Player Matchup

Tiamat
Tiamat
Canis lupus7361
Tiamat
Level 142
God Stats
3W - 8L
1,500 SR
Queue Stats
485W - 508L
1,470 Elo+
Solo
Ao Kuang
Ao Kuang
Trixx7882
Ao Kuang
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
241W - 266L
1,292 Elo+
Solo
Freya
Freya
Unluckypig11
Freya
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
397W - 408L
1,452 Elo+
Solo
Kuzenbo
Kuzenbo
Ytyu3331
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,446 Elo+
Solo
Apollo
Apollo
nomadic-brute
Apollo
Level 38
God Stats
0W - 3L
1,279 SR
Queue Stats
293W - 297L
1,537 Elo+
Solo
Team Averages
Level 57
1,456 SR
1,439 Elo+

VS

Team Averages
Level 102
1,483 SR
1,455 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NikitaBlueKnight
Ah Muzen Cab
Level 157
God Stats
7W - 8L
1,238 SR
Queue Stats
500W - 512L
1,426 Elo+
Solo
Cabrakan
Cabrakan
liika madiik
Cabrakan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,407 Elo+
Solo
Skadi
Skadi
silentdje
Skadi
Level 154
God Stats
4W - 3L
1,676 SR
Queue Stats
141W - 164L
1,458 Elo+
Solo
Anubis
Anubis
xJhonkix
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
7,942
794
6,694
10,666
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Trixx7882
Ao Kuang
9
1 / 3 / 1
6,121
612
1,175
4,584
1,711
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 7 / 7
7,795
780
5,681
13,725
6,230
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Ytyu3331
Kuzenbo
6
0 / 1 / 0
5,731
573
887
2,689
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
5 / 4 / 1
7,941
794
5,894
12,525
5,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 3 / 8
8,585
859
4,437
9,494
4,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
NikitaBlueKnight
Ah Muzen Cab
16
3 / 1 / 10
9,043
904
6,738
3,755
1,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
liika madiik
Cabrakan
15
0 / 3 / 12
9,021
902
2,766
11,338
16,214
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Skadi
silentdje
Skadi
14
2 / 3 / 7
8,367
837
7,930
8,966
3,853
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
xJhonkix
Anubis
18
12 / 2 / 4
10,849
1,085
17,974
10,722
5,919
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
9
Kills
18
19
Deaths
12
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
3
8
1.67
L
2
4
7
1.38
W
Ah Muzen Cab
NikitaBlueKnight
Ah Muzen Cab
3
1
10
8
L
Ao Kuang
Trixx7882
Ao Kuang
1
3
1
0.5
L
1
7
7
0.64
L
Kuzenbo
Ytyu3331
Kuzenbo
0
1
0
0
W
Cabrakan
liika madiik
Cabrakan
0
3
12
2
L
5
4
1
1.38
W
Skadi
silentdje
Skadi
2
3
7
1.83
W
Anubis
xJhonkix
Anubis
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
39,845
44,189
Taken
44,275
22,480
Mitigated
32,496
12,380
Healing
17,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,437
1,351
480
2,415
9,494
4,635
2,670
1,723
7,771
0
23,096
L
6,694
481
621
2,262
10,666
6,021
0
6,901
3,733
17,993
0
W
Ah Muzen Cab
NikitaBlueKnight
Ah Muzen Cab
6,738
1,652
1,180
983
3,755
1,875
952
1,339
2,416
0
19,490
L
Ao Kuang
Trixx7882
Ao Kuang
1,175
304
0
482
4,584
1,711
0
1,616
2,968
2,283
0
L
5,681
1,690
0
2,760
13,725
6,230
0
4,713
9,012
13,059
0
L
Kuzenbo
Ytyu3331
Kuzenbo
887
451
135
562
2,689
3,110
0
1,677
1,012
1,064
0
W
Cabrakan
liika madiik
Cabrakan
2,766
193
483
2,578
11,338
16,214
166
2,568
8,770
8,130
0
L
5,894
2,595
886
4,672
12,525
5,408
0
5,703
6,724
0
15,295
W
Skadi
silentdje
Skadi
7,930
3,973
771
2,946
8,966
3,853
2,644
4,776
4,190
0
20,921
W
Anubis
xJhonkix
Anubis
17,974
1,516
665
5,194
10,722
5,919
1,424
4,031
6,691
33,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
45,865
92
Minions Killed
124
0
Camps Cleared
0
649,263
Distance Traveled
866,941
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,585
859
41
4
0
183,253
0
L
Tiamat
7,942
794
34
3
0
169,905
0
W
Ah Muzen Cab
9,043
904
18
2
0
181,073
5
L
Ao Kuang
6,121
612
7
1
0
91,947
0
L
Freya
7,795
780
14
1
0
151,790
0
L
Kuzenbo
5,731
573
3
0
0
50,767
0
W
Cabrakan
9,021
902
15
2
0
189,475
0
L
Apollo
7,941
794
34
3
0
184,854
0
W
Skadi
8,367
837
21
2
0
132,370
0
W
Anubis
10,849
1,085
29
3
0
180,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role