Player Matchup

Skadi
Skadi
Bwaiinz
Skadi
Level 76
God Stats
16W - 12L
1,545 SR
Queue Stats
65W - 67L
1,437 Elo+
Solo
Chiron
Chiron
Cocalombiano__
Chiron
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,461 Elo+
Solo
Bakasura
Bakasura
FaZe_smokey747
Bakasura
Level 37
God Stats
4W - 2L
1,235 SR
Queue Stats
133W - 145L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
Knightwise
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,428 Elo+
Solo
Chang'e
Chang'e
TrippyNick0331
Chang'e
Level 83
God Stats
2W - 1L
1,740 SR
Queue Stats
26W - 24L
1,490 Elo+
Solo
Team Averages
Level 80
1,504 SR
1,439 Elo+

VS

Team Averages
Level 56
1,503 SR
1,426 Elo+
Apollo
Apollo
Clutch-_BoiiTy
Apollo
Level 46
God Stats
5W - 7L
1,817 SR
Queue Stats
478W - 521L
1,503 Elo+
Solo
Thor
Thor
Mr_File_
Thor
Level 59
God Stats
0W - 2L
1,158 SR
Queue Stats
265W - 267L
1,430 Elo+
Solo
Jormungandr
Jormungandr
The WaIIrus
Jormungandr
Level 37
God Stats
2W - 2L
1,541 SR
Queue Stats
191W - 186L
1,480 Elo+
Solo
Raijin
Raijin
TheKingSnazz
Raijin
Level 68
God Stats
9W - 10L
1,500 SR
Queue Stats
143W - 164L
1,352 Elo+
Solo
Charybdis
Charybdis
requeserkush
Charybdis
Level 71
God Stats
5W - 4L
1,500 SR
Queue Stats
63W - 77L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bwaiinz
Skadi
14
2 / 2 / 9
8,313
462
6,014
19,362
12,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 1 / 6
10,290
572
21,805
16,088
7,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
14
1 / 4 / 10
8,860
492
7,682
19,940
9,914
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Knightwise
Zhong Kui
15
6 / 7 / 7
9,089
505
11,633
15,069
9,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 2 / 11
8,615
479
10,447
14,490
6,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,525
474
12,114
16,037
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
13
1 / 8 / 7
8,249
458
8,023
20,243
8,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
The WaIIrus
Jormungandr
13
3 / 2 / 4
8,511
473
11,089
17,277
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
13
0 / 6 / 4
7,869
437
14,876
12,315
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
requeserkush
Charybdis
16
9 / 3 / 1
10,180
566
15,805
16,790
14,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
24
Kills
16
16
Deaths
24
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bwaiinz
Skadi
2
2
9
3.25
L
3
5
3
0.9
W
11
1
6
14
W
Bakasura
1
4
10
1.5
W
Zhong Kui
Knightwise
Zhong Kui
6
7
7
1.36
L
Thor
1
8
7
0.56
L
Jormungandr
The WaIIrus
Jormungandr
3
2
4
2.5
L
Raijin
0
6
4
0.33
W
4
2
11
4.75
L
Charybdis
requeserkush
Charybdis
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,581
Damage
61,907
84,949
Taken
82,662
46,322
Mitigated
48,403
31,732
Healing
20,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bwaiinz
Skadi
6,014
1,774
297
6,007
19,362
12,694
394
7,592
11,770
0
31,872
L
12,114
6,326
0
4,301
16,037
6,760
0
3,604
12,433
0
52,768
W
21,805
9,634
1,023
4,832
16,088
7,440
1,168
3,551
12,537
0
97,001
W
Bakasura
7,682
6,086
0
6,256
19,940
9,914
0
6,450
13,490
0
41,580
W
Zhong Kui
Knightwise
Zhong Kui
11,633
1,846
106
4,114
15,069
9,909
0
2,042
13,027
45,883
0
L
Thor
8,023
3,280
0
5,363
20,243
8,451
378
2,876
17,017
0
55,571
L
Jormungandr
The WaIIrus
Jormungandr
11,089
3,096
0
2,047
17,277
13,237
0
3,340
13,517
47,945
0
L
Raijin
14,876
1,376
611
1,419
12,315
5,169
70
4,103
8,212
63,779
0
W
10,447
1,781
2,943
6,154
14,490
6,365
68
6,330
8,160
49,859
0
L
Charybdis
requeserkush
Charybdis
15,805
8,471
238
6,200
16,790
14,786
1,983
8,157
8,479
0
81,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,167
Gold Earned
43,334
396
Minions Killed
419
0
Camps Cleared
0
1,592,895
Distance Traveled
1,608,656
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,313
462
38
2
0
312,432
1
L
Apollo
8,525
474
81
5
0
319,468
1
W
Chiron
10,290
572
133
7
0
343,763
0
W
Bakasura
8,860
492
90
5
0
356,393
0
W
Zhong Kui
9,089
505
60
3
0
284,251
0
L
Thor
8,249
458
70
4
0
343,928
5
L
Jormungandr
8,511
473
64
4
0
355,506
14
L
Raijin
7,869
437
76
4
0
280,323
0
W
Chang'e
8,615
479
75
4
0
296,056
5
L
Charybdis
10,180
566
128
7
0
309,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role