Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Mason-Reaper-God
Yu Huang
Level 144
God Stats
7W - 12L
1,638 SR
Queue Stats
183W - 168L
1,561 Elo+
Solo
Sylvanus
Sylvanus
Wxlo
Sylvanus
Level 69
God Stats
1W - 2L
1,507 SR
Queue Stats
44W - 37L
1,536 Elo+
Solo
Artemis
Artemis
alexitho20
Artemis
Level 121
God Stats
5W - 5L
1,694 SR
Queue Stats
50W - 44L
1,583 Elo+
Solo
Pele
Pele
mcclunejosh15
Pele
Level 53
God Stats
3W - 5L
1,455 SR
Queue Stats
44W - 60L
1,459 Elo+
Solo
Team Averages
Level 94
1,559 SR
1,528 Elo+

VS

Team Averages
Level 113
1,678 SR
1,480 Elo+
Kumbhakarna
Kumbhakarna
GER_bberentz
Kumbhakarna
Level 159
God Stats
2W - 1L
1,492 SR
Queue Stats
69W - 79L
1,494 Elo+
Solo
Mercury
Mercury
IFooJan
Mercury
Level 168
God Stats
38W - 16L
1,869 SR
Queue Stats
343W - 326L
1,558 Elo+
Solo
Bellona
Bellona
KiNg-EdU_04
Bellona
Level 126
God Stats
3W - 3L
1,503 SR
Queue Stats
138W - 155L
1,480 Elo+
Solo
Ymir
Ymir
TonicAvenger510
Ymir
Level 4
God Stats
35W - 40L
1,733 SR
Queue Stats
203W - 188L
1,445 Elo+
Party 1
Rama
Rama
x J a c k 9 7 x
Rama
Level 109
God Stats
5W - 3L
1,793 SR
Queue Stats
106W - 100L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 6 / 0
4,839
403
4,156
9,258
4,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
4 / 3 / 0
7,454
621
8,140
6,303
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Wxlo
Sylvanus
9
0 / 2 / 1
5,749
479
5,032
8,003
5,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
alexitho20
Artemis
10
1 / 3 / 0
5,198
433
10,215
13,161
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 0
6,421
535
5,445
10,341
3,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GER_bberentz
Kumbhakarna
10
0 / 1 / 7
6,547
546
4,663
13,698
7,300
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
IFooJan
Mercury
15
8 / 0 / 3
8,839
737
9,102
9,660
3,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
KiNg-EdU_04
Bellona
12
6 / 1 / 1
7,655
638
6,064
13,105
12,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
5,760
480
451
8,794
3,949
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 0 / 3
6,100
508
8,115
9,523
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
6
Kills
16
17
Deaths
7
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
0
0
W
Kumbhakarna
GER_bberentz
Kumbhakarna
0
1
7
3.5
W
Mercury
IFooJan
Mercury
8
0
3
9.5
W
Bellona
KiNg-EdU_04
Bellona
6
1
1
6.5
L
4
3
0
1.33
W
0
5
2
0.2
L
Sylvanus
Wxlo
Sylvanus
0
2
1
0.25
L
Artemis
alexitho20
Artemis
1
3
0
0.33
L
1
3
0
0.33
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,988
Damage
28,395
47,066
Taken
54,780
22,678
Mitigated
31,103
16,145
Healing
21,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,156
1,976
0
2,458
9,258
4,216
0
0
9,258
0
19,848
W
Kumbhakarna
GER_bberentz
Kumbhakarna
4,663
852
2,545
6,212
13,698
7,300
0
3,600
10,098
19,676
0
W
Mercury
IFooJan
Mercury
9,102
5,947
0
1,653
9,660
3,981
0
3,248
6,412
0
73,556
W
Bellona
KiNg-EdU_04
Bellona
6,064
2,664
0
5,646
13,105
12,976
2,127
396
12,265
0
52,692
L
8,140
913
0
540
6,303
2,363
355
282
6,021
57,387
0
W
451
50
0
1,088
8,794
3,949
471
4,187
4,607
25,664
0
L
Sylvanus
Wxlo
Sylvanus
5,032
2,179
3,230
2,649
8,003
5,944
0
1,189
6,814
20,324
0
L
Artemis
alexitho20
Artemis
10,215
4,303
85
4,675
13,161
6,185
0
2,934
10,227
0
38,228
L
5,445
1,285
0
2,508
10,341
3,970
0
709
9,632
0
55,136
W
8,115
6,933
0
4,551
9,523
2,897
484
1,741
7,782
0
36,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
34,901
279
Minions Killed
324
0
Camps Cleared
0
1,065,213
Distance Traveled
1,134,008
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,839
403
27
2
0
189,345
0
W
Kumbhakarna
6,547
546
27
2
0
221,218
4
W
Mercury
8,839
737
132
11
0
312,422
2
W
Bellona
7,655
638
61
5
0
200,593
0
L
Yu Huang
7,454
621
85
7
0
226,485
1
W
Ymir
5,760
480
40
3
0
193,403
0
L
Sylvanus
5,749
479
36
3
0
185,394
1
L
Artemis
5,198
433
42
4
0
188,257
0
L
Pele
6,421
535
89
7
0
275,732
0
W
Rama
6,100
508
64
5
0
206,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role