Player Matchup

Tiamat
Tiamat
FooterFan69
Tiamat
Level 36
God Stats
10W - 11L
1,372 SR
Queue Stats
77W - 63L
1,574 Elo+
Party 1
Mulan
Mulan
Mawrs
Mulan
Level 130
God Stats
5W - 1L
1,420 SR
Queue Stats
31W - 29L
1,505 Elo+
Party 1
Cernunnos
Cernunnos
RickSilva11
Cernunnos
Level 73
God Stats
3W - 2L
1,751 SR
Queue Stats
45W - 38L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
VirusPT
Ao Kuang
Level 117
God Stats
5W - 3L
1,430 SR
Queue Stats
30W - 26L
1,466 Elo+
Party 3
Atlas
Atlas
largephallusdude
Atlas
Level 104
God Stats
6W - 6L
1,420 SR
Queue Stats
65W - 59L
1,587 Elo+
Party 1
Team Averages
Level 92
1,478 SR
1,525 Elo+

VS

Team Averages
Level 118
1,439 SR
1,471 Elo+
Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Jake Edward
Aphrodite
Level 159
God Stats
16W - 12L
1,357 SR
Queue Stats
164W - 203L
1,463 Elo+
Party 2
Loki
Loki
KloutKatcher
Loki
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
293W - 287L
1,563 Elo+
Party 2
Anhur
Anhur
ZXgod12
Anhur
Level 21
God Stats
0W - 2L
1,248 SR
Queue Stats
3W - 8L
1,373 Elo+
Party 2
Hades
Hades
iDanRead
Hades
Level 156
God Stats
63W - 44L
1,588 SR
Queue Stats
464W - 485L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 4 / 3
7,391
493
6,585
7,642
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Mawrs
Mulan
15
2 / 0 / 2
9,595
640
9,466
10,410
8,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
RickSilva11
Cernunnos
12
2 / 0 / 2
7,577
505
6,572
6,868
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
VirusPT
Ao Kuang
13
4 / 0 / 5
8,499
567
10,277
14,077
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 2
8,424
562
6,147
10,641
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 3 / 1
6,174
412
4,738
13,906
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
Jake Edward
Aphrodite
12
1 / 3 / 3
7,157
477
5,890
10,853
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 0
7,570
505
4,683
13,869
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ZXgod12
Anhur
12
1 / 0 / 0
6,746
450
1,574
6,867
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
iDanRead
Hades
11
2 / 5 / 1
6,915
461
8,565
15,816
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
1
0.17
W
Tiamat
1
4
3
0.63
L
Aphrodite
Jake Edward
Aphrodite
1
3
3
0.83
L
0
3
0
0
W
Mulan
Mawrs
Mulan
2
0
2
3
W
Cernunnos
RickSilva11
Cernunnos
2
0
2
3
W
Ao Kuang
VirusPT
Ao Kuang
4
0
5
6.5
L
Anhur
ZXgod12
Anhur
1
0
0
1
L
Hades
iDanRead
Hades
2
5
1
0.5
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,047
Damage
25,450
49,638
Taken
61,311
30,277
Mitigated
31,688
15,499
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,738
545
195
3,175
13,906
8,456
0
7,015
6,891
25,645
0
W
Tiamat
6,585
681
0
1,484
7,642
4,525
220
4,406
3,236
48,778
0
L
Aphrodite
Jake Edward
Aphrodite
5,890
940
3,288
5,605
10,853
5,267
0
6,957
3,896
45,790
0
L
4,683
1,102
0
1,375
13,869
7,775
0
2,276
11,593
0
59,028
W
Mulan
Mawrs
Mulan
9,466
2,052
0
4,275
10,410
8,251
212
2,057
8,342
330
77,044
W
Cernunnos
RickSilva11
Cernunnos
6,572
3,339
0
2,753
6,868
2,822
1,195
3,303
3,565
0
50,516
W
Ao Kuang
VirusPT
Ao Kuang
10,277
3,156
0
4,607
14,077
5,492
122
6,131
7,945
57,168
0
L
Anhur
ZXgod12
Anhur
1,574
1,122
0
3,830
6,867
2,607
0
1,767
5,100
0
40,562
L
Hades
iDanRead
Hades
8,565
981
509
4,382
15,816
7,583
0
5,111
10,705
59,091
0
W
6,147
2,515
0
2,380
10,641
9,187
126
4,187
6,454
29,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
34,562
416
Minions Killed
411
0
Camps Cleared
0
1,417,266
Distance Traveled
1,531,966
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,174
412
34
2
0
320,761
7
W
Tiamat
7,391
493
84
6
0
279,456
2
L
Aphrodite
7,157
477
85
6
0
308,513
0
L
Loki
7,570
505
117
8
0
320,590
0
W
Mulan
9,595
640
150
10
0
250,773
1
W
Cernunnos
7,577
505
69
5
0
288,904
4
W
Ao Kuang
8,499
567
74
5
0
319,570
0
L
Anhur
6,746
450
71
5
0
275,965
0
L
Hades
6,915
461
104
7
0
306,137
0
W
Atlas
8,424
562
39
3
0
278,563
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role