Player Matchup

Nike
Nike
IIIIIHadesIIIII
Nike
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
326W - 312L
1,544 Elo+
Party 1
Yu Huang
Yu Huang
MiniCup
Yu Huang
Level 28
God Stats
1W - 0L
1,712 SR
Queue Stats
79W - 70L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Reaction zF
Hou Yi
Level 114
God Stats
4W - 4L
1,500 SR
Queue Stats
162W - 150L
1,574 Elo+
Party 1
Nu Wa
Nu Wa
Vírk
Nu Wa
Level 151
God Stats
2W - 4L
1,500 SR
Queue Stats
301W - 307L
1,541 Elo+
Party 1
Hachiman
Hachiman
l Phony l
Hachiman
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,490 Elo+
Party 1
Team Averages
Level 92
1,542 SR
1,532 Elo+

VS

Team Averages
Level 84
1,662 SR
1,482 Elo+
Sobek
Sobek
Mnidun
Sobek
Level 118
God Stats
1W - 1L
1,692 SR
Queue Stats
130W - 140L
1,500 Elo+
Solo
Skadi
Skadi
ThePrpheticGam3r
Skadi
Level 42
God Stats
3W - 1L
1,882 SR
Queue Stats
179W - 219L
1,428 Elo+
Solo
Mercury
Mercury
VOD FEARLESS
Mercury
Level 204
God Stats
4W - 4L
1,737 SR
Queue Stats
351W - 351L
1,568 Elo+
Solo
Tyr
Tyr
energykilla
Tyr
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
198W - 191L
1,414 Elo+
Solo
Nike
Nike
zencrimson
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 18
9,430
943
7,544
13,538
13,924
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
MiniCup
Yu Huang
16
8 / 2 / 13
9,672
967
15,991
8,317
4,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
1 / 3 / 20
8,679
868
13,091
9,295
4,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Vírk
Nu Wa
17
10 / 2 / 11
10,213
1,021
15,378
8,240
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
l Phony l
Hachiman
15
6 / 3 / 16
9,512
951
13,088
8,529
3,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mnidun
Sobek
11
0 / 7 / 8
7,285
729
4,309
19,080
20,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 4 / 4
8,110
811
7,411
8,795
3,988
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
VOD FEARLESS
Mercury
14
3 / 8 / 5
8,507
851
9,103
13,807
6,297
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 6
7,843
784
7,387
16,232
18,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 5 / 5
8,385
839
11,377
15,401
19,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
29
Kills
14
15
Deaths
29
78
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
5
18
2.6
W
Yu Huang
MiniCup
Yu Huang
8
2
13
7.25
L
Sobek
Mnidun
Sobek
0
7
8
0.57
W
Hou Yi
1
3
20
3.67
L
3
4
4
1.25
L
Mercury
VOD FEARLESS
Mercury
3
8
5
0.69
W
Nu Wa
Vírk
Nu Wa
10
2
11
7.75
L
3
5
6
1.2
W
Hachiman
l Phony l
Hachiman
6
3
16
4.67
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,092
Damage
39,587
47,919
Taken
73,315
31,864
Mitigated
68,953
15,101
Healing
16,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,544
512
432
1,594
13,538
13,924
198
1,351
12,187
0
13,266
W
Yu Huang
MiniCup
Yu Huang
15,991
1,843
1,060
1,550
8,317
4,824
1,820
875
7,442
26,320
0
L
Sobek
Mnidun
Sobek
4,309
460
1,347
3,806
19,080
20,436
275
6,530
12,550
10,985
0
W
Hou Yi
13,091
8,194
1,383
2,858
9,295
4,777
2,498
1,000
8,295
0
23,306
L
7,411
2,633
762
747
8,795
3,988
1,259
5,075
3,720
0
18,646
L
Mercury
VOD FEARLESS
Mercury
9,103
2,973
187
1,685
13,807
6,297
0
6,451
7,356
0
17,001
W
Nu Wa
Vírk
Nu Wa
15,378
6,353
2,021
2,514
8,240
4,398
2,260
363
7,771
33,347
0
L
7,387
293
1,144
2,817
16,232
18,249
0
7,402
8,830
0
13,244
W
Hachiman
l Phony l
Hachiman
13,088
8,333
204
1,485
8,529
3,941
1,467
1,556
6,973
0
19,456
L
11,377
1,380
1,248
3,203
15,401
19,983
0
5,911
9,490
1,001
19,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,506
Gold Earned
40,130
92
Minions Killed
85
0
Camps Cleared
0
846,660
Distance Traveled
891,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,430
943
11
1
0
188,020
0
W
Yu Huang
9,672
967
21
2
0
179,624
0
L
Sobek
7,285
729
11
1
0
187,397
0
W
Hou Yi
8,679
868
20
2
0
160,332
0
L
Skadi
8,110
811
27
3
0
163,964
0
L
Mercury
8,507
851
13
1
0
167,660
0
W
Nu Wa
10,213
1,021
28
3
0
137,174
0
L
Tyr
7,843
784
15
2
0
191,051
0
W
Hachiman
9,512
951
12
1
0
181,510
0
L
Nike
8,385
839
19
2
0
181,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role