Player Matchup

Kuzenbo
Kuzenbo
Acridto
Kuzenbo
Level 39
God Stats
3W - 4L
1,660 SR
Queue Stats
284W - 254L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
CRISTIAN_G_AYALA
Nu Wa
Level 78
God Stats
19W - 16L
1,618 SR
Queue Stats
81W - 84L
1,482 Elo+
Solo
Tyr
Tyr
Spode
Tyr
Level 65
God Stats
0W - 1L
1,185 SR
Queue Stats
7W - 11L
1,428 Elo+
Solo
Sol
Sol
ThatGuyJaws
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,792 Elo+
Solo
Set
Set
notcryptik
Set
Level 83
God Stats
21W - 16L
1,566 SR
Queue Stats
194W - 178L
1,436 Elo+
Party 1
Team Averages
Level 82
1,506 SR
1,514 Elo+

VS

Team Averages
Level 127
1,501 SR
1,501 Elo+
Heimdallr
Heimdallr
Duece Gaming
Heimdallr
Level 198
God Stats
32W - 23L
1,430 SR
Queue Stats
428W - 499L
1,460 Elo+
Party 2
Amaterasu
Amaterasu
FatalLegacy
Amaterasu
Level 121
God Stats
3W - 4L
1,416 SR
Queue Stats
160W - 127L
1,555 Elo+
Solo
Ra
Ra
Sleepy Jinn
Ra
Level 157
God Stats
15W - 13L
1,383 SR
Queue Stats
227W - 275L
1,445 Elo+
Party 2
Guan Yu
Guan Yu
Tikirikitik
Guan Yu
Level 111
God Stats
1W - 0L
1,776 SR
Queue Stats
5W - 5L
1,437 Elo+
Solo
Tsukuyomi
Tsukuyomi
iMxWiKKeD
Tsukuyomi
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Acridto
Kuzenbo
9
1 / 2 / 3
6,148
512
3,785
8,764
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 5 / 1
5,633
469
6,083
9,475
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
Spode
Tyr
10
0 / 5 / 0
5,872
489
6,927
12,337
7,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
3 / 0 / 1
5,715
476
7,984
3,243
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
5,667
472
2,135
10,392
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Duece Gaming
Heimdallr
10
0 / 1 / 4
5,682
474
6,612
7,513
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
FatalLegacy
Amaterasu
11
2 / 0 / 3
6,678
557
7,917
12,683
14,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
10 / 0 / 0
8,684
724
8,122
7,202
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Guan Yu
Tikirikitik
Guan Yu
10
2 / 2 / 2
5,707
476
2,377
10,905
6,288
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
iMxWiKKeD
Tsukuyomi
11
1 / 1 / 3
6,401
533
2,595
9,750
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
15
15
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Acridto
Kuzenbo
1
2
3
1.25
L
0
5
1
0.1
W
Heimdallr
Duece Gaming
Heimdallr
0
1
4
2
W
Amaterasu
FatalLegacy
Amaterasu
2
0
3
3.5
W
10
0
0
10
L
Tyr
Spode
Tyr
0
5
0
0
L
3
0
1
3.5
W
Guan Yu
Tikirikitik
Guan Yu
2
2
2
1.5
W
Tsukuyomi
iMxWiKKeD
Tsukuyomi
1
1
3
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,914
Damage
27,623
44,211
Taken
48,053
25,557
Mitigated
29,873
11,111
Healing
18,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Acridto
Kuzenbo
3,785
2,233
133
2,810
8,764
9,335
5
99
8,665
16,230
0
L
6,083
1,159
0
0
9,475
3,500
0
6,612
2,863
41,338
0
W
Heimdallr
Duece Gaming
Heimdallr
6,612
3,498
0
2,758
7,513
2,628
81
4,485
3,028
0
42,470
W
Amaterasu
FatalLegacy
Amaterasu
7,917
3,264
0
5,328
12,683
14,812
0
193
12,490
0
39,570
W
8,122
702
174
2,953
7,202
2,671
1,215
4,517
2,685
65,146
0
L
Tyr
Spode
Tyr
6,927
1,713
0
3,982
12,337
7,230
0
1,261
11,076
0
38,714
L
7,984
4,284
0
2,153
3,243
782
132
0
3,243
36,509
0
W
Guan Yu
Tikirikitik
Guan Yu
2,377
176
1,425
4,643
10,905
6,288
21
6,558
4,347
0
16,119
W
Tsukuyomi
iMxWiKKeD
Tsukuyomi
2,595
818
0
756
9,750
3,474
0
2,099
7,651
0
45,690
L
2,135
1,324
0
2,033
10,392
4,710
0
150
10,242
0
35,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,035
Gold Earned
33,152
256
Minions Killed
323
0
Camps Cleared
0
1,123,834
Distance Traveled
1,271,372
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,148
512
16
1
0
248,764
0
L
Nu Wa
5,633
469
57
5
0
238,216
0
W
Heimdallr
5,682
474
65
5
0
218,478
0
W
Amaterasu
6,678
557
53
4
0
242,311
4
W
Ra
8,684
724
112
9
0
255,306
3
L
Tyr
5,872
489
63
5
0
247,575
2
L
Sol
5,715
476
61
5
0
122,154
0
W
Guan Yu
5,707
476
28
2
0
264,596
4
W
Tsukuyomi
6,401
533
65
5
0
290,681
0
L
Set
5,667
472
59
5
0
267,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role