Player Matchup

Fafnir
Fafnir
Bucciahotti
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,334 Elo+
Party 1
Chaac
Chaac
Ira Neat
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,440 Elo+
Party 1
Hades
Hades
Totty44
Hades
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 107L
1,480 Elo+
Party 3
Heimdallr
Heimdallr
UnholyTerra
Heimdallr
Level 6
God Stats
2W - 6L
1,443 SR
Queue Stats
4W - 11L
1,268 Elo+
Party 1
Izanami
Izanami
theyeastyboy
Izanami
Level 17
God Stats
7W - 7L
1,561 SR
Queue Stats
20W - 25L
1,443 Elo+
Party 3
Team Averages
Level 45
1,501 SR
1,393 Elo+

VS

Team Averages
Level 54
1,499 SR
1,484 Elo+
Tsukuyomi
Tsukuyomi
Azimere
Tsukuyomi
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 35L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Chernobil84
Kukulkan
Level 43
God Stats
20W - 21L
1,599 SR
Queue Stats
178W - 163L
1,499 Elo+
Solo
Terra
Terra
MKFrost333
Terra
Level 68
God Stats
2W - 2L
1,632 SR
Queue Stats
300W - 313L
1,467 Elo+
Party 2
Artemis
Artemis
MykeHawkHurtz2
Artemis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 11L
1,501 Elo+
Party 4
Mulan
Mulan
SunDingo
Mulan
Level 103
God Stats
9W - 6L
1,266 SR
Queue Stats
87W - 91L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
0 / 6 / 0
10,001
1,000
6,023
20,249
30,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
Ira Neat
Chaac
14
0 / 5 / 1
9,096
910
15,826
20,838
26,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Totty44
Hades
14
0 / 3 / 1
8,931
893
7,868
12,779
6,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
UnholyTerra
Heimdallr
14
0 / 8 / 1
9,085
909
8,080
19,419
10,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
theyeastyboy
Izanami
14
1 / 4 / 0
9,232
923
8,726
11,199
4,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

146

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Azimere
Tsukuyomi
17
9 / 0 / 7
11,268
1,127
19,348
11,348
6,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Chernobil84
Kukulkan
17
5 / 0 / 13
10,468
1,047
21,688
8,134
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
17
3 / 0 / 21
12,054
1,205
8,571
11,979
17,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 1 / 16
10,510
1,051
13,193
9,425
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
SunDingo
Mulan
17
5 / 0 / 17
11,112
1,111
15,485
9,234
9,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
100
1
Kills
26
26
Deaths
1
3
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Azimere
Tsukuyomi
9
0
7
12.5
L
Fafnir
0
6
0
0
W
Kukulkan
Chernobil84
Kukulkan
5
0
13
11.5
L
Chaac
Ira Neat
Chaac
0
5
1
0.1
W
Terra
3
0
21
13.5
W
4
1
16
12
W
Mulan
SunDingo
Mulan
5
0
17
13.5
L
Hades
Totty44
Hades
0
3
1
0.17
L
Heimdallr
UnholyTerra
Heimdallr
0
8
1
0.06
L
Izanami
theyeastyboy
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,523
Damage
78,285
84,484
Taken
50,120
77,849
Mitigated
45,058
11,124
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Azimere
Tsukuyomi
19,348
7,703
0
3,157
11,348
6,957
0
3,185
7,810
0
30,986
L
Fafnir
6,023
2,646
0
1,964
20,249
30,531
0
8,460
11,789
12,142
0
W
Kukulkan
Chernobil84
Kukulkan
21,688
3,328
0
326
8,134
4,923
0
2,136
5,876
40,176
0
L
Chaac
Ira Neat
Chaac
15,826
3,263
0
3,982
20,838
26,616
0
7,232
13,606
0
34,999
W
Terra
8,571
1,311
4,768
5,045
11,979
17,954
0
3,355
8,399
18,381
0
W
13,193
8,012
0
1,084
9,425
6,024
0
2,639
6,472
0
29,232
W
Mulan
SunDingo
Mulan
15,485
3,510
0
3,414
9,234
9,200
0
2,576
6,394
976
32,155
L
Hades
Totty44
Hades
7,868
754
135
1,619
12,779
6,144
0
4,204
8,575
16,863
0
L
Heimdallr
UnholyTerra
Heimdallr
8,080
5,697
0
2,836
19,419
10,095
0
8,107
11,312
0
27,910
L
Izanami
theyeastyboy
Izanami
8,726
5,329
0
588
11,199
4,463
0
2,548
8,651
0
32,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,345
Gold Earned
55,412
176
Minions Killed
188
3
Camps Cleared
5
801,034
Distance Traveled
998,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,268
1,127
18
2
0
216,307
0
L
Fafnir
10,001
1,000
8
1
1
178,219
0
W
Kukulkan
10,468
1,047
55
6
4
201,665
0
L
Chaac
9,096
910
52
5
0
196,781
0
W
Terra
12,054
1,205
16
2
0
233,334
0
W
Artemis
10,510
1,051
48
5
1
165,788
0
W
Mulan
11,112
1,111
51
5
0
181,476
0
L
Hades
8,931
893
20
2
1
174,012
0
L
Heimdallr
9,085
909
43
4
1
120,808
0
L
Izanami
9,232
923
53
5
0
131,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role