Player Matchup

Ganesha
Ganesha
Dayv Troll
Ganesha
Level 122
God Stats
17W - 20L
1,602 SR
Queue Stats
84W - 101L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
Too Elated
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 239L
1,486 Elo+
Solo
Thanatos
Thanatos
habibiti
Thanatos
Level 144
God Stats
11W - 5L
1,807 SR
Queue Stats
121W - 118L
1,536 Elo+
Solo
Zeus
Zeus
shrek nasty 42
Zeus
Level 105
God Stats
7W - 2L
1,640 SR
Queue Stats
131W - 131L
1,524 Elo+
Party 1
Thor
Thor
xItalianStaIIion
Thor
Level 135
God Stats
27W - 17L
1,600 SR
Queue Stats
258W - 242L
1,546 Elo+
Solo
Team Averages
Level 123
1,630 SR
1,521 Elo+

VS

Team Averages
Level 87
1,569 SR
1,505 Elo+
Set
Set
Butersasasin
Set
Level 51
God Stats
2W - 2L
1,648 SR
Queue Stats
37W - 26L
1,560 Elo+
Solo
Medusa
Medusa
DisisSpurta
Medusa
Level 109
God Stats
3W - 4L
1,489 SR
Queue Stats
42W - 45L
1,454 Elo+
Solo
Hera
Hera
bballerforlife4
Hera
Level 100
God Stats
17W - 14L
1,583 SR
Queue Stats
192W - 229L
1,537 Elo+
Party 2
Chronos
Chronos
eldiosmounstro
Chronos
Level 108
God Stats
1W - 3L
1,543 SR
Queue Stats
17W - 26L
1,484 Elo+
Solo
Ares
Ares
xMasterNoobx
Ares
Level 68
God Stats
4W - 3L
1,581 SR
Queue Stats
219W - 243L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dayv Troll
Ganesha
10
0 / 1 / 7
6,538
594
2,708
8,966
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Too Elated
Jing Wei
11
1 / 0 / 2
6,407
582
3,733
6,701
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
habibiti
Thanatos
12
3 / 1 / 2
7,398
673
6,430
8,831
3,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 0 / 2
7,258
660
5,060
5,294
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 0 / 4
7,218
656
6,319
6,001
2,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,480
498
3,239
8,993
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
6
1 / 1 / 0
4,482
407
4,281
3,349
1,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 0
5,185
471
3,870
8,315
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,127
557
3,714
8,153
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 0
5,623
511
3,418
8,764
6,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
15
Kills
2
2
Deaths
15
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ganesha
Dayv Troll
Ganesha
0
1
7
3.5
L
Medusa
1
1
0
1
W
Jing Wei
Too Elated
Jing Wei
1
0
2
2
L
0
6
0
0
L
1
4
0
0.25
W
Thanatos
habibiti
Thanatos
3
1
2
4
W
5
0
2
6
W
6
0
4
8
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,250
Damage
18,522
35,793
Taken
37,574
17,004
Mitigated
15,193
19,336
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,239
755
0
902
8,993
3,284
17
960
8,033
0
34,504
W
Ganesha
Dayv Troll
Ganesha
2,708
284
0
4,692
8,966
6,292
389
1,798
7,168
20,530
0
L
Medusa
4,281
1,969
0
1,473
3,349
1,024
0
711
2,638
0
20,226
W
Jing Wei
Too Elated
Jing Wei
3,733
3,094
0
4,471
6,701
2,279
917
812
5,889
0
46,993
L
3,870
1,124
0
770
8,315
2,636
0
3,131
5,184
40,344
0
L
3,714
898
0
2,290
8,153
1,970
0
0
8,153
31,793
0
W
Thanatos
habibiti
Thanatos
6,430
1,090
0
8,653
8,831
3,974
0
3,714
5,117
0
46,517
W
5,060
578
0
1,170
5,294
2,120
0
2,892
2,402
49,820
0
W
6,319
1,428
0
350
6,001
2,339
672
1,900
4,101
0
34,671
L
3,418
519
0
2,587
8,764
6,279
0
2,966
5,798
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
26,897
321
Minions Killed
241
0
Camps Cleared
0
1,127,571
Distance Traveled
1,011,091
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,480
498
63
6
0
223,027
2
W
Ganesha
6,538
594
2
0
0
217,304
0
L
Medusa
4,482
407
30
3
0
139,431
0
W
Jing Wei
6,407
582
82
7
0
199,555
0
L
Hera
5,185
471
67
6
0
210,761
0
L
Chronos
6,127
557
66
6
0
217,999
2
W
Thanatos
7,398
673
81
7
0
225,090
0
W
Zeus
7,258
660
101
9
0
227,589
0
W
Thor
7,218
656
55
5
0
258,033
0
L
Ares
5,623
511
15
1
0
219,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role