Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MLB_SILVEIRAS
Ullr
Level 25
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 14L
1,519 Elo+
Party 2
Skadi
Skadi
NegaoDaZambia
Skadi
Level 48
God Stats
10W - 6L
1,779 SR
Queue Stats
34W - 42L
1,841 Elo+
Party 2
Janus
Janus
NegaoDoZimbabue
Janus
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 43L
1,599 Elo+
Party 2
Mercury
Mercury
kirisaki55
Mercury
Level 51
God Stats
26W - 16L
1,537 SR
Queue Stats
159W - 224L
1,449 Elo+
Solo
Team Averages
Level 54
1,563 SR
1,582 Elo+

VS

Team Averages
Level 74
1,542 SR
1,427 Elo+
He Bo
He Bo
Chulengod
He Bo
Level 87
God Stats
1W - 3L
1,261 SR
Queue Stats
93W - 94L
1,410 Elo+
Party 1
Artemis
Artemis
Jirayia06
Artemis
Level 81
God Stats
10W - 11L
1,704 SR
Queue Stats
75W - 86L
1,473 Elo+
Solo
Mercury
Mercury
Utimategun50
Mercury
Level 61
God Stats
16W - 9L
1,631 SR
Queue Stats
52W - 56L
1,436 Elo+
Party 1
King Arthur
King Arthur
XxFausquixX
King Arthur
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
132W - 142L
1,415 Elo+
Party 1
Khepri
Khepri
jerobarragan
Khepri
Level 54
God Stats
7W - 6L
1,613 SR
Queue Stats
192W - 207L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 3 / 2
5,566
506
2,846
6,447
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
4,738
431
483
6,908
2,428
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
1 / 2 / 1
5,162
469
3,664
4,754
1,370
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 2
5,687
517
6,255
4,197
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
kirisaki55
Mercury
12
2 / 2 / 0
6,436
585
2,670
11,050
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Chulengod
He Bo
11
2 / 1 / 3
6,803
618
6,003
4,788
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Artemis
Jirayia06
Artemis
10
1 / 1 / 2
5,573
507
1,458
5,960
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Utimategun50
Mercury
13
5 / 0 / 4
7,605
691
5,077
6,220
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XxFausquixX
King Arthur
12
2 / 0 / 0
7,168
652
5,656
6,412
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
9
1 / 2 / 3
5,811
528
1,909
8,947
5,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
11
11
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
3
2
0.33
L
He Bo
Chulengod
He Bo
2
1
3
3.5
L
Artemis
Jirayia06
Artemis
1
1
2
2
W
0
1
0
0
W
1
2
1
0.75
W
1
3
2
0.67
L
Mercury
Utimategun50
Mercury
5
0
4
7
L
King Arthur
XxFausquixX
King Arthur
2
0
0
2
L
Khepri
1
2
3
1.25
W
Mercury
kirisaki55
Mercury
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
20,103
33,356
Taken
32,327
11,397
Mitigated
17,073
5,599
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,846
137
781
2,261
6,447
2,285
0
3,417
3,030
35,189
0
L
He Bo
Chulengod
He Bo
6,003
155
0
500
4,788
1,350
98
1,780
3,008
51,148
0
L
Artemis
Jirayia06
Artemis
1,458
104
0
1,186
5,960
2,637
0
2,269
3,491
0
26,294
W
483
279
0
663
6,908
2,428
0
0
6,908
0
19,763
W
3,664
2,069
0
584
4,754
1,370
570
578
4,060
0
24,823
W
6,255
794
0
200
4,197
1,286
578
971
3,110
30,096
0
L
Mercury
Utimategun50
Mercury
5,077
3,349
0
879
6,220
2,370
0
259
5,921
0
69,847
L
King Arthur
XxFausquixX
King Arthur
5,656
403
0
1,403
6,412
4,934
0
0
6,412
0
53,824
L
Khepri
1,909
0
1,534
2,459
8,947
5,782
62
4,228
4,394
10,799
0
W
Mercury
kirisaki55
Mercury
2,670
1,095
0
1,110
11,050
4,028
0
2,946
8,069
0
45,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,589
Gold Earned
32,960
267
Minions Killed
343
0
Camps Cleared
0
1,071,268
Distance Traveled
1,177,645
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,566
506
59
5
0
232,877
3
L
He Bo
6,803
618
88
8
0
240,610
1
L
Artemis
5,573
507
40
4
0
186,371
0
W
Ullr
4,738
431
28
3
0
171,729
0
W
Skadi
5,162
469
43
4
0
204,702
0
W
Janus
5,687
517
53
5
0
177,707
0
L
Mercury
7,605
691
110
10
0
277,923
0
L
King Arthur
7,168
652
91
8
0
224,208
1
L
Khepri
5,811
528
14
1
0
248,533
3
W
Mercury
6,436
585
84
8
0
284,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role