Player Matchup

Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Lenox51292
Atlas
Level 153
God Stats
3W - 2L
1,751 SR
Queue Stats
526W - 532L
1,445 Elo+
Solo
Bellona
Bellona
LoliEater
Bellona
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 187L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Piya57
Jing Wei
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 188L
1,495 Elo+
Party 2
Raijin
Raijin
assassin57730
Raijin
Level 117
God Stats
2W - 2L
1,720 SR
Queue Stats
145W - 132L
1,521 Elo+
Party 2
Team Averages
Level 116
1,594 SR
1,471 Elo+

VS

Team Averages
Level 104
1,540 SR
1,520 Elo+
Shiva
Shiva
ConManDe21-_-
Shiva
Level 109
God Stats
3W - 3L
1,814 SR
Queue Stats
425W - 438L
1,489 Elo+
Solo
Susano
Susano
SUCHYBOBEK
Susano
Level 79
God Stats
1W - 3L
1,269 SR
Queue Stats
212W - 189L
1,604 Elo+
Party 1
Apollo
Apollo
Smudlicek01
Apollo
Level 100
God Stats
2W - 3L
1,730 SR
Queue Stats
280W - 258L
1,598 Elo+
Party 1
Discordia
Discordia
Somtin Rong
Discordia
Level 105
God Stats
2W - 9L
1,387 SR
Queue Stats
1,091W - 1,050L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
TheNialdasa
Ao Kuang
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 28L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
5 / 3 / 8
9,247
925
9,569
10,481
5,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
13
0 / 3 / 10
8,249
825
4,010
14,307
15,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LoliEater
Bellona
14
3 / 2 / 9
8,750
875
6,079
11,345
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Piya57
Jing Wei
17
6 / 3 / 10
10,055
1,006
8,620
12,022
5,959
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 2 / 10
9,733
973
9,185
9,867
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 1 / 0
2,524
252
0
754
194
Susano
SUCHYBOBEK
Susano
14
0 / 3 / 8
7,392
739
12,282
8,061
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
16
7 / 5 / 4
8,948
895
8,681
11,476
7,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Somtin Rong
Discordia
15
1 / 4 / 6
7,874
787
11,088
9,667
4,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
TheNialdasa
Ao Kuang
14
4 / 5 / 3
7,786
779
7,861
10,707
5,309
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
18
Kills
12
13
Deaths
18
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
3
8
3
L
0
1
0
0
W
Atlas
0
3
10
1.67
W
Bellona
LoliEater
Bellona
3
2
9
3.75
W
Jing Wei
Piya57
Jing Wei
6
3
10
3.67
L
Susano
SUCHYBOBEK
Susano
0
3
8
1.33
L
Apollo
7
5
4
1.8
L
Discordia
Somtin Rong
Discordia
1
4
6
1
L
Ao Kuang
TheNialdasa
Ao Kuang
4
5
3
1.1
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,463
Damage
39,912
58,022
Taken
40,665
43,569
Mitigated
21,112
19,941
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,569
4,551
2,031
2,901
10,481
5,049
1,957
3,140
7,341
0
19,211
L
0
0
0
0
754
194
0
0
754
0
0
W
Atlas
4,010
1,105
780
2,103
14,307
15,351
988
3,112
11,195
11,151
0
W
Bellona
LoliEater
Bellona
6,079
1,286
771
1,811
11,345
12,296
674
3,404
7,941
0
11,197
W
Jing Wei
Piya57
Jing Wei
8,620
7,139
1,229
3,725
12,022
5,959
2,786
5,025
6,997
0
22,005
L
Susano
SUCHYBOBEK
Susano
12,282
464
756
787
8,061
3,823
0
2,530
5,435
0
19,029
L
Apollo
8,681
4,609
616
1,244
11,476
7,291
483
3,065
8,237
0
18,789
L
Discordia
Somtin Rong
Discordia
11,088
0
1,062
2,469
9,667
4,495
196
3,641
5,843
26,771
0
L
Ao Kuang
TheNialdasa
Ao Kuang
7,861
1,282
0
2,373
10,707
5,309
0
3,959
6,584
11,704
0
W
9,185
1,122
2,002
2,588
9,867
4,914
1,204
4,268
5,599
31,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,034
Gold Earned
34,524
118
Minions Killed
89
0
Camps Cleared
0
921,057
Distance Traveled
732,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,247
925
23
2
0
199,617
0
L
Shiva
2,524
252
0
0
0
0
0
W
Atlas
8,249
825
10
1
0
161,675
0
W
Bellona
8,750
875
9
1
0
202,949
0
W
Jing Wei
10,055
1,006
22
2
0
176,578
0
L
Susano
7,392
739
19
2
0
207,744
0
L
Apollo
8,948
895
24
2
0
170,951
0
L
Discordia
7,874
787
38
4
0
161,667
0
L
Ao Kuang
7,786
779
8
1
0
191,767
0
W
Raijin
9,733
973
54
5
0
180,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role