Player Matchup

Martichoras
Martichoras
Dyekjaer
Martichoras
Level 127
God Stats
16W - 19L
1,615 SR
Queue Stats
93W - 93L
1,605 Elo+
Party 2
Set
Set
OliverBerg
Set
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 95L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
SeBeJo123
Baron Samedi
Level 43
God Stats
2W - 2L
1,456 SR
Queue Stats
12W - 18L
1,476 Elo+
Party 2
Serqet
Serqet
Stoederberg
Serqet
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 63L
1,514 Elo+
Party 2
Geb
Geb
Tarugo1no
Geb
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,522 Elo+
Solo
Team Averages
Level 100
1,514 SR
1,535 Elo+

VS

Team Averages
Level 63
1,512 SR
1,461 Elo+
Fenrir
Fenrir
Chibiusa_Rijuna
Fenrir
Level 36
God Stats
24W - 24L
1,534 SR
Queue Stats
171W - 172L
1,429 Elo+
Solo
Tiamat
Tiamat
ChinsWorth182
Tiamat
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
416W - 423L
1,452 Elo+
Party 3
Olorun
Olorun
KRYPT0NITE KING
Olorun
Level 118
God Stats
12W - 16L
1,528 SR
Queue Stats
482W - 481L
1,424 Elo+
Party 3
Charybdis
Charybdis
TUNECHI83440
Charybdis
Level 41
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Zeus
Zeus
samysensei
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dyekjaer
Martichoras
13
6 / 0 / 4
7,935
610
10,606
7,583
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
10 / 1 / 2
8,698
669
11,627
12,944
12,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
SeBeJo123
Baron Samedi
13
5 / 1 / 3
7,918
609
7,045
6,437
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
15
9 / 0 / 5
8,969
690
7,787
8,677
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 4
6,827
525
1,181
8,422
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,884
530
4,605
10,103
4,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 1
5,500
423
2,635
6,145
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 8 / 0
6,129
471
4,650
12,956
5,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
TUNECHI83440
Charybdis
8
0 / 8 / 0
4,984
383
3,606
11,345
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 8 / 0
6,107
470
1,952
8,789
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
30
Kills
2
3
Deaths
30
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
0
3
1
0.17
W
Martichoras
Dyekjaer
Martichoras
6
0
4
8
L
0
8
0
0
W
10
1
2
11
W
Baron Samedi
SeBeJo123
Baron Samedi
5
1
3
6.5
W
Serqet
9
0
5
11.5
L
Charybdis
TUNECHI83440
Charybdis
0
8
0
0
W
0
1
4
2
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
17,448
44,063
Taken
49,338
28,352
Mitigated
17,059
16,959
Healing
7,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,605
1,270
0
1,903
10,103
4,005
0
1,009
8,924
0
40,862
L
2,635
129
0
1,377
6,145
2,830
0
2,944
3,009
20,497
0
W
Martichoras
Dyekjaer
Martichoras
10,606
5,475
0
5,950
7,583
3,393
494
2,933
4,650
0
59,667
L
4,650
2,715
0
2,085
12,956
5,784
0
1,153
11,695
37,578
0
W
11,627
4,144
0
5,316
12,944
12,667
32
1,838
11,106
0
63,771
W
Baron Samedi
SeBeJo123
Baron Samedi
7,045
860
125
2,682
6,437
2,683
1,692
2,036
4,123
49,877
0
W
Serqet
7,787
2,527
0
1,567
8,677
3,537
0
610
8,023
0
60,869
L
Charybdis
TUNECHI83440
Charybdis
3,606
2,716
0
1,528
11,345
2,679
0
3,120
7,510
0
17,854
W
1,181
102
0
1,319
8,422
6,072
553
1,498
6,924
18,120
0
L
1,952
453
0
125
8,789
1,761
0
0
8,438
26,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
29,604
365
Minions Killed
250
0
Camps Cleared
0
1,285,389
Distance Traveled
1,082,982
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,884
530
64
5
0
288,117
1
L
Tiamat
5,500
423
43
3
0
127,622
1
W
Martichoras
7,935
610
79
6
0
246,179
0
L
Olorun
6,129
471
68
5
0
204,815
1
W
Set
8,698
669
96
7
0
241,026
0
W
Baron Samedi
7,918
609
92
7
0
240,942
0
W
Serqet
8,969
690
78
6
0
300,227
1
L
Charybdis
4,984
383
30
2
0
215,276
0
W
Geb
6,827
525
20
2
0
257,015
0
L
Zeus
6,107
470
45
3
0
247,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role