Player Matchup

Ymir
Ymir
BigFrickenAl
Ymir
Level 89
God Stats
0W - 1L
1,715 SR
Queue Stats
23W - 25L
1,460 Elo+
Party 1
Chaac
Chaac
FakBoiTrent
Chaac
Level 108
God Stats
0W - 1L
1,296 SR
Queue Stats
25W - 27L
1,460 Elo+
Party 1
Bastet
Bastet
SmiteyMcBitey
Bastet
Level 119
God Stats
1W - 4L
1,259 SR
Queue Stats
298W - 299L
1,562 Elo+
Solo
Surtr
Surtr
TyEatAPeanut
Surtr
Level 90
God Stats
0W - 1L
1,230 SR
Queue Stats
16W - 22L
1,406 Elo+
Party 1
Bacchus
Bacchus
White7Mamba7
Bacchus
Level 73
God Stats
0W - 1L
1,126 SR
Queue Stats
24W - 26L
1,472 Elo+
Party 1
Team Averages
Level 96
1,325 SR
1,472 Elo+

VS

Team Averages
Level 170
1,595 SR
1,486 Elo+
Merlin
Merlin
 
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BrettTheFoodGuy
Poseidon
Level 105
God Stats
2W - 1L
1,514 SR
Queue Stats
119W - 120L
1,425 Elo+
Solo
Surtr
Surtr
PriorMagician96
Surtr
Level 288
God Stats
69W - 60L
1,509 SR
Queue Stats
2,565W - 2,658L
1,556 Elo+
Solo
Ganesha
Ganesha
Zalo7bingo
Ganesha
Level 158
God Stats
10W - 4L
1,853 SR
Queue Stats
223W - 235L
1,508 Elo+
Solo
Scylla
Scylla
vikman1315
Scylla
Level 154
God Stats
7W - 6L
1,597 SR
Queue Stats
670W - 684L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,865
1,173
2,712
6,260
7,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

1
0 / 0 / 0
1,432
286
0
0
0
12
2 / 1 / 1
5,913
1,183
6,214
4,640
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 2 / 0
5,418
1,084
3,200
9,309
11,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
White7Mamba7
Bacchus
11
1 / 1 / 2
6,055
1,211
3,613
7,658
9,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 4
5,286
1,057
3,717
2,200
803
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
10
2 / 2 / 3
5,929
1,186
5,507
3,073
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 4
5,339
1,068
5,817
5,043
2,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ganesha
Zalo7bingo
Ganesha
10
0 / 1 / 4
5,629
1,126
2,154
5,110
4,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
vikman1315
Scylla
12
3 / 0 / 2
6,267
1,253
5,709
1,210
427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
5
5
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
4
2
L
0
1
2
1
W
Poseidon
2
2
3
1.75
L
0
0
0
0
W
0
0
4
2
L
2
1
1
2.5
L
0
2
0
0
L
Bacchus
White7Mamba7
Bacchus
1
1
2
2
W
Ganesha
Zalo7bingo
Ganesha
0
1
4
2
W
Scylla
vikman1315
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,739
Damage
22,904
27,867
Taken
16,636
30,903
Mitigated
8,831
14,544
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,717
246
958
490
2,200
803
0
1,231
969
7,957
0
L
2,712
0
2,376
2,097
6,260
7,105
0
3,488
2,772
7,337
0
W
Poseidon
5,507
962
503
371
3,073
953
0
725
2,348
9,242
0
L
0
0
0
0
0
0
0
0
0
0
0
W
5,817
1,861
316
1,805
5,043
2,460
0
2,378
2,665
121
10,818
L
6,214
1,177
925
1,410
4,640
2,632
0
2,301
2,339
0
13,155
L
3,200
992
528
2,834
9,309
11,218
0
6,837
2,472
217
17,756
L
Bacchus
White7Mamba7
Bacchus
3,613
188
1,156
3,218
7,658
9,948
0
4,523
3,135
7,203
0
W
Ganesha
Zalo7bingo
Ganesha
2,154
105
401
1,095
5,110
4,188
0
1,837
3,273
4,515
0
W
Scylla
vikman1315
Scylla
5,709
115
663
63
1,210
427
0
247
963
17,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
28,450
82
Minions Killed
84
0
Camps Cleared
0
525,037
Distance Traveled
608,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,286
1,057
20
4
0
109,485
0
L
Ymir
5,865
1,173
9
2
0
131,463
0
W
Poseidon
5,929
1,186
12
2
0
117,994
0
L
Chaac
1,432
286
0
0
0
0
0
W
Surtr
5,339
1,068
17
3
0
129,869
0
L
Bastet
5,913
1,183
21
4
0
135,692
0
L
Surtr
5,418
1,084
37
7
0
121,854
0
L
Bacchus
6,055
1,211
15
3
0
136,028
0
W
Ganesha
5,629
1,126
0
0
0
117,260
0
W
Scylla
6,267
1,253
35
7
0
134,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role