Player Matchup

Thor
Thor
Camicuintaco
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 1
Hercules
Hercules
Thescreamox
Hercules
Level 109
God Stats
0W - 2L
1,145 SR
Queue Stats
27W - 34L
1,415 Elo+
Party 1
Chang'e
Chang'e
jevon8
Chang'e
Level 64
God Stats
2W - 4L
1,347 SR
Queue Stats
14W - 19L
1,273 Elo+
Solo
Team Averages
Level 63
1,331 SR
1,372 Elo+

VS

Team Averages
Level 77
1,482 SR
1,558 Elo+
Aphrodite
Aphrodite
Hittagi
Aphrodite
Level 34
God Stats
3W - 2L
1,449 SR
Queue Stats
74W - 74L
1,442 Elo+
Solo
King Arthur
King Arthur
RandomUser1234
King Arthur
Level 110
God Stats
8W - 8L
1,711 SR
Queue Stats
132W - 105L
1,654 Elo+
Party 2
Guan Yu
Guan Yu
SomeButter
Guan Yu
Level 86
God Stats
3W - 1L
1,285 SR
Queue Stats
18W - 10L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,984
614
7,933
13,405
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
Thescreamox
Hercules
12
0 / 4 / 1
7,698
592
9,980
19,620
20,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
jevon8
Chang'e
13
0 / 4 / 1
8,383
645
10,866
16,756
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hittagi
Aphrodite
15
2 / 0 / 8
9,580
737
13,644
9,292
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
RandomUser1234
King Arthur
17
7 / 0 / 6
10,669
821
19,654
19,675
20,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
SomeButter
Guan Yu
15
4 / 1 / 8
9,631
741
8,765
16,383
19,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Aphrodite
Hittagi
Aphrodite
2
0
8
6
W
King Arthur
RandomUser1234
King Arthur
7
0
6
10
W
Guan Yu
SomeButter
Guan Yu
4
1
8
8
L
Hercules
Thescreamox
Hercules
0
4
1
0.13
L
Chang'e
jevon8
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,779
Damage
42,063
49,781
Taken
45,350
34,087
Mitigated
44,308
12,367
Healing
21,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,933
1,475
0
1,550
13,405
7,191
0
3,605
9,800
0
17,579
W
Aphrodite
Hittagi
Aphrodite
13,644
2,102
7,343
6,281
9,292
4,693
1,501
4,054
4,783
46,351
0
W
King Arthur
RandomUser1234
King Arthur
19,654
1,451
0
1,385
19,675
20,410
247
4,894
13,900
0
61,973
W
Guan Yu
SomeButter
Guan Yu
8,765
956
2,296
4,330
16,383
19,205
414
3,828
11,813
2,016
17,426
L
Hercules
Thescreamox
Hercules
9,980
1,798
0
4,391
19,620
20,357
0
7,126
12,494
3,329
20,907
L
Chang'e
jevon8
Chang'e
10,866
473
3,091
3,335
16,756
6,539
0
4,259
12,497
43,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,065
Gold Earned
29,880
118
Minions Killed
163
0
Camps Cleared
0
690,014
Distance Traveled
834,460
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,984
614
17
1
0
228,304
0
W
Aphrodite
9,580
737
90
7
0
245,691
1
W
King Arthur
10,669
821
56
4
0
293,357
1
W
Guan Yu
9,631
741
17
1
0
295,412
0
L
Hercules
7,698
592
25
2
0
243,733
0
L
Chang'e
8,383
645
76
6
0
217,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role