Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Jastrocol
Apollo
Level 180
God Stats
0W - 6L
1,500 SR
Queue Stats
485W - 499L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Panic-AtTheDepot
Sun Wukong
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 320L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Taming Strange7
Danzaburou
Level 128
God Stats
0W - 3L
1,285 SR
Queue Stats
86W - 73L
1,581 Elo+
Solo
Amaterasu
Amaterasu
Vectorboss
Amaterasu
Level 141
God Stats
1W - 1L
1,701 SR
Queue Stats
108W - 56L
1,657 Elo+
Party 2
Team Averages
Level 148
1,497 SR
1,573 Elo+

VS

Team Averages
Level 142
1,489 SR
1,378 Elo+
Heimdallr
Heimdallr
TSNitroglycerin
Heimdallr
Level 126
God Stats
1W - 0L
1,329 SR
Queue Stats
20W - 16L
1,481 Elo+
Party 1
He Bo
He Bo
TheKrogerMan
He Bo
Level 146
God Stats
1W - 1L
1,971 SR
Queue Stats
38W - 34L
1,186 Elo+
Party 1
Medusa
Medusa
YaBoiKyoe
Medusa
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,352 Elo+
Party 1
Serqet
Serqet
ZelDUUUUUH
Serqet
Level 155
God Stats
2W - 2L
1,059 SR
Queue Stats
33W - 42L
1,385 Elo+
Party 1
Athena
Athena
juantiflas
Athena
Level 150
God Stats
10W - 9L
1,589 SR
Queue Stats
345W - 337L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 4 / 2
8,029
803
7,044
11,521
14,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Jastrocol
Apollo
14
2 / 6 / 3
7,785
779
6,031
12,501
6,313
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Panic-AtTheDepot
Sun Wukong
12
1 / 4 / 2
7,079
708
6,679
12,371
15,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Taming Strange7
Danzaburou
15
1 / 4 / 3
8,529
853
8,613
10,937
5,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Vectorboss
Amaterasu
14
1 / 4 / 3
7,521
752
6,144
12,798
13,877
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TSNitroglycerin
Heimdallr
14
2 / 2 / 14
8,619
862
9,818
9,674
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 1 / 11
9,548
955
16,067
8,210
4,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
YaBoiKyoe
Medusa
16
6 / 2 / 12
9,489
949
18,325
11,501
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
ZelDUUUUUH
Serqet
15
3 / 1 / 17
8,915
892
5,855
9,515
11,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
juantiflas
Athena
15
3 / 1 / 15
9,309
931
5,770
9,658
12,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
7
Kills
22
22
Deaths
7
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
4
2
0.75
L
Apollo
Jastrocol
Apollo
2
6
3
0.58
L
Sun Wukong
Panic-AtTheDepot
Sun Wukong
1
4
2
0.5
W
Heimdallr
TSNitroglycerin
Heimdallr
2
2
14
4.5
L
Danzaburou
Taming Strange7
Danzaburou
1
4
3
0.63
W
8
1
11
13.5
L
Amaterasu
Vectorboss
Amaterasu
1
4
3
0.63
W
Medusa
YaBoiKyoe
Medusa
6
2
12
6
W
Serqet
ZelDUUUUUH
Serqet
3
1
17
11.5
W
Athena
juantiflas
Athena
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,511
Damage
55,835
60,128
Taken
48,558
55,937
Mitigated
40,095
15,108
Healing
18,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,044
723
1,619
1,740
11,521
14,581
0
3,870
7,499
9,044
308
L
Apollo
Jastrocol
Apollo
6,031
3,250
0
1,831
12,501
6,313
0
4,336
8,046
0
19,607
L
Sun Wukong
Panic-AtTheDepot
Sun Wukong
6,679
842
745
3,308
12,371
15,446
0
4,475
7,794
0
15,361
W
Heimdallr
TSNitroglycerin
Heimdallr
9,818
4,160
1,293
2,280
9,674
5,868
247
1,035
8,555
0
28,272
L
Danzaburou
Taming Strange7
Danzaburou
8,613
1,953
649
1,760
10,937
5,720
0
4,107
6,830
0
23,274
W
16,067
1,256
2,047
2,215
8,210
4,112
772
1,333
6,741
23,923
0
L
Amaterasu
Vectorboss
Amaterasu
6,144
1,795
1,276
2,180
12,798
13,877
0
5,049
7,505
0
9,557
W
Medusa
YaBoiKyoe
Medusa
18,325
8,272
46
3,942
11,501
6,393
3,197
1,619
9,650
0
39,497
W
Serqet
ZelDUUUUUH
Serqet
5,855
310
133
2,114
9,515
11,653
186
1,085
8,303
0
6,451
W
Athena
juantiflas
Athena
5,770
814
1,106
3,106
9,658
12,069
504
995
8,573
8,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,943
Gold Earned
45,880
106
Minions Killed
129
0
Camps Cleared
0
1,065,328
Distance Traveled
1,003,556
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,029
803
2
0
0
196,192
0
L
Apollo
7,785
779
32
3
0
175,327
0
L
Sun Wukong
7,079
708
11
1
0
202,049
0
W
Heimdallr
8,619
862
44
4
0
188,282
0
L
Danzaburou
8,529
853
49
5
0
232,221
2
W
He Bo
9,548
955
27
3
0
202,755
0
L
Amaterasu
7,521
752
12
1
0
259,539
0
W
Medusa
9,489
949
46
5
0
186,580
0
W
Serqet
8,915
892
5
1
0
215,421
0
W
Athena
9,309
931
7
1
0
210,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role