Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Bresniz
Ishtar
Level 32
God Stats
10W - 16L
1,543 SR
Queue Stats
27W - 34L
1,404 Elo+
Party 2
Set
Set
Gosu91
Set
Level 39
God Stats
2W - 3L
1,547 SR
Queue Stats
27W - 34L
1,404 Elo+
Party 2
Hercules
Hercules
Mine108551
Hercules
Level 34
God Stats
23W - 22L
1,589 SR
Queue Stats
25W - 30L
1,404 Elo+
Party 2
Gilgamesh
Gilgamesh
rickymisier
Gilgamesh
Level 139
God Stats
0W - 1L
1,508 SR
Queue Stats
23W - 25L
1,522 Elo+
Solo
Team Averages
Level 72
1,537 SR
1,447 Elo+

VS

Team Averages
Level 74
1,470 SR
1,478 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Burtieeee97
Izanami
Level 77
God Stats
5W - 1L
1,545 SR
Queue Stats
122W - 118L
1,401 Elo+
Solo
Mercury
Mercury
RagnarGavrilovic
Mercury
Level 41
God Stats
7W - 7L
1,437 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 1
Chang'e
Chang'e
Reemooroo
Chang'e
Level 88
God Stats
3W - 2L
1,366 SR
Queue Stats
64W - 61L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 1 / 2
5,890
535
3,846
10,571
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Bresniz
Ishtar
8
0 / 1 / 0
4,697
427
2,556
6,446
2,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Gosu91
Set
10
2 / 4 / 0
5,976
543
7,746
9,965
4,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Mine108551
Hercules
9
0 / 2 / 0
5,254
478
2,225
8,442
8,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gilgamesh
rickymisier
Gilgamesh
9
2 / 4 / 0
5,842
531
7,738
15,966
10,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
3 / 2 / 1
7,048
641
8,853
8,586
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
 
Hercules
11
5 / 0 / 0
6,458
587
6,690
9,127
9,979
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Burtieeee97
Izanami
12
0 / 0 / 4
6,527
593
4,544
6,466
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 3
7,106
646
3,215
7,980
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Reemooroo
Chang'e
11
1 / 2 / 3
6,690
608
8,287
8,373
3,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
2
1
W
Baba Yaga
 
Baba Yaga
3
2
1
1.75
W
Hercules
 
Hercules
5
0
0
5
L
Ishtar
Bresniz
Ishtar
0
1
0
0
W
Izanami
Burtieeee97
Izanami
0
0
4
2
L
Set
Gosu91
Set
2
4
0
0.5
L
Hercules
Mine108551
Hercules
0
2
0
0
W
3
0
3
4.5
W
Chang'e
Reemooroo
Chang'e
1
2
3
1.25
L
Gilgamesh
rickymisier
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,111
Damage
31,589
51,390
Taken
40,532
32,029
Mitigated
23,019
11,720
Healing
18,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,846
611
0
1,653
10,571
6,729
0
5,226
4,969
31,259
0
W
Baba Yaga
 
Baba Yaga
8,853
1,283
0
2,869
8,586
4,667
0
0
8,586
51,843
0
W
Hercules
 
Hercules
6,690
2,737
385
5,585
9,127
9,979
148
974
8,153
0
16,363
L
Ishtar
Bresniz
Ishtar
2,556
2,058
0
2,895
6,446
2,198
0
722
5,694
0
29,147
W
Izanami
Burtieeee97
Izanami
4,544
2,961
0
3,513
6,466
2,433
882
0
6,466
0
57,961
L
Set
Gosu91
Set
7,746
2,369
0
1,966
9,965
4,361
0
1,667
8,127
0
41,840
L
Hercules
Mine108551
Hercules
2,225
281
0
2,682
8,442
8,280
0
0
8,442
0
16,865
W
3,215
2,360
0
763
7,980
2,926
132
3
7,977
0
50,190
W
Chang'e
Reemooroo
Chang'e
8,287
852
1,772
3,676
8,373
3,014
278
2,869
5,504
45,276
0
L
Gilgamesh
rickymisier
Gilgamesh
7,738
2,078
0
2,524
15,966
10,461
0
8,115
7,018
0
41,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
33,829
259
Minions Killed
379
0
Camps Cleared
0
1,130,309
Distance Traveled
1,209,938
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,890
535
69
6
0
221,695
0
W
Baba Yaga
7,048
641
90
8
0
225,288
2
W
Hercules
6,458
587
26
2
0
252,296
1
L
Ishtar
4,697
427
48
4
0
193,728
2
W
Izanami
6,527
593
104
9
0
205,329
0
L
Set
5,976
543
61
6
0
250,103
0
L
Hercules
5,254
478
25
2
0
232,939
1
W
Mercury
7,106
646
77
7
0
304,969
2
W
Chang'e
6,690
608
82
7
0
222,056
0
L
Gilgamesh
5,842
531
56
5
0
231,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role