Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Boss_ShaaheeN
Danzaburou
Level 158
God Stats
5W - 7L
1,734 SR
Queue Stats
314W - 326L
1,499 Elo+
Solo
Surtr
Surtr
Edelectix
Surtr
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,544 Elo+
Party 1
Cliodhna
Cliodhna
Somtin Rong
Cliodhna
Level 105
God Stats
14W - 19L
1,452 SR
Queue Stats
1,091W - 1,050L
1,464 Elo+
Solo
Kali
Kali
Tartadequeso98
Kali
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,705 Elo+
Party 1
Team Averages
Level 91
1,537 SR
1,542 Elo+

VS

Team Averages
Level 111
1,589 SR
1,474 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
KilandKil
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,089 Elo+
Solo
Hera
Hera
Snesz
Hera
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,572 Elo+
Solo
Apollo
Apollo
VanChronos
Apollo
Level 105
God Stats
1W - 1L
1,712 SR
Queue Stats
102W - 95L
1,618 Elo+
Solo
Yu Huang
Yu Huang
Zetla
Yu Huang
Level 144
God Stats
1W - 2L
1,735 SR
Queue Stats
110W - 106L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
9 / 4 / 7
8,674
867
12,392
10,614
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Boss_ShaaheeN
Danzaburou
16
2 / 0 / 12
8,815
882
6,044
6,967
3,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
Edelectix
Surtr
13
1 / 2 / 12
7,577
758
6,680
11,072
10,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Somtin Rong
Cliodhna
14
4 / 3 / 10
8,518
852
6,602
10,000
5,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 0 / 14
8,808
881
7,760
11,531
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 4 / 4
6,979
698
8,431
9,928
11,215
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
0 / 7 / 2
6,282
628
5,406
10,409
4,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hera
Snesz
Hera
14
1 / 3 / 5
7,173
717
9,946
6,361
2,166
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
VanChronos
Apollo
15
2 / 3 / 4
7,504
750
4,890
8,515
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Zetla
Yu Huang
12
3 / 4 / 0
7,433
743
5,678
6,115
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
21
Kills
7
9
Deaths
21
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
4
7
3.13
L
Raijin
 
Raijin
1
4
4
0.75
W
Danzaburou
Boss_ShaaheeN
Danzaburou
2
0
12
8
W
Surtr
Edelectix
Surtr
1
2
12
3.5
L
Kali
0
7
2
0.14
L
Hera
Snesz
Hera
1
3
5
1.17
W
Cliodhna
Somtin Rong
Cliodhna
4
3
10
3
W
5
0
14
12
L
Apollo
VanChronos
Apollo
2
3
4
1.33
L
Yu Huang
Zetla
Yu Huang
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,478
Damage
34,351
50,184
Taken
41,328
36,014
Mitigated
22,921
17,682
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
12,392
3,364
217
961
10,614
6,485
0
4,000
6,476
0
20,883
L
Raijin
 
Raijin
8,431
607
970
1,392
9,928
11,215
0
68
9,627
10,392
1,437
W
Danzaburou
Boss_ShaaheeN
Danzaburou
6,044
2,379
635
1,939
6,967
3,719
696
2,395
4,520
0
24,067
W
Surtr
Edelectix
Surtr
6,680
1,304
0
1,212
11,072
10,241
181
5,992
4,957
217
14,666
L
Kali
5,406
810
0
741
10,409
4,052
0
72
10,106
0
9,637
L
Hera
Snesz
Hera
9,946
2,455
793
518
6,361
2,166
0
24
6,100
22,894
0
W
Cliodhna
Somtin Rong
Cliodhna
6,602
66
494
2,130
10,000
5,029
211
5,151
4,585
0
14,583
W
7,760
1,927
2,809
7,285
11,531
10,540
96
4,326
7,028
0
15,144
L
Apollo
VanChronos
Apollo
4,890
2,323
85
1,251
8,515
3,482
0
25
8,309
0
15,953
L
Yu Huang
Zetla
Yu Huang
5,678
88
0
0
6,115
2,006
0
0
5,931
9,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,392
Gold Earned
35,371
115
Minions Killed
91
0
Camps Cleared
0
953,857
Distance Traveled
770,145
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,674
867
31
3
0
175,919
0
L
Raijin
6,979
698
9
1
0
149,654
0
W
Danzaburou
8,815
882
43
4
0
184,322
0
W
Surtr
7,577
758
16
2
0
179,367
0
L
Kali
6,282
628
7
1
0
179,317
0
L
Hera
7,173
717
35
4
0
144,394
0
W
Cliodhna
8,518
852
13
1
0
196,915
0
W
Kali
8,808
881
12
1
0
217,334
0
L
Apollo
7,504
750
35
4
0
175,167
0
L
Yu Huang
7,433
743
5
1
0
121,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role