Player Matchup

Zhong Kui
Zhong Kui
SacreddRa
Zhong Kui
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 211L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Shaxius
Danzaburou
Level 29
God Stats
5W - 0L
1,797 SR
Queue Stats
14W - 19L
1,392 Elo+
Party 1
Surtr
Surtr
Xellor8
Surtr
Level 45
God Stats
12W - 6L
1,476 SR
Queue Stats
58W - 54L
1,435 Elo+
Party 1
Team Averages
Level 65
1,591 SR
1,445 Elo+

VS

Team Averages
Level 56
1,563 SR
1,611 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Cr8npain64
Rama
Level 54
God Stats
12W - 8L
1,688 SR
Queue Stats
338W - 347L
1,477 Elo+
Solo
Achilles
Achilles
CyanideHD
Achilles
Level 48
God Stats
1W - 6L
1,500 SR
Queue Stats
29W - 27L
1,856 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SacreddRa
Zhong Kui
13
2 / 2 / 4
7,218
722
5,616
6,805
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Shaxius
Danzaburou
12
2 / 1 / 4
7,166
717
6,252
6,362
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Surtr
Xellor8
Surtr
13
4 / 0 / 4
7,587
759
4,526
7,059
6,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 2 / 1
7,193
719
5,506
4,359
1,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 2 / 3
6,545
655
3,815
7,580
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
CyanideHD
Achilles
10
1 / 4 / 2
6,271
627
2,502
6,538
3,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
8
Kills
3
3
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
1
1.25
L
0
2
3
0.75
L
Achilles
CyanideHD
Achilles
1
4
2
0.5
W
Zhong Kui
SacreddRa
Zhong Kui
2
2
4
2
W
Danzaburou
Shaxius
Danzaburou
2
1
4
4
W
Surtr
Xellor8
Surtr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,394
Damage
11,823
20,226
Taken
18,477
13,949
Mitigated
8,638
5,738
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,506
525
0
887
4,359
1,747
0
1,041
3,178
41,917
0
L
3,815
3,104
0
1,694
7,580
2,938
96
2,548
4,840
0
20,404
L
Achilles
CyanideHD
Achilles
2,502
697
0
435
6,538
3,953
0
2,182
4,321
0
5,839
W
Zhong Kui
SacreddRa
Zhong Kui
5,616
101
0
2,543
6,805
4,623
115
2,135
4,527
31,961
0
W
Danzaburou
Shaxius
Danzaburou
6,252
2,561
0
1,940
6,362
2,867
180
1,467
4,785
0
20,196
W
Surtr
Xellor8
Surtr
4,526
1,289
0
1,255
7,059
6,459
252
1,990
5,024
545
16,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,971
Gold Earned
20,009
131
Minions Killed
129
0
Camps Cleared
0
574,348
Distance Traveled
513,347
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,193
719
75
8
0
170,095
0
L
Rama
6,545
655
46
5
0
171,009
0
L
Achilles
6,271
627
8
1
0
172,243
0
W
Zhong Kui
7,218
722
60
6
0
191,075
0
W
Danzaburou
7,166
717
34
3
0
183,290
0
W
Surtr
7,587
759
37
4
0
199,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role