,803
0
4,222
4,921
12,530
0
L
Bakasura
Tater05
Bakasura
6,840
4,131
186
1,575
10,268
8,108
0
3,138
6,979
0
9,138
L
8,615
5,937
518
1,659
9,272
3,930
0
1,978
7,260
0
10,916
W
Kukulkan
XLordGainzXx
Kukulkan
13,242
1,313
925
2,119
6,953
3,661
543
2,585
4,328
30,214
0
W
Nemesis
holland0207
Nemesis
7,373
1,675
1,119
4,908
14,116
15,654
168
4,961
8,830
0
12,123
W
9,572
118
106
4,510
13,610
9,021
0
4,625
8,476
0
11,507
W
9,734
2,606
1,684
3,002
12,340
6,080
2,706
2,604
9,564
0
26,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,362
Gold Earned
44,266
97
Minions Killed
111
0
Camps Cleared
0
846,738
Distance Traveled
950,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,126
913
9
1
0
207,617
0
L
Kukulkan
7,943
794
50
5
0
181,651
0
L
Pele
7,369
737
14
1
0
155,951
0
L
Atlas
7,746
775
13
1
0
177,214
0
L
Bakasura
7,374
737
9
1
0
180,959
0
L
Apollo
7,930
793
11
1
0
150,963
0
W
Kukulkan
9,179
918
48
5
0
214,829
0
W
Nemesis
8,180
818
14
1
0
215,451
0
W
Tyr
8,310
831
8
1
0
155,880
0
W
Chiron
9,471
947
32
3
0
156,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role