Player Matchup

Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
ELS Lime
Sobek
Gold V
Level 111
God Stats
9W - 5L
1,281 SR
Queue Stats
171W - 171L
1,140 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Theadjcentsquid
Kukulkan
Silver IV
Level 159
God Stats
48W - 37L
1,644 SR
Queue Stats
333W - 317L
1,209 MMR
Solo
Danzaburou
Danzaburou
Silver II
Yeeticus6177
Danzaburou
Silver II
Level 157
God Stats
7W - 9L
1,129 SR
Queue Stats
205W - 211L
1,201 MMR
Solo
Serqet
Serqet
Silver I
Zedd21
Serqet
Silver I
Level 250
God Stats
37W - 37L
1,443 SR
Queue Stats
366W - 380L
1,084 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 167
1,399 SR
1,227 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,512 SR
1,123 MMR
Geb
Geb
Silver II
FatObeseBro
Geb
Silver II
Level 88
God Stats
20W - 16L
1,433 SR
Queue Stats
329W - 379L
1,148 MMR
Solo
Olorun
Olorun
Silver II
KibaWolf04
Olorun
Silver II
Level 108
God Stats
4W - 8L
1,577 SR
Queue Stats
57W - 91L
1,022 MMR
Solo
Shiva
Shiva
Silver III
PingaSalada255
Shiva
Silver III
Level 64
God Stats
54W - 42L
1,548 SR
Queue Stats
177W - 199L
1,082 MMR
Party 1
Rama
Rama
Silver II
Vorz-yt
Rama
Silver II
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
187W - 202L
1,152 MMR
Party 1
Da Ji
Da Ji
Bronze I
tomatosalad2
Da Ji
Bronze I
Level 127
God Stats
4W - 7L
1,500 SR
Queue Stats
342W - 368L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
0 / 1 / 1
8,624
539
8,265
7,114
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
ELS Lime
Sobek
13
1 / 0 / 9
8,768
548
3,917
13,187
13,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
15
4 / 2 / 2
9,529
596
10,345
8,643
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Danzaburou
Yeeticus6177
Danzaburou
16
7 / 0 / 1
10,797
675
15,622
8,182
3,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Zedd21
Serqet
16
6 / 0 / 4
10,105
632
4,131
10,526
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThanatosSurtrSkadi

VS

Bans
SusanoThorMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,894
431
2,315
10,488
8,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
KibaWolf04
Olorun
12
0 / 5 / 1
7,510
469
7,716
12,810
5,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 1
8,474
530
4,781
13,086
8,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
Vorz-yt
Rama
9
0 / 6 / 0
6,248
391
2,641
11,957
4,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 5 / 0
7,785
487
4,198
15,542
6,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
3
3
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
1
0.5
W
Sobek
ELS Lime
Sobek
1
0
9
5.5
L
0
0
0
0
L
Olorun
KibaWolf04
Olorun
0
5
1
0.1
L
0
2
1
0.25
W
Kukulkan
4
2
2
2.5
L
Rama
Vorz-yt
Rama
0
6
0
0
W
Danzaburou
Yeeticus6177
Danzaburou
7
0
1
7.5
W
Serqet
Zedd21
Serqet
6
0
4
8
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,280
Damage
21,651
47,652
Taken
63,883
29,057
Mitigated
33,499
20,762
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
8,265
2,410
0
2,422
7,114
3,091
0
0
7,114
60,492
0
W
Sobek
ELS Lime
Sobek
3,917
253
2,807
5,754
13,187
13,584
120
4,571
8,616
22,828
0
L
2,315
83
146
1,723
10,488
8,272
0
2,020
8,468
29,644
0
L
Olorun
KibaWolf04
Olorun
7,716
3,520
187
3,501
12,810
5,638
0
6,136
6,669
54,911
0
L
4,781
312
0
3,783
13,086
8,889
0
9,573
3,292
0
66,773
W
Kukulkan
10,345
912
0
496
8,643
3,780
628
3,351
5,292
82,851
0
L
Rama
Vorz-yt
Rama
2,641
2,317
0
3,558
11,957
4,127
0
1,062
10,872
0
39,923
W
Danzaburou
Yeeticus6177
Danzaburou
15,622
7,500
0
3,185
8,182
3,807
3,246
1,157
7,025
0
96,447
W
Serqet
Zedd21
Serqet
4,131
1,303
0
6,098
10,526
4,795
1,409
1,456
9,070
0
65,486
L
4,198
654
0
1,442
15,542
6,573
0
3,691
11,577
0
45,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,823
Gold Earned
36,911
505
Minions Killed
383
0
Camps Cleared
0
1,727,864
Distance Traveled
1,494,595
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,624
539
107
7
0
354,107
0
W
Sobek
8,768
548
20
1
0
348,218
1
L
Geb
6,894
431
35
2
0
367,454
0
L
Olorun
7,510
469
91
6
0
256,407
4
L
Shiva
8,474
530
128
8
0
346,799
0
W
Kukulkan
9,529
596
128
8
0
329,474
11
L
Rama
6,248
391
59
4
0
216,489
0
W
Danzaburou
10,797
675
147
9
0
315,840
2
W
Serqet
10,105
632
103
6
0
380,225
2
L
Da Ji
7,785
487
70
4
0
307,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role