Player Matchup

King Arthur
King Arthur
AJones18
King Arthur
Level 156
God Stats
3W - 7L
1,500 SR
Queue Stats
239W - 240L
1,599 Elo+
Solo
Janus
Janus
SchapaT
Janus
Level 82
God Stats
30W - 21L
1,657 SR
Queue Stats
54W - 48L
1,653 Elo+
Party 3
Chang'e
Chang'e
Smirq
Chang'e
Level 123
God Stats
29W - 20L
1,755 SR
Queue Stats
203W - 168L
1,615 Elo+
Party 1
Kukulkan
Kukulkan
ThinidanXO
Kukulkan
Level 147
God Stats
5W - 7L
1,612 SR
Queue Stats
204W - 165L
1,646 Elo+
Party 1
Loki
Loki
zaclet
Loki
Level 147
God Stats
0W - 2L
1,694 SR
Queue Stats
53W - 46L
1,618 Elo+
Party 3
Team Averages
Level 131
1,643 SR
1,626 Elo+

VS

Team Averages
Level 141
1,672 SR
1,526 Elo+
Anhur
Anhur
Aquarria
Anhur
Level 141
God Stats
1W - 0L
1,775 SR
Queue Stats
86W - 63L
1,597 Elo+
Party 2
Merlin
Merlin
CrewBama
Merlin
Level 158
God Stats
2W - 2L
1,883 SR
Queue Stats
65W - 77L
1,633 Elo+
Solo
Lancelot
Lancelot
Laithy
Lancelot
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,531 Elo+
Party 2
Surtr
Surtr
Lxcifero
Surtr
Level 111
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 8L
1,364 Elo+
Party 2
Geb
Geb
Raly8A
Geb
Level 146
God Stats
1W - 0L
1,702 SR
Queue Stats
55W - 58L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AJones18
King Arthur
14
1 / 4 / 3
7,946
662
8,253
14,198
14,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
SchapaT
Janus
16
1 / 1 / 4
8,723
727
9,504
8,897
3,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Smirq
Chang'e
10
0 / 1 / 0
6,561
547
217
1,038
209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
ThinidanXO
Kukulkan
16
0 / 1 / 1
8,398
700
7,332
6,395
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
zaclet
Loki
16
4 / 2 / 1
8,319
693
10,342
9,294
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aquarria
Anhur
16
5 / 1 / 3
9,446
787
9,376
12,663
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
CrewBama
Merlin
16
0 / 0 / 4
8,442
704
8,008
6,176
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
Laithy
Lancelot
13
0 / 3 / 2
7,621
635
6,397
9,546
3,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
Lxcifero
Surtr
16
4 / 1 / 3
8,870
739
5,492
9,553
8,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
Raly8A
Geb
14
0 / 1 / 3
8,373
698
4,077
12,690
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
9
9
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AJones18
King Arthur
1
4
3
0.63
W
Anhur
Aquarria
Anhur
5
1
3
6.5
W
Merlin
CrewBama
Merlin
0
0
4
2
W
Lancelot
Laithy
Lancelot
0
3
2
0.33
W
Surtr
Lxcifero
Surtr
4
1
3
5.5
W
Geb
Raly8A
Geb
0
1
3
1.5
L
Janus
SchapaT
Janus
1
1
4
3
L
Chang'e
Smirq
Chang'e
0
1
0
0
L
Kukulkan
ThinidanXO
Kukulkan
0
1
1
0.5
L
Loki
zaclet
Loki
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,648
Damage
33,350
39,822
Taken
50,628
25,017
Mitigated
30,334
2,182
Healing
9,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AJones18
King Arthur
8,253
548
0
0
14,198
14,240
60
4,092
9,848
0
18,453
W
Anhur
Aquarria
Anhur
9,376
5,102
0
3,502
12,663
5,473
1,290
6,629
6,034
0
40,115
W
Merlin
CrewBama
Merlin
8,008
631
0
640
6,176
2,627
413
1,376
4,800
43,012
0
W
Lancelot
Laithy
Lancelot
6,397
978
0
574
9,546
3,977
0
2,036
7,510
0
27,286
W
Surtr
Lxcifero
Surtr
5,492
1,201
0
2,882
9,553
8,060
0
3,111
6,426
156
15,359
W
Geb
Raly8A
Geb
4,077
195
120
2,063
12,690
10,197
115
3,845
8,805
19,811
0
L
Janus
SchapaT
Janus
9,504
336
0
550
8,897
3,760
330
2,818
5,911
37,413
0
L
Chang'e
Smirq
Chang'e
217
0
0
70
1,038
209
0
381
657
318
0
L
Kukulkan
ThinidanXO
Kukulkan
7,332
866
0
1,080
6,395
2,954
0
1,322
5,034
53,304
0
L
Loki
zaclet
Loki
10,342
1,658
0
482
9,294
3,854
0
3,016
6,159
0
30,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
42,752
236
Minions Killed
263
0
Camps Cleared
0
1,072,769
Distance Traveled
1,246,040
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,946
662
32
3
0
234,796
0
W
Anhur
9,446
787
67
6
0
238,268
0
W
Merlin
8,442
704
92
8
0
247,343
0
W
Lancelot
7,621
635
39
3
0
275,585
0
W
Surtr
8,870
739
33
3
0
252,871
0
W
Geb
8,373
698
32
3
0
231,973
3
L
Janus
8,723
727
87
7
0
282,600
0
L
Chang'e
6,561
547
1
0
0
24,281
0
L
Kukulkan
8,398
700
94
8
0
260,624
0
L
Loki
8,319
693
22
2
0
270,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role