Player Matchup

Bacchus
Bacchus
BallBuster1324
Bacchus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,489 Elo+
Solo
Ganesha
Ganesha
Fest Ackinator
Ganesha
Level 84
God Stats
9W - 7L
1,601 SR
Queue Stats
283W - 267L
1,526 Elo+
Party 1
Skadi
Skadi
FestArcadia
Skadi
Level 118
God Stats
19W - 18L
1,500 SR
Queue Stats
198W - 175L
1,554 Elo+
Party 1
Nu Wa
Nu Wa
j_escott-beast
Nu Wa
Level 127
God Stats
39W - 42L
1,415 SR
Queue Stats
913W - 907L
1,407 Elo+
Solo
Hades
Hades
kingboblord94
Hades
Level 69
God Stats
2W - 2L
1,895 SR
Queue Stats
24W - 11L
1,609 Elo+
Solo
Team Averages
Level 101
1,582 SR
1,517 Elo+

VS

Team Averages
Level 115
1,474 SR
1,394 Elo+
Chang'e
Chang'e
 
Chang'e
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lord_GNRL_Capo
Charybdis
Level 123
God Stats
140W - 136L
1,468 SR
Queue Stats
206W - 198L
1,434 Elo+
Solo
Bacchus
Bacchus
Mr WhiteKnights
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,237 Elo+
Solo
Neith
Neith
ThatsSoTravennn
Neith
Level 104
God Stats
3W - 2L
1,740 SR
Queue Stats
193W - 195L
1,403 Elo+
Solo
Arachne
Arachne
soupoftheday9
Arachne
Level 129
God Stats
5W - 6L
1,164 SR
Queue Stats
303W - 312L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
8,346
556
8,522
11,956
9,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 2
7,197
480
3,356
16,708
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 1
7,116
474
7,840
8,126
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 2
8,550
570
10,266
8,680
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,660
377
1,873
7,818
4,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 3 / 0
9,161
611
7,592
14,782
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Lord_GNRL_Capo
Charybdis
16
7 / 2 / 0
9,777
652
11,373
12,874
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 0 / 2
7,986
532
6,333
9,145
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 2
7,203
480
8,943
7,339
2,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
13
0 / 2 / 2
7,799
520
3,513
12,978
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
9
Kills
10
10
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
3
0
0.67
L
5
2
2
3
L
0
2
2
0.5
L
1
1
1
1.5
W
Charybdis
Lord_GNRL_Capo
Charybdis
7
2
0
3.5
W
1
0
2
2
W
0
2
2
0.5
L
3
2
2
2
L
0
3
0
0
W
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
37,754
53,288
Taken
57,118
37,121
Mitigated
26,798
13,020
Healing
19,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,592
73
409
5,004
14,782
4,792
220
8,811
5,363
80,532
0
L
8,522
910
0
2,337
11,956
9,195
0
3,163
8,650
43,825
0
L
3,356
819
258
5,526
16,708
16,931
0
3,767
12,941
23,913
0
L
7,840
2,445
0
1,390
8,126
3,212
0
1,282
6,844
0
64,144
W
Charybdis
Lord_GNRL_Capo
Charybdis
11,373
6,451
165
5,350
12,874
4,824
3,897
4,514
8,095
0
79,578
W
6,333
889
0
2,450
9,145
9,753
124
2,283
6,758
28,857
0
W
8,943
3,352
0
2,543
7,339
2,875
0
1,819
5,421
0
59,267
L
10,266
3,557
0
1,726
8,680
3,544
0
5,482
3,110
60,900
0
L
1,873
312
0
1,783
7,818
4,239
0
0
7,818
21,052
0
W
Arachne
3,513
2,067
0
3,091
12,978
4,554
0
5,105
7,464
0
61,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
41,926
341
Minions Killed
446
0
Camps Cleared
0
1,260,295
Distance Traveled
1,464,421
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,161
611
116
8
0
308,246
0
L
Bacchus
8,346
556
64
4
0
322,354
0
L
Ganesha
7,197
480
8
1
0
260,208
0
L
Skadi
7,116
474
118
8
0
286,979
2
W
Charybdis
9,777
652
114
8
0
224,319
0
W
Bacchus
7,986
532
35
2
0
306,286
7
W
Neith
7,203
480
84
6
0
278,826
0
L
Nu Wa
8,550
570
112
7
0
241,676
0
L
Hades
5,660
377
39
3
0
149,078
0
W
Arachne
7,799
520
97
6
0
346,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role