Player Matchup

Gilgamesh
Gilgamesh
BigloneWolf9384
Gilgamesh
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
238W - 234L
1,514 Elo+
Solo
Martichoras
Martichoras
CitricVessel208
Martichoras
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 144L
1,474 Elo+
Solo
Baba Yaga
Baba Yaga
Ezebre
Baba Yaga
Level 39
God Stats
10W - 2L
1,500 SR
Queue Stats
517W - 505L
1,659 Elo+
Solo
Ne Zha
Ne Zha
STANKYMUNKYY
Ne Zha
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 250L
1,419 Elo+
Solo
Mulan
Mulan
StopitpleaseRosa
Mulan
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 110L
1,500 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,513 Elo+

VS

Team Averages
Level 122
1,508 SR
1,482 Elo+
Thor
Thor
Destructinotron
Thor
Level 118
God Stats
2W - 4L
1,305 SR
Queue Stats
155W - 167L
1,428 Elo+
Solo
Odin
Odin
Jorg Nitalez
Odin
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
359W - 369L
1,348 Elo+
Solo
Raijin
Raijin
LovelyCola
Raijin
Level 127
God Stats
2W - 4L
1,743 SR
Queue Stats
422W - 441L
1,389 Elo+
Solo
Thoth
Thoth
Twolf22
Thoth
Level 118
God Stats
2W - 2L
1,492 SR
Queue Stats
82W - 68L
1,501 Elo+
Solo
Cthulhu
Cthulhu
overxela
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigloneWolf9384
Gilgamesh
20
5 / 3 / 8
11,579
827
14,871
14,184
19,045
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
CitricVessel208
Martichoras
18
5 / 1 / 4
10,638
760
9,995
11,311
7,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Ezebre
Baba Yaga
19
2 / 2 / 7
10,954
782
14,935
11,087
6,086
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
2
0 / 0 / 0
3,996
285
0
0
0
17
4 / 4 / 6
10,594
757
10,660
16,787
17,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 5
10,550
754
9,288
12,013
11,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 5
9,136
653
8,100
14,382
12,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
LovelyCola
Raijin
1
0 / 0 / 0
3,696
264
0
0
0
Thoth
Twolf22
Thoth
14
0 / 3 / 4
8,503
607
7,721
7,173
2,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
overxela
Cthulhu
20
4 / 5 / 4
11,696
835
18,128
27,499
31,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
16
Kills
10
10
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigloneWolf9384
Gilgamesh
5
3
8
3
W
Martichoras
CitricVessel208
Martichoras
5
1
4
7
L
4
3
5
2.17
W
Baba Yaga
Ezebre
Baba Yaga
2
2
7
2.75
L
2
5
5
0.9
L
Raijin
LovelyCola
Raijin
0
0
0
0
W
Ne Zha
0
0
0
0
W
4
4
6
1.75
L
Thoth
Twolf22
Thoth
0
3
4
0.67
L
Cthulhu
overxela
Cthulhu
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,461
Damage
43,237
53,369
Taken
61,067
50,062
Mitigated
59,186
19,702
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigloneWolf9384
Gilgamesh
14,871
4,478
536
2,278
14,184
19,045
586
5,987
8,197
0
28,367
W
Martichoras
CitricVessel208
Martichoras
9,995
4,182
2,964
4,352
11,311
7,228
1,372
6,384
4,927
0
27,149
L
9,288
2,048
1,599
2,644
12,013
11,746
325
2,782
8,902
0
22,040
W
Baba Yaga
Ezebre
Baba Yaga
14,935
789
1,428
4,210
11,087
6,086
1,801
5,404
5,683
33,327
0
L
8,100
1,229
786
749
14,382
12,855
0
3,519
10,488
51
14,391
L
Raijin
LovelyCola
Raijin
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
10,660
1,781
742
3,192
16,787
17,703
70
6,591
10,196
0
20,659
L
Thoth
Twolf22
Thoth
7,721
835
177
1,414
7,173
2,849
830
1,687
5,409
16,928
0
L
Cthulhu
overxela
Cthulhu
18,128
1,318
1,726
9,907
27,499
31,736
192
5,696
21,333
39,240
1,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,761
Gold Earned
43,581
125
Minions Killed
116
0
Camps Cleared
0
1,020,538
Distance Traveled
914,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,579
827
39
3
0
248,402
0
W
Martichoras
10,638
760
29
2
0
278,044
0
L
Thor
10,550
754
31
2
0
245,659
0
W
Baba Yaga
10,954
782
40
3
0
246,401
0
L
Odin
9,136
653
11
1
0
257,806
0
L
Raijin
3,696
264
0
0
0
0
0
W
Ne Zha
3,996
285
0
0
0
0
0
W
Mulan
10,594
757
17
1
0
247,691
0
L
Thoth
8,503
607
30
2
0
153,188
0
L
Cthulhu
11,696
835
44
3
0
258,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role