Player Matchup

Odin
Odin
Alucard1928
Odin
Level 154
God Stats
51W - 37L
1,668 SR
Queue Stats
438W - 427L
1,575 Elo+
Solo
Ullr
Ullr
IDark_StormI
Ullr
Level 106
God Stats
39W - 40L
1,447 SR
Queue Stats
293W - 258L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MiniSebas48
Morgan Le Fay
Level 119
God Stats
4W - 4L
1,630 SR
Queue Stats
65W - 63L
1,460 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 159
God Stats
157W - 116L
1,660 SR
Queue Stats
302W - 309L
1,522 Elo+
Solo
Hun Batz
Hun Batz
tomidrc
Hun Batz
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,306 Elo+
Solo
Team Averages
Level 115
1,581 SR
1,470 Elo+

VS

Team Averages
Level 105
1,574 SR
1,418 Elo+
Merlin
Merlin
 
Merlin
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Am__souza
Ymir
Level 159
God Stats
0W - 1L
1,844 SR
Queue Stats
109W - 93L
1,506 Elo+
Solo
Bellona
Bellona
Springtrap369YT
Bellona
Level 56
God Stats
69W - 81L
1,445 SR
Queue Stats
172W - 172L
1,430 Elo+
Solo
Fenrir
Fenrir
TheRealMasuta
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,135 Elo+
Solo
Ishtar
Ishtar
YouBetterMoveBae
Ishtar
Level 63
God Stats
2W - 2L
1,580 SR
Queue Stats
47W - 47L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,779
578
4,315
7,795
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 2
6,043
604
4,778
6,278
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MiniSebas48
Morgan Le Fay
12
1 / 0 / 0
6,705
671
2,363
3,462
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

11
3 / 2 / 1
6,551
655
9,428
7,872
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
tomidrc
Hun Batz
10
3 / 2 / 2
5,861
586
1,977
8,386
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 1
6,491
649
2,953
4,470
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
8
0 / 2 / 0
4,410
441
3,230
6,774
6,805
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 1
5,495
550
5,404
9,120
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 1
5,815
582
4,785
10,039
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 0
5,164
516
5,816
7,506
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
5
5
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
0
0
6
3
L
Ymir
0
2
0
0
W
4
1
2
5
W
Morgan Le Fay
MiniSebas48
Morgan Le Fay
1
0
0
1
L
1
4
1
0.38
L
3
2
1
1.75
W
3
2
1
1.75
L
1
2
0
0.5
W
Hun Batz
tomidrc
Hun Batz
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,861
Damage
22,188
33,793
Taken
37,909
14,763
Mitigated
19,733
10,692
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,953
0
0
500
4,470
1,641
0
2,503
1,967
53,951
0
W
4,315
950
0
3,734
7,795
5,654
176
2,774
4,973
0
13,151
L
Ymir
3,230
796
0
1,688
6,774
6,805
0
562
6,212
14,685
0
W
4,778
2,113
0
750
6,278
2,407
437
596
5,682
0
40,377
W
Morgan Le Fay
MiniSebas48
Morgan Le Fay
2,363
167
0
750
3,462
1,277
0
1,522
1,898
57,906
0
L
5,404
1,671
0
445
9,120
4,535
0
5,847
3,273
0
40,342
L
4,785
874
0
1,073
10,039
4,105
0
2,303
7,736
0
30,822
W
9,428
3,075
0
3,237
7,872
2,405
515
0
7,872
47,255
0
L
5,816
3,915
0
2,859
7,506
2,647
0
576
6,930
0
38,319
W
Hun Batz
tomidrc
Hun Batz
1,977
540
0
2,221
8,386
3,020
408
1,201
7,185
0
22,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,939
Gold Earned
27,375
299
Minions Killed
288
0
Camps Cleared
0
1,005,645
Distance Traveled
947,004
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,491
649
106
11
0
201,475
1
W
Odin
5,779
578
15
2
0
224,279
3
L
Ymir
4,410
441
15
2
0
157,503
0
W
Ullr
6,043
604
69
7
0
185,232
0
W
Morgan Le Fay
6,705
671
108
11
0
208,029
2
L
Bellona
5,495
550
58
6
0
185,618
1
L
Fenrir
5,815
582
53
5
0
219,254
0
W
Nu Wa
6,551
655
73
7
0
167,276
0
L
Ishtar
5,164
516
56
6
0
183,154
0
W
Hun Batz
5,861
586
34
3
0
220,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role