Player Matchup

Sol
Sol
Nickilove
Sol
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 67L
1,284 Elo+
Party 2
Gilgamesh
Gilgamesh
glasshearts3
Gilgamesh
Level 138
God Stats
3W - 2L
1,126 SR
Queue Stats
57W - 72L
1,269 Elo+
Party 2
Kukulkan
Kukulkan
videogamedog45
Kukulkan
Level 59
God Stats
4W - 2L
1,552 SR
Queue Stats
5W - 5L
1,535 Elo+
Solo
Team Averages
Level 90
1,393 SR
1,363 Elo+

VS

Team Averages
Level 99
1,512 SR
1,316 Elo+
Terra
Terra
CptnMynx
Terra
Level 55
God Stats
21W - 33L
1,347 SR
Queue Stats
70W - 87L
1,311 Elo+
Party 1
Hera
Hera
Punklotus13_TTV
Hera
Level 97
God Stats
13W - 6L
1,637 SR
Queue Stats
71W - 100L
1,301 Elo+
Party 1
Awilix
Awilix
freeser0305
Awilix
Level 144
God Stats
5W - 9L
1,552 SR
Queue Stats
90W - 101L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 2
8,399
764
5,190
10,719
3,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
glasshearts3
Gilgamesh
13
2 / 1 / 6
8,316
756
6,608
14,380
13,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
15
3 / 0 / 4
9,273
843
13,901
6,117
2,596
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CptnMynx
Terra
13
0 / 2 / 4
7,998
727
3,264
16,125
13,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
2 / 4 / 2
8,087
735
9,017
10,173
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
8
3 / 2 / 0
6,922
629
3,923
5,123
2,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
5
5
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Terra
CptnMynx
Terra
0
2
4
1
W
3
4
2
1
L
2
4
2
0.75
L
Awilix
3
2
0
1.5
W
Gilgamesh
glasshearts3
Gilgamesh
2
1
6
5
W
Kukulkan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
16,204
31,216
Taken
31,421
19,420
Mitigated
19,385
4,645
Healing
9,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CptnMynx
Terra
3,264
402
2,259
5,490
16,125
13,160
0
10,330
4,695
11,225
0
W
5,190
1,242
86
2,413
10,719
3,284
83
2,597
8,122
25,602
0
L
9,017
2,807
0
735
10,173
4,222
0
4,827
4,796
36,528
0
L
Awilix
3,923
1,205
111
531
5,123
2,003
0
2,943
2,064
0
10,132
W
Gilgamesh
glasshearts3
Gilgamesh
6,608
1,811
366
1,350
14,380
13,540
84
5,816
8,564
0
24,201
W
Kukulkan
13,901
1,360
0
430
6,117
2,596
327
3,961
2,156
45,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,988
Gold Earned
23,007
143
Minions Killed
101
0
Camps Cleared
0
632,200
Distance Traveled
525,799
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,998
727
12
1
0
213,534
0
W
Sol
8,399
764
28
3
0
195,569
0
L
Hera
8,087
735
74
7
0
184,767
0
L
Awilix
6,922
629
15
1
0
127,498
0
W
Gilgamesh
8,316
756
31
3
0
225,729
5
W
Kukulkan
9,273
843
84
8
0
210,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role