Player Matchup

Fenrir
Fenrir
Missiongull3407
Fenrir
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
214W - 228L
1,361 Elo+
Solo
Hou Yi
Hou Yi
ZombiexKittyxx
Hou Yi
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 80L
1,500 Elo+
Party 1
Hel
Hel
blackninja3041
Hel
Level 123
God Stats
5W - 2L
1,500 SR
Queue Stats
212W - 213L
1,648 Elo+
Party 1
Chernobog
Chernobog
juanbarletta2017
Chernobog
Level 129
God Stats
5W - 4L
1,636 SR
Queue Stats
276W - 284L
1,512 Elo+
Solo
Kuzenbo
Kuzenbo
saucyfrog
Kuzenbo
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 152L
1,450 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,494 Elo+

VS

Team Averages
Level 102
1,542 SR
1,458 Elo+
Aphrodite
Aphrodite
BrwnEydGrump
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,294 Elo+
Solo
Atlas
Atlas
ItsTheSkill5799
Atlas
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Chernobog
Chernobog
Joacollazo21
Chernobog
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 60L
1,434 Elo+
Solo
Odin
Odin
SoulReaper69964
Odin
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 128L
1,500 Elo+
Solo
Kukulkan
Kukulkan
scoobysaurio
Kukulkan
Level 149
God Stats
3W - 2L
1,709 SR
Queue Stats
246W - 274L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 13
12,348
686
14,502
25,144
36,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
4 / 1 / 10
11,906
661
14,751
13,371
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 1 / 15
11,476
638
8,829
11,068
10,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chernobog
20
14 / 3 / 8
14,712
817
36,025
26,455
16,016
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
saucyfrog
Kuzenbo
19
1 / 4 / 18
12,432
691
13,401
35,773
67,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrwnEydGrump
Aphrodite
18
1 / 4 / 7
10,622
590
12,538
19,655
13,134
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 7 / 8
10,104
561
13,694
20,711
24,978
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Joacollazo21
Chernobog
19
4 / 5 / 5
11,976
665
21,634
21,011
12,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
2 / 5 / 6
10,774
599
8,556
19,191
18,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
scoobysaurio
Kukulkan
19
5 / 5 / 6
12,162
676
32,427
15,187
9,613
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
25
Kills
12
12
Deaths
26
64
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrwnEydGrump
Aphrodite
1
4
7
1.13
L
0
7
8
0.57
L
Chernobog
Joacollazo21
Chernobog
4
5
5
1.3
W
4
3
13
3.5
L
2
5
6
1
W
4
1
10
9
W
2
1
15
9.5
W
Chernobog
14
3
8
6
W
Kuzenbo
saucyfrog
Kuzenbo
1
4
18
2.5
L
Kukulkan
scoobysaurio
Kukulkan
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,508
Damage
88,849
111,811
Taken
95,755
137,957
Mitigated
78,730
67,692
Healing
33,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrwnEydGrump
Aphrodite
12,538
2,187
5,452
9,976
19,655
13,134
1,340
5,074
14,581
24,711
0
L
13,694
3,984
1,351
1,925
20,711
24,978
127
5,424
15,287
28,555
0
L
Chernobog
Joacollazo21
Chernobog
21,634
11,248
658
6,054
21,011
12,111
1,796
5,207
15,804
0
46,296
W
14,502
2,148
2,050
4,942
25,144
36,303
651
11,546
13,105
0
28,644
L
8,556
2,906
2,619
2,320
19,191
18,894
922
3,944
15,247
176
13,863
W
14,751
4,249
1,170
2,651
13,371
8,299
3,021
9,423
3,592
0
33,181
W
8,829
626
26,238
7,153
11,068
10,258
376
7,063
3,660
24,730
0
W
Chernobog
36,025
20,478
2,075
11,167
26,455
16,016
2,938
14,549
11,291
0
67,622
W
Kuzenbo
saucyfrog
Kuzenbo
13,401
3,345
2,913
7,333
35,773
67,081
643
13,557
21,504
27,521
0
L
Kukulkan
scoobysaurio
Kukulkan
32,427
2,841
845
2,370
15,187
9,613
464
2,581
12,606
58,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,874
Gold Earned
55,638
191
Minions Killed
196
0
Camps Cleared
0
1,744,449
Distance Traveled
1,455,547
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,622
590
32
2
0
287,370
0
L
Atlas
10,104
561
20
1
0
289,385
0
L
Chernobog
11,976
665
55
3
0
280,251
0
W
Fenrir
12,348
686
36
2
0
379,483
0
L
Odin
10,774
599
19
1
0
315,131
0
W
Hou Yi
11,906
661
52
3
0
300,429
0
W
Hel
11,476
638
20
1
0
405,452
0
W
Chernobog
14,712
817
57
3
0
303,425
0
W
Kuzenbo
12,432
691
26
1
0
355,660
0
L
Kukulkan
12,162
676
70
4
0
283,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role