Player Matchup

Pele
Pele
KnottyA
Pele
Level 103
God Stats
4W - 6L
1,435 SR
Queue Stats
47W - 63L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
MetalSoldier130
Cthulhu
Level 147
God Stats
2W - 1L
1,830 SR
Queue Stats
148W - 129L
1,545 Elo+
Solo
Hera
Hera
Mordred95
Hera
Level 146
God Stats
2W - 2L
1,747 SR
Queue Stats
134W - 106L
1,526 Elo+
Solo
Chaac
Chaac
Unbent998433
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,392 Elo+
Party 2
Artemis
Artemis
bandzk7
Artemis
Level 103
God Stats
0W - 2L
1,034 SR
Queue Stats
65W - 55L
1,524 Elo+
Solo
Team Averages
Level 101
1,509 SR
1,493 Elo+

VS

Team Averages
Level 96
1,523 SR
1,469 Elo+
Cernunnos
Cernunnos
DonDadaPoppa
Cernunnos
Level 29
God Stats
10W - 9L
1,723 SR
Queue Stats
39W - 52L
1,459 Elo+
Party 1
Da Ji
Da Ji
Garbiles
Da Ji
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 61L
1,441 Elo+
Party 1
Hel
Hel
Jemjyy
Hel
Level 134
God Stats
14W - 7L
1,500 SR
Queue Stats
205W - 187L
1,528 Elo+
Solo
Surtr
Surtr
percci
Surtr
Level 105
God Stats
3W - 3L
1,196 SR
Queue Stats
45W - 61L
1,453 Elo+
Party 1
Horus
Horus
ztrendkill
Horus
Level 155
God Stats
35W - 28L
1,696 SR
Queue Stats
756W - 727L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KnottyA
Pele
10
1 / 4 / 4
6,248
481
5,371
12,500
4,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 2 / 2
6,360
489
4,925
9,557
6,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
11
1 / 4 / 2
6,615
509
6,765
7,935
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 7 / 1
6,157
474
7,490
14,789
7,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
bandzk7
Artemis
10
0 / 2 / 0
5,542
426
3,990
6,752
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DonDadaPoppa
Cernunnos
11
2 / 1 / 5
6,787
522
7,586
7,884
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Garbiles
Da Ji
11
5 / 3 / 1
7,225
556
6,039
10,324
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
Jemjyy
Hel
13
3 / 0 / 3
7,569
582
7,422
7,726
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
percci
Surtr
13
7 / 2 / 3
8,168
628
11,167
16,119
10,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Horus
11
2 / 1 / 6
7,023
540
4,246
13,521
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
19
19
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DonDadaPoppa
Cernunnos
2
1
5
4.5
W
Da Ji
Garbiles
Da Ji
5
3
1
1.83
W
Hel
Jemjyy
Hel
3
0
3
4.5
L
Pele
KnottyA
Pele
1
4
4
0.75
L
2
2
2
1.5
L
Hera
1
4
2
0.5
L
1
7
1
0.21
L
Artemis
bandzk7
Artemis
0
2
0
0
W
Surtr
percci
Surtr
7
2
3
4.25
W
Horus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,541
Damage
36,460
51,533
Taken
55,574
23,332
Mitigated
32,300
8,630
Healing
27,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DonDadaPoppa
Cernunnos
7,586
4,398
0
4,626
7,884
3,116
490
2,912
4,972
0
49,601
W
Da Ji
Garbiles
Da Ji
6,039
949
0
2,897
10,324
4,103
0
1,444
8,880
0
34,613
W
Hel
Jemjyy
Hel
7,422
599
2,108
5,062
7,726
4,142
317
2,671
5,055
76,186
0
L
Pele
KnottyA
Pele
5,371
1,506
0
1,759
12,500
4,510
0
1,086
11,414
0
38,594
L
4,925
629
1,707
1,794
9,557
6,536
0
1,217
8,340
20,408
0
L
Hera
6,765
1,991
0
430
7,935
2,945
0
3,133
4,802
58,523
0
L
7,490
2,067
0
2,822
14,789
7,054
0
1,851
12,938
0
39,770
L
Artemis
bandzk7
Artemis
3,990
721
0
118
6,752
2,287
0
337
6,415
0
35,582
W
Surtr
percci
Surtr
11,167
5,287
0
6,065
16,119
10,248
488
1,781
14,338
402
59,325
W
Horus
4,246
1,580
1,372
5,002
13,521
10,691
12
2,882
10,639
0
12,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
36,772
289
Minions Killed
368
0
Camps Cleared
0
1,230,724
Distance Traveled
1,308,243
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,787
522
76
6
0
207,744
0
W
Da Ji
7,225
556
54
4
0
284,826
0
W
Hel
7,569
582
130
10
0
276,242
1
L
Pele
6,248
481
55
4
0
278,064
0
L
Cthulhu
6,360
489
22
2
0
215,641
4
L
Hera
6,615
509
96
7
0
252,877
0
L
Chaac
6,157
474
66
5
0
228,147
0
L
Artemis
5,542
426
50
4
0
255,995
3
W
Surtr
8,168
628
91
7
0
277,648
0
W
Horus
7,023
540
17
1
0
261,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role