Player Matchup

Baron Samedi
Baron Samedi
Godofconsider
Baron Samedi
Level 57
God Stats
7W - 5L
1,513 SR
Queue Stats
41W - 54L
1,423 Elo+
Solo
Arachne
Arachne
dostin122
Arachne
Level 31
God Stats
9W - 18L
1,337 SR
Queue Stats
10W - 21L
1,319 Elo+
Solo
Medusa
Medusa
symbole-cedant
Medusa
Level 36
God Stats
13W - 10L
1,500 SR
Queue Stats
363W - 366L
1,569 Elo+
Solo
Team Averages
Level 41
1,450 SR
1,437 Elo+

VS

Team Averages
Level 60
1,544 SR
1,474 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dumlek
Danzaburou
Level 18
God Stats
6W - 2L
1,681 SR
Queue Stats
73W - 67L
1,495 Elo+
Party 1
Zeus
Zeus
mcalpine4
Zeus
Level 64
God Stats
9W - 10L
1,449 SR
Queue Stats
28W - 27L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godofconsider
Baron Samedi
12
3 / 2 / 1
7,229
723
8,894
7,469
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
dostin122
Arachne
9
0 / 4 / 2
5,932
593
1,755
6,289
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 3 / 1
6,732
673
3,150
6,777
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
5 / 0 / 4
8,181
818
7,029
7,470
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Dumlek
Danzaburou
12
0 / 3 / 5
6,909
691
2,970
8,184
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
13
4 / 1 / 4
7,698
770
5,497
3,790
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
9
9
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
0
4
7
W
Danzaburou
Dumlek
Danzaburou
0
3
5
0.83
L
Baron Samedi
Godofconsider
Baron Samedi
3
2
1
1.75
L
Arachne
dostin122
Arachne
0
4
2
0.25
W
Zeus
4
1
4
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,799
Damage
15,496
20,535
Taken
19,444
9,228
Mitigated
9,596
4,297
Healing
5,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,029
3,309
0
3,108
7,470
4,441
50
2,226
5,244
0
35,851
W
Danzaburou
Dumlek
Danzaburou
2,970
1,466
0
2,099
8,184
3,589
1,006
4,085
4,099
0
20,881
L
Baron Samedi
Godofconsider
Baron Samedi
8,894
256
512
2,954
7,469
3,423
0
2,747
4,722
29,470
0
L
Arachne
dostin122
Arachne
1,755
1,137
0
581
6,289
3,083
0
1,454
4,835
0
7,511
W
Zeus
5,497
419
34
181
3,790
1,566
0
2,642
1,148
20,656
0
L
3,150
1,125
0
250
6,777
2,722
168
1,363
5,414
0
28,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,893
Gold Earned
22,788
106
Minions Killed
154
0
Camps Cleared
0
517,724
Distance Traveled
561,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,181
818
59
6
0
212,706
0
W
Danzaburou
6,909
691
49
5
0
172,513
0
L
Baron Samedi
7,229
723
46
5
0
156,020
0
L
Arachne
5,932
593
10
1
0
180,379
0
W
Zeus
7,698
770
46
5
0
175,926
0
L
Medusa
6,732
673
50
5
0
181,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role