Player Matchup

Sol
Sol
Gold V
FraudCircle
Sol
Gold V
Level 144
God Stats
0W - 2L
1,285 SR
Queue Stats
61W - 69L
1,373 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,285 SR
1,373 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,306 SR
1,006 MMR
Hera
Hera
Silver IV
IFUEGOMANGOl
Hera
Silver IV
Level 108
God Stats
1W - 3L
1,306 SR
Queue Stats
37W - 47L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,290
829
1,941
8,844
3,297
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetAh Muzen CabAo KuangHadesHe Bo

VS

Bans
PoseidonFreyaVulcanSkadiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 0
8,771
877
5,865
3,561
2,463
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,941
Damage
5,865
8,844
Taken
3,561
3,297
Mitigated
2,463
2,982
Healing
589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,941
399
0
2,982
8,844
3,297
0
6,197
2,647
53,904
0
W
5,865
1,293
0
589
3,561
2,463
0
2,203
1,358
50,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,290
Gold Earned
8,771
110
Minions Killed
113
4
Camps Cleared
6
186,582
Distance Traveled
179,513
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,290
829
110
11
4
186,582
2
W
Hera
8,771
877
113
11
6
179,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role