Player Matchup

Horus
Horus
SoloGioalex
Horus
Level 62
God Stats
3W - 2L
1,322 SR
Queue Stats
91W - 91L
1,341 Elo+
Solo
Cabrakan
Cabrakan
SuperSoldier096
Cabrakan
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
373W - 423L
1,294 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YourMomAndMe847
Morgan Le Fay
Level 110
God Stats
6W - 12L
1,356 SR
Queue Stats
263W - 278L
1,505 Elo+
Solo
Amaterasu
Amaterasu
afarakistan
Amaterasu
Level 129
God Stats
11W - 5L
1,634 SR
Queue Stats
201W - 219L
1,435 Elo+
Solo
Cernunnos
Cernunnos
lucky_insect195
Cernunnos
Level 114
God Stats
2W - 9L
1,184 SR
Queue Stats
424W - 432L
1,545 Elo+
Solo
Team Averages
Level 114
1,399 SR
1,424 Elo+

VS

Team Averages
Level 96
1,564 SR
1,450 Elo+
Loki
Loki
Blake11165
Loki
Level 90
God Stats
1W - 3L
1,567 SR
Queue Stats
40W - 44L
1,406 Elo+
Solo
Artio
Artio
Kingchristos
Artio
Level 82
God Stats
2W - 1L
1,735 SR
Queue Stats
132W - 172L
1,359 Elo+
Solo
Sylvanus
Sylvanus
TwisteDfranK
Sylvanus
Level 98
God Stats
4W - 4L
1,733 SR
Queue Stats
151W - 155L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
enzo_camargo20
Gilgamesh
Level 100
God Stats
5W - 10L
1,285 SR
Queue Stats
406W - 421L
1,484 Elo+
Solo
Jormungandr
Jormungandr
joascapo
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
9,270
773
7,697
13,238
13,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
14
2 / 2 / 14
8,425
702
8,228
13,818
18,806
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
YourMomAndMe847
Morgan Le Fay
19
4 / 0 / 11
10,127
844
26,743
7,480
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
afarakistan
Amaterasu
16
8 / 1 / 10
10,039
837
15,656
14,386
13,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
lucky_insect195
Cernunnos
15
2 / 4 / 13
8,778
732
18,078
10,659
6,335
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 5
8,314
693
9,717
13,427
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 4 / 4
7,753
646
7,698
18,979
22,506
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
TwisteDfranK
Sylvanus
16
1 / 1 / 5
8,423
702
5,928
15,770
15,711
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
enzo_camargo20
Gilgamesh
14
1 / 5 / 6
7,770
648
11,901
15,282
15,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
joascapo
Jormungandr
14
2 / 3 / 4
7,702
642
10,742
18,782
23,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
33
18
Kills
9
9
Deaths
18
61
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
1
4
4
0.75
W
2
2
13
4.25
W
Cabrakan
2
2
14
4.5
L
Sylvanus
TwisteDfranK
Sylvanus
1
1
5
3.5
W
Morgan Le Fay
YourMomAndMe847
Morgan Le Fay
4
0
11
9.5
W
Amaterasu
afarakistan
Amaterasu
8
1
10
13
L
Gilgamesh
enzo_camargo20
Gilgamesh
1
5
6
0.8
L
Jormungandr
joascapo
Jormungandr
2
3
4
1.33
W
Cernunnos
lucky_insect195
Cernunnos
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,402
Damage
45,986
59,581
Taken
82,240
57,413
Mitigated
83,735
34,447
Healing
35,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,717
1,793
1,524
1,820
13,427
6,481
0
5,098
8,329
0
22,724
L
7,698
658
3,396
3,770
18,979
22,506
0
10,153
8,826
16,315
989
W
7,697
3,670
5,000
6,398
13,238
13,888
219
3,953
8,757
0
12,435
W
Cabrakan
8,228
1,316
1,469
4,417
13,818
18,806
93
5,751
7,416
11,279
0
L
Sylvanus
TwisteDfranK
Sylvanus
5,928
1,136
9,352
7,729
15,770
15,711
0
5,990
9,780
10,556
0
W
Morgan Le Fay
YourMomAndMe847
Morgan Le Fay
26,743
9,311
646
2,812
7,480
5,020
147
3,028
4,141
57,578
0
W
Amaterasu
afarakistan
Amaterasu
15,656
6,161
3,535
8,766
14,386
13,364
515
5,409
8,504
0
23,159
L
Gilgamesh
enzo_camargo20
Gilgamesh
11,901
1,426
560
1,110
15,282
15,804
0
7,033
8,249
0
21,341
L
Jormungandr
joascapo
Jormungandr
10,742
2,376
2,124
4,442
18,782
23,233
0
6,697
12,085
28,144
0
W
Cernunnos
lucky_insect195
Cernunnos
18,078
7,706
738
666
10,659
6,335
540
3,976
6,408
0
30,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
39,962
145
Minions Killed
105
0
Camps Cleared
0
1,115,758
Distance Traveled
1,049,771
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,314
693
14
1
0
226,125
0
L
Artio
7,753
646
21
2
0
213,948
0
W
Horus
9,270
773
15
1
0
247,466
0
W
Cabrakan
8,425
702
5
0
0
225,604
0
L
Sylvanus
8,423
702
13
1
0
169,783
0
W
Morgan Le Fay
10,127
844
62
5
0
223,310
0
W
Amaterasu
10,039
837
21
2
0
222,025
0
L
Gilgamesh
7,770
648
21
2
0
215,196
0
L
Jormungandr
7,702
642
36
3
0
224,719
0
W
Cernunnos
8,778
732
42
4
0
197,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role